AK-xolotl cover
AK-xolotl screenshot
Genre: Shooter, Indie, Arcade

AK-xolotl

AK-Xolotl Online CO-OP has arrived!

🐸 Hello there, Pond Residents!

[p][/p][p]We hope you're doing well! Get ready because the craziest AK-Xolotl update is here, and we can’t wait for you (and your friends) to dive in.[/p][p][/p][p]You heard it right, the online co-op is finally LIVE![/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/39248133/8aeb0f95bc33fe582bf8506b944d188cc7c875d8.png"] [/p]

🟢 Online Co-op Mode Update

[p][/p][p]Online Co-op is out of BETA![/p][p]As you’ll know by now, two guns are always better than one! Prepare to queue up with a friend anywhere they are in AK-Xolotl’s Online Co-op Mode. Blast your way out of swarms of enemies, find and get a taste of every weapon and power-up your little hands could carry, and don’t forget that the true treasure wasn’t the dozens of guns we used to beat down our enemies, it was friendship all along![/p][p]
[img src="https://clan.akamai.steamstatic.com/images/39248133/0a05bb4752bbdc4a67301881acba76bbd21a47a5.gif"][/p][p] [/p]

🚀 🛠️ AK-Xolotl 2.5

[p]We’ve packed tons and tons of fresh content and improved system updates to take your dual axolotl adventures to the next level! Here’s what’s new:[/p]
  • [p]The Unicorn Egg room is now a separate event room with ¡¡its own icon!![/p]
  • [p]Introducing new Event Room:[/p]
    • [p]Sacrifice room: players can get High rank weapons in exchange for 1HP[/p]
    • [p]Roulette Room: You have 1 chance to spin the wheel for prizes[/p]
    • [p]Item Re-roll room: Re-rolls the player's items[/p]
    • [p]Weapon Re-roll Room: Re-rolls player's Active weapon[/p]
    • [p]Mimic: A room with a Mimic inside[/p]
    • [p]Super-Loot Room: A room filled with random chest of various riches[/p]
    • [p]Claw Machine Room: Use the Claw Machine for a chance to get items.[/p]
  • [p]Journal & Axopedia now have an Unlock Silhouette to hint what's left to unlock.[/p]
  • [p]Shops on Co-Op are now individual to each player.[/p]
[p][img src="https://clan.akamai.steamstatic.com/images/39248133/c4a756abf48d6095c95ca8fd92f8121bb7767e73.gif"][/p][p][/p]

🛠️ STEAM DAILY DEAL!

[p]AK-Xolotl invites you to indulge in the excitement of the Online Co-Op release with a Steam Daily Deal Discount of 60% off! [/p][p]
You and your friends have no excuse now… Grab your copy now!
[/p]

[dynamiclink href="https://store.steampowered.com/app/1479140/AKxolotl_Together/"]
Patches and Fixes section

⚖️Balance:

  • [p]Supershoter: Increased projectiles from 1 to 2 and Fire-rate from 0.14 to 0.2[/p]
  • [p]SUC2-2: Damage increase from 243 to 300[/p]
  • [p]Sentinel: Fire-rate from 1 to 0.85[/p]
  • [p]Vultures Bone projectile speed decreased from 125 to 110 Speed[/p]
  • [p]The Bee Enemy speed decreased from 7 to 6.5[/p]
  • [p]Kickstarter Axolotl Ability Required Energy reduced to activate.[/p]
  • [p]Anomaly Damage debuff decreased from 50% to 33%[/p]
  • [p]Wishing Fountain price changed from 2 to 10[/p]
[p][/p]

🛠️Bug Fixes

  • [p]Fixed Issue where mimics dropped the same weapon twice[/p]
  • [p]Fixed visual issue with the sold out sign position at the Item and Weapon shop at the HUB[/p]
  • [p]Fixed issue where prompts overlapped after intro dialogue.[/p]
  • [p]Fixed issue where frozen status gets stuck on player after Buckbone fight[/p]
  • [p]Annihilator Gun now Unlocks correctly on the Weapon Journal[/p]
  • [p]Boss weapon chest card size adjustment[/p]
  • [p]Fixed visual issue where enemies in the tutorial would teleport for a moment when spawning[/p]
  • [p]Fixed issues where bombs would not explode if spawn/land on top of the player[/p]
  • [p]Boss chests spawned with Lucky bunny now spawn on the side to avoid drop blocking[/p]
  • [p]Chests now have fixed drop positions[/p]
  • [p]Chests and shops now don't show repeated lot[/p][p][/p]
  • [p]\[Local Coop] Pets now disappear when the Player owner dies[/p]
  • [p]\[Local Coop] Health HUD now correctly disappears when opening a menu[/p]
[p][img src="https://clan.akamai.steamstatic.com/images/39248133/5cf7249e32c142f7e602908367deaaf1d9b2da1f.gif"][/p]

