A demo will be available in the near future, which everyone can play. This is the latest version of the game that we implemented on UE5 in December 2023. After that, all work on the game was stopped and we were looking for investors or publishers who would finance further development.
Currently, work on the project has been frozen indefinitely due to lack of funding.
Work in Progress
https://www.youtube.com/watch?v=Aw72hZdfK9k
Here you can observe a large layer of work: we have fully implemented all glider systems, and we can easily customize them. You can already buy-sell-install various modules and weapons. Mechanoids live and feel pretty good: they are already engaged in trade and are fighting a little. But soon we will teach them how to fight and loot properly! We have now temporarily postponed work on combat mechanics and focused on the quest and dialogue system. However, a combat interface was being developed in parallel, and it was first shown in the video. It is static at the moment as we need to make sure it looks good enough in the speaker before plugging it in. And in our opinion it looks good.
FPS Camera
Finally we made the first person camera. While it is too harsh, it lacks momentum, but we will do it soon. For many, this camera will be the main one, and we will try to make it cool!
[previewyoutube="JGbz0Tv-5fs;leftthumb"]
The new glider
This is a cargo model to replace the outdated "Big Cargo", albeit without the use of biotechnology. In this machine, the focuse will be on the speed of movement. So far, this is only a concept. However, one day it will appear in the game.