Fixed bug where your score didn't update if you got a lower score then your old one, in a gamemode where lower score is better.
Fixed bug where your rank was ordered in the wrong order.
Fixed bug where you couldn't start tracking room after playing it once.
Alpha Build 139b: Bug fixes
Quick update to fix some game breaking bugs.
Fixed bugs affecting Left To Right gamemode
Fixed bug where Popup Targets gamemode didn't work.
Gun model is no longer on by default.
Fixed grey screen bug.
Alpha Build 139: New UI
Most people would probably have wanted something bigger from this patch, but sadly I can't give it to you. I been focusing on getting the UI to a good state, so I can start focusing more on game play related things.
Completely new UI, more streamlined and easier to use.
Moddable UI.
If you know html/css then feel free to edit the UI to however you want it to look like. The files for the UI is located at "GameDir/BrowserAssets"
Rewrote the global leaderboard completely.
This sadly means all scores got wiped, but is gonna allow better features in the future. Steams leaderboard didn't give me enough control of the leaderboards that I wanted, so had to rewrite to my own system. So I can ban cheaters and get better information out of the leaderboards.
Added 27 new gun sounds.
The gun sounds was lacking a bit in variety, so added a bunch more.
Added a gun model. (Disable by default, you can enable it in Settings)
The gun model is very much work in progress, it's missing important stuff like sway, but it's there if you wanna try it out.
Updated Unity Version
Fixes "All resolution switches have failed Screen"
Other resolution based bugs fixed.
A lot of users had bugs and crashes that have to with the resolution, those should be fixed now.
[Bigger N Smaller] Fixed bug where it didn't set speedup time to right value when changing presets.
Fixed bug where popup text was rendered behind objects.
Sound setting now scales linear.
Before the 0-70% of the volume slider sounded the same, now you should have more control of the volume, so you can get it how you like it.
Movement settings are gone for time being.
Your feedback is always really important for the development of the game. Best way of getting your feedback heard is by joining the games discord.
https://discord.gg/j6qhUUH
Build 138: Changeable Movement + a lot of other goodies
Changeable Movement
This was a requested feature from many. You can now edit all the movement values, and save them as presets. So you can quickly swap between movement from different games.
Map changes
I have made everything look a bit better, and added different heights you can shot from.
UI Rework
Whole new UI design, to make everything look better, and smoother.
Big thanks to JOÃOZIN45 for making the UI.
Patchnotes
You can now delete room settings presets.
Added two new gun sounds.
Added background music.
Added seprate volume controls for music, ui, gameplay, ambient.
Added Fortnite sensisity.
Added 200 new static crosshairs.
Added 28 new hitmarkers.
Fixed error when pressing backspace on input fields.
Fixer error where crosshair settings didn't save correctly.
Fixed error where crosshair color didn't save when using type 1 crosshair.
Fixed input fields so the text stay inside their box.
And a lot more that I forgot about.
Build 137: PUBG Wizard
Patch notes
Added French translation. (Thanks Wosh.)
Added Russian translation. (Thanks Waldemar.)
Added a small amount of Traditional Chinese translation. (Thanks Vilyui.)
[Game] Improved jumping.
[360 Tracking] Fixed so the target have the same chance of going to the right side as left side. (Thanks Sasshiburi)
[Settings] Fixed so Invert X/Y actually inverted the right axes.
[Wizards] Added a PUBG Wizard.
[Settings] No longer play a sound when you open settings.
[Settings] Fixed bug where relative zoom sensistity got reset to 10 every time you opened settings.
[Settings] Improved scrolling on drop down.
[Settings] Fixed ui scroll bar position.
Rainbow 6 Siege wizard is broken and have been disabled.
Build 136: Toggle zoom + more fixes.
Patch notes
[Settings] Fixed a lot of resolution problems.
[Settings] Added toggle zoom keybinding.
[Settings] You can now press escape to unbind a keybinding.
[UI] Minor UI changes.
[UI] Fixed spelling issues. (Thanks MiR)
[UI] If there are no room settings in the room you jump to, then it skips the room info menu, and goes straight into the game.