🛠️ Online Fixes

  • [p]Casino chip's item now applying damage correctly to P2 as intended[/p]
  • [p]Pets now disappear when the Player owner dies[/p]
  • [p]Health HUD now correctly disappears when opening a menu[/p]
[p][/p]

🔁Synch Issues:

  • [p]Fixed Issue where game modes between players is not synched correctly[/p]
  • [p]Fixed Synch issue where Chipz doesn't do the wave attack for P2[/p]
  • [p]Fixed issue where spitting attack from Sock it Snake (and alternate) would not show the projectiles on P2 screen[/p]
  • [p]Fixed drop desync between players where players can both pick the same weapon / item[/p]
  • [p]Fixed desynch in hyena store where a player can't see the buy prompt but the other can[/p]
  • [p]Fixed desync issue where dropping a weapon while moving would show the weapon on different positions
    [/p]
[p][/p][p]Grab a friend, anywhere they are, dive in and experience the true frenzy of the world of AK-Xolotl, together![/p][p]Alone on such a nice day? Don’t worry! Head over to our Discord server and find a pal to share some chaotic runnin’ and gunnin’![/p][p][img src="https://clan.akamai.steamstatic.com/images/39248133/db125d14f6bb9183003aa326ea1e315aa193aebc.png"][/p][p][/p][p]Best regards,[/p][p]- AK-xolotl Team[/p][p][/p]

🚨 PATCH NOTES 2.4.1🚨

[p][img src="https://clan.akamai.steamstatic.com/images/39248133/3bda6c1b6b3df5d0e9b4a39bd4474a6d4bace418.jpg"]Hey Pond residents! We’ve just rolled out the Build 2.4.19631.10.41., QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better!
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

[/p]

⬆️ Updates:

  • [p]On Axolittle Mode, pink bullets now do 1 Heart of damage[/p]
  • [p]Combo Multiplier now will increase the chance of spawning extra Doraditos[/p]
  • [p]Quacklings no longer block player Bullets[/p]
  • [p]HUB shops nugget price were reduced[/p]
  • [p]Increased difficulty on Buckbone Boss Fight (And Alt-Version)[/p]
  • [p]Reduced difficulty on Killer Calves Boss Fight (and Alt Version)[/p]
  • [p]Epic Games Invite is now available on Multiplayer[/p]
  • [p]A Pop-Up will now appear on Online Matchmaking if players are using mismatched versions of the game[/p][p][/p]

🛠️ Bug Fixes:

