Here’s a small hotfix, fixing some issues with display accuracy in stats.
Please continue to post your bug reports in the
Bugs or Glitches of the Community Hub.
Update #2 - a new training mode, 3D weapons, Paladins’ support, etc..
Hello, everyone! We are sorry for not releasing updates for a long time. We were working on solving the inner issues that did not let us to move forward. In the future, we are going to release new updates regularly.
To date we have added a new training mode, Lighting Gun (LG), to the game. The mode is perfect for practicing the skill of aiming a target continuously. We have also added 3D weapons, the support of mouse sensitivity settings from Paladins, and other small improvements listed below.
What’s new?
The new training mode (LG)
3D weapons
Support of a mouse sensitivity settings from Paladins
The game options are available during the game
A window with settings, that popped up before the game started, is taken away
All the video settings are now available on a separate page in Settings. We will add new settings to the further updates
A new section, Game Settings, is added to Settings
Turn off image of a weapon option is added
Turn off a target destroying visual effect option is added
Crosshair color change option is added
Little interface improvements are done
The old bugs are fixed
A little reminder – you can use your mouse settings from any game even if it is not supported by Aim Hero yet. You can simply use the calculator: http://www.mouse-sensitivity.com/
Thank you for staying with us!
Update #1 – new training mode, crosshair improvements
Hello, everyone!
Today we are issuing the first update of our game. It has a new training mode, in which you have to hit the targets as fast as possible.
New features and tweaks:
New training mode
Simple settings of crosshair customization
An option to disable crosshair
Fixes:
We fixed the trouble with the crosshair low visibility
Please, read this before purchasing the game!
First, we would like to thank you for your interest in Aim Hero! We would like to point out some details on the game so as not to confuse anyone:
For a moment, the game is at the initial stage of development. Thus, we offer a prototype rather than a finished product. We can offer you the following:
Five training modes. The modes are demonstrated on the Aim Hero’s trailer, which you can find on the game’s webpage;
Each of the five modes provides three difficulty levels;
You will also get three levels that are based on the map de_dust2 from CS:GO;
Import your mouse sensitivity settings from CS:GO and Overwatch;
The best results are saved automatically.
The game was tested, but some bugs still may be there. We are going to fix them as we find any.
We are a small indie team of developers, and we got no budget for the project. Thus, we can not work on developing the game in all the directions at the same time. Right now we are adding new training modes, and we are planning to create ten of them. Afterwards we will focus on leaderboards among friends and other features.
The game can not turn you into a pro player. Fire accuracy is not the most important part of the CS:GO.
Please, do not purchase Aim Hero if you do not accept any of the above. Wait for the final release that will be tested carefully and will provide you with more content. We do not want to disappoint you :)
In case you are fine with the details listed above, we would like to thank you for your support at the initial stage of our project. We appreciate your contribution to our project!