Build 135: Exclusive Fullscreen and better keybindings.
Patch notes
[Sphere Targets] Fixed default presets so it doesn't spawn hundreds of spheres.
[Settings] Added option for different fullscreen options in game. (Removing the exclusive fullscreen launch option, since you can now set it in game.)
[Settings] Fixed bug where you couldn't change keybindings.
[Settings] You can now bind two keys for each action.
[Settings] You can now bind mouse wheel up and down.
Build 134: Small fixes
Patch notes
Fixed a rare crash.
[Skeet Shooting] Fixed bug that made the game mode unplayable. (Thanks pleasewait)
[Skeet Shooting] Added default presets.
[Settings] Fixed so zoom FOV and zoom sensitivity allows values up to two decimals.
[Settings] Added option to disable score popup text. (Thanks Caipse)
[UI] Fixed layout bug where the text "Flicking" wasn't centered. (Thanks Cilyuri)
Build 133: Workshop, Wizards, Presets + a lot more
Workshop
Added workshop support. Currently it only support hit/shot sounds.
But in the future a lot more things will have workshop support.
You can upload to the workshop by downloading "Aimtastic Workshop Tools" under the tools menu on Steam.
I'm looking forward to seeing your content.
Wizards
Added wizards. Wizards are an easy way to convert your settings from different games to Aimtastic.
All you need to do is enter the settings from the game you want to convert from, then it automatically set your FOV and sensitivity and other settings to the correct values.
Currently it only supports Overwatch, Counter-Strike: Global Offensive, and PlayerUnknown's Battlegrounds. But a lot more games are coming in future updates.
Presets
Added settings presets for room settings.
Now you can easily save them, so you don't have to re-enter the settings every time you launch the game.
UI
Big UI rework, that is gonna let me make bigger changes much faster.
I rewrote the whole UI, the old way didn't let me make changes as fast as I wanted, and had some performance issues.
Sensitivity
It now saves sensitivity as CSGO/Source/Quake sensitivity instead of Unity. It's gonna automaticly convert your settings, so don't worry about your settings being wrong.
This is more to make it easier for people to convert sensitivity, and make sensitivity bit a less confusing for people.
But what games really needs is a set standard on how mouse sensitivity work, so you don't have to use third-party sites every time you want to transfer your sensitivity to another game.
Patch notes:
[Left To Right] Lowered the penalty for missing to 200, to keep it inline with Reflex.
[Skeet Shooting] Now shows pop-up scores.
[Assault Course] Fixed exploits. Also wiped the scores, since it was mainly full of exploiters.
[Game] Fixed bug where you couldn't shoot if you aimed at the sky.
[Game] Fixed so the game doesn't freak out if you tab out while loading the game.
[Graphics] Improved the floor texture.
[Player] The player has been on a diet. Lowered player collision radius to 0.4m.
[Player] Fixed bug where the player could fall through the floor when going up ramps.
[Audio] Fixed bug where having hit sound off also turned off shot sound. (Thanks Mac McLovin)
[UI] Added a main menu.
[UI] No longer render the crosshair if crosshair length is 0.
[UI] No longer render crosshair dot if size is 0.
[UI] Fixed bug where crosshair preview was visible even when you didn't have settings open.
[UI] It now shows what room you are in when you have room settings open.
[UI] No longer show presets and room settings if the room have no room settings.
[UI] You now see all your friends high scores instead of just top 10.
[Settings] You can now toggle full screen.
[Settings] Added hitmarker options.
[Settings] Added support for loading a static image as a crosshair.
[Settings] Changed max allowed fps to 500.
[Settings] You now hear a preview of the selected hit/shot sound when you change it.
[Settings] Added brightness option.
[Settings] Added temperature option.
[Settings] Added tint option.
[Settings] Added hue shift option.
[Settings] Added saturation option.
[Settings] Added contrast option.
Known issues:
Can't delete presets.
Need to restart game for new subscribed workshop items to load in.
Player sometimes get stuck on ramps.
Twitter feed is missing.
When opening settings, you hear the shot/hit sound.