Yellow locks: trigger ALL switches to open. Green locks: trigger ANY switch to open. Blue locks: trigger ONLY ONE switch to open.
30 EXTRA levels with switches and locks:
Updated Options menu with a dedicated Volume slider.
New progression system: now you can play any level in the row. Unlock the next row by beating all levels in the previous one.
Minor changes:
Added splash screen
Added menu sounds
New explosion animation
Fixes some typos in localized text
Update 1.0.4
Fast movement is now available. Some players complained that Ailin moves too slowly. This is especially noticeable in larger levels. A new option is introduced to alleviate these frustrations, allowing Ailin to move much faster.
Options menu layout is changed to accommodate the new option.
CRT shader is reconfigured to provide a clearer image.
Update 1.0.3: new hints
Update 1.0.3 is here, it includes one significant change:
There are now subtle hints on some levels which show the order in which destination points should be filled.
Update 1.0.2 hotfix
Some small fixes
Fullscreen hotkey has been changed from ALT to ALT+ENTER
Update 1.0.2 from 26.10.2022
Patch notes:
Added more hints to levels, specifically regarding UNDO button (Z on keyboard)
Mouse cursor will now disappear when using keyboard for movement
The Demo is Here
The demo is now available for all users. It contains ten levels which will not appear in the main game. The levels are designed to demonstrate the mechanics of the game and its gameplay.
The final game will have 50 levels, Steam Achievements, and a level editor.
If you want to know more about the development process, check out our Twitter account and our website.
We are in!
We've been accepted to the Steam Next Fest this October. This means that the demo will be available for everyone to play starting October 3rd (or earlier). This is a huge step for a first-time developer. Currently, we are working on some additional features to ensure the quality of play experience. Soon we will update all screenshots, the trailer for the game, and the description. To learn more about the development process, make sure to follow our official Twitter account.