  • [p]Fixed clicking minigames and interactions when using a keyboard[/p]
  • [p]Fixed Wishing fountain where destruction animation could be triggered multiple times[/p]
  • [p]Fixed Issue where aim assist would lock on defeated Cthulotl Clones[/p]
  • [p]Increased Tutorial prompt size for better visibility[/p]
  • [p]Fixed the "Back" button on the setting menu, now it's clickable again.[/p]
  • [p]Fixed the "E" button prompt size on "Your Build" on the Daily run[/p]
  • [p]Fixed Annihilator interactions with Sharpener and Ghost bullets[/p]
  • [p]Fixed Black Screen issue after defeating duck in Tutorial[/p]
  • [p]Fixed Issue where enemies could apply poison damage if they were standing in a poison lake.[/p]
  • [p]"E" prompts are now properly centered[/p]
  • [p]Fixed Issue where Capitalism Item being capped at 91% when Entrepreneur is equipped[/p]
  • [p]Fixed issue where Caterkillah not dealing damage if attacking from above[/p]
  • [p]Fixed visual bug where Chad Contract VFX not removed when changing room with Cthulotl skin[/p]
  • [p]Fixed issue where volume change would not be visually saved[/p]
  • [p]Fixed Issue where closing the pause menu after Axopedia, Journal or Settings menu would require two "Back" inputs[/p]
  • [p]Fixed issue where dashing will reduce B.A.S. weapon size[/p]
  • [p]Fixed issue where double highlight/pointer in the restart and abandon options if clicked too fast[/p]
  • [p]Fixed visual issue ElephantGun and Raptor bullets don't get tinted by any status effect infusions[/p]
  • [p]Fixed Issue Enemies getting stuck on walls/ponds when following player[/p]
  • [p]Fixed issue where starting chest could appear floating, stretched or squeezed after restarting a run[/p]
  • [p]Fixed bug where freezing an enemy would affect their pointing direction.[/p]
  • [p]Fixed Infinite Petting SFX exploit.[/p]
  • [p]Fixed bug where Minty Pinccini spin attack fails automatically[/p]
  • [p]Fixed the Nugget Duplication glitch[/p]
  • [p]Fixed Issues where Orbitals on Ghosts remain a bit after the enemy is defeated[/p]
  • [p]Fixed issue where player can change room while Baby unlocked screen is on[/p]
  • [p]Fixed Issue, Players can't go back to the HUB after dying (and abandoning)[/p]
  • [p]Fixed Issue where settings would reset to default after opening the game[/p]
  • [p]Fixed Issue where slime item would trigger an empty HP bar (Visual Bug)[/p]
  • [p]Fixed Issue where status effects' icons remain on top of underground enemies when they go underground[/p]
  • [p]Fixed Issue where Sus Sign & Chipz's boss fight starts while on dialogue box[/p]
  • [p]Fixed Issue where telekinesis barrier gets bigger with BigFungus item[/p]
  • [p]Fixed Issue where UI button prompts disappear after interacting with NPCs[/p]
  • [p]Fixed Issue interaction UI disappears if opening Settings menu[/p]
  • [p]Fixed visual issues with wave animation appearing in the sand on Biome 7's doors[/p]
  • [p]Fixed weapon mod's UI prompt size issues in pause menu issues[/p]
  • [p]Fixed Issue where Weapons stack instead of switch[/p]
  • [p]Fixed Issue where a white line would appear on Shop's buttons[/p]
  • [p]Fixed Issue where a white line would appear on Korean Prompt buttons[/p]
  • [p]Fixed Issue where "invite friend" button would show the incorrect button prompt[/p]
  • [p]Fixed Issue where opening the axopedia after inspecting an axolotl would show the inspected axolotl and not the equipped axolotl as intended[/p]
  • [p]Fixed Zero_one's Mask visual bug on the axolotl after restarting[/p]
  • [p]Fixed issue where Devil bunny's fire would still apply damage after extinguished[/p]
  • [p]Fixed Multiple localization issues[/p]
  • [p]Fixed bug where interrupting the smack attack on the spear would affect the spear rotation[/p]
[p][/p]
  • [p]\[Local Coop] Currency UI now updates when P2 buys from item shop[/p]
  • [p]\[Local Coop] Fixed issues where interacting with babies could affect the player nearby [/p]
  • [p]\[Local Coop] Fixed Issue where both players can interact with the menus at the same time[/p]
[p][img src="https://clan.akamai.steamstatic.com/images/39248133/5cf7249e32c142f7e602908367deaaf1d9b2da1f.gif"][/p]

🛠️ Online Bug Fixes:

  • [p]Fixed Softlock on Online Multiplayer Joining-Screen not loading[/p]
  • [p]Fixed issue where BuckBone splash art would appear in Mine Ghast boss fight[/p]
  • [p]Fixed issue where P2 quitting the game may softlock P1[/p]
  • [p]Fixed Issue where P2 is unable to move during Mine Ghast Fight[/p]
  • [p]Fixed bug where Adult Kickstarter appears with bubble in P2 screen[/p]
  • [p]Fixed issue where players could use the menu on the background while joining multiplayer[/p]
  • [p]Fixed Bug where Defeating game at first try breaks P2 crosshair and mouse input[/p]
  • [p]Fixed issue where the Exclamation point not removed after tutorial interaction[/p]
  • [p]Fixed issue where Exiting to main menu from HUB will softlock the game for the other player[/p]
  • [p]Fixed issue where P2 loses interaction with NPC's after enter settings[/p]
  • [p]Fixed issue where P2 can get stuck on the online menu screen if P1 leaves without starting the lobby[/p]
  • [p]Fixed issue where Player's aim shakes/spins erratically in other screen when using controller[/p]
  • [p]Fixed Issue when Pressing Q while entering online code will open the Invite feature[/p]
  • [p]Fixed issue where the Start game button stays after client leaves lobby and creating new one[/p]
  • [p]Fixed UI bug when first copying session code[/p]
  • [p]Added character limit to online join code space[/p]
  • [p]Fixed issue where Panther dialogue box wont stop other players from interacting[/p]
  • [p]Fixed Issue softlock when creating a lobby while joining[/p]

Sync Issues

  • [p]Fixed desynch issues between enemy weapon direction and bullet direction on quackling[/p]
  • [p]Fixed desynch issues when picking items[/p]
  • [p]Fixed Shooting discrepancies when shooting for a long time[/p]
  • [p]Fixed Shooting direction discrepancy
    [/p]
[p]
Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Also, remember to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. You can also report any bugs or issues on Our Bug Report Form

🔗 https://discord.gg/ak-xolotl

We also enabled a Form so you can share your Thoughts and Feedback
Your feedback is invaluable in helping us improve the game! Thank you for your love and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience. Happy hunting, and see you at the Pond! [/p]

🚨 PATCH NOTES 2.4🚨



Hey Pond residents! We’ve just rolled out the Build 2.4.19324.10.12, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better!
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

⬆️ Updates:



  • Introducing a WHOLE NEW PET SYSTEM, because everybody needs a (new) friend sometimes. Prepare yourself to find and befriend some of the most adorable and deadly fellas that live rent free on the pond. Who’s a good boy again?
  • NEW QUIRKS: You get a quirk, I get a quirk, everybody gets a quirk! Up to 8 new skin quirks have been added to the game! The following Axolotls got their brand-new Quirks:

    • Kickstarter
    • Bucket
    • Chad
    • Bananalotl
    • Tree
    • Count
    • Pumpkin
    • Cartoon.

  • Egg rooms and Secret room eggs and skins pools updated.

    • Chad, Bucket, Bananalotl, Tree, Count, Pumpkin and Cartoon will now appear on the regular unlock pool instead of secret room pool.

  • Updated the card's VFX when unlocking a new Axolotl Egg.
  • Daily Run’s build pop-up close button prompt updated from “Esc” key to “E” key on keyboard configuration.
  • Egg unlock screen subtitle text changed from grey to white for visual coherence.


🛠️ Bug Fixes:



  • Fixed issue where shiny skins cards won’t have the name displayed on the preview when playing a daily run.
  • Fixed issue where the UI button prompts would overlap with their correspondent text displays on the co-op menu.
  • Fixed issue when scrapping and swapping weapons would give the player the rewards from the scrap without losing the weapon.
  • Fixed issue where Player 1 would get blackscreen issues before pressing the pause button when any room or run is still loading.
  • Fixed issue when defeating Socket Snake (and Solid Ice Snake) while performing their bombing attack, the splashing VFX would get stuck near the door and wouldn’t go off.
  • Fixed issue when a player would die and respawn in the tutorial, enemy bullets would not impact nor damage the player anymore.
  • Fixed issue when interacting with the Blacksmith’s menu the first input wouldn’t work and the player would have to press the button again for it to properly select the weapon.
  • Fixed issue where the Annihilator weapon would not shoot.
  • Fixed issue where spamming the daily run door, would let the player enter with any weapon or skin they were carrying instead of the mandatory ones.
  • Fixed issue when a player equipped with the Slime skin could get stuck out of bounds with a dash ability.
  • Fixed exploit where players using the Buccaneer inside the Leech King room could repeatedly kill and revive each for infinite farming in co-op mode.
  • Fixed issue when opening an item chest, the player would not receive anything from it if the animation of the items appearing on the screen was not properly finished.
  • Fixed issue where Cthulotl (and Elder Cthulotl) eye’s attack would go on after defeating their first phase.
  • Fixed issue where a player using any language different from English would change any game setting via the pause menu in the HUB, the game would default them to the English language.
  • Fixed issue where the Telekinesis barrier wouldn’t be properly centered with the player’s crosshair.
  • Fixed issue where a player would lose input after pressing the button many times to buy a weapon.
  • Fixed issue where the aim assist would target a dead ghost enemy after the ghost wave was defeated on the Elder Cthulotl’s boss fight.
  • Partially fixed an issue where a player could get infinite petting SFX noises by following certain steps. (Note: the bug may still appear in certain cases in local co-op mode, this will be addressed in a future update)



🛠️ Online Bug Fixes:



  • Fixed issue where players were not able to interact with weapons when playing co-op.
  • Fixed issue where a player can get blocked in a room if they lost their connection when playing co-op.
  • Fixed issue where Player 2 would automatically get an AK weapon when going back to the HUB (by dying or abandoning) when playing co-op.
  • Fixed issue where the online co-op’s menu text would overlap with the selectors in various languages.
  • Fixed issue with the online’s matchmaking system where players were having difficulties finding matches based on the caps sensitivity of the codes.
  • The game will now prevent players with different versions from attempting online co-op. (Note: currently, no error message will be displayed when this occurs, this will be addressed in a later update)

🔁 Sync Issues



  • Fixed issue where special bullets shot from certain items won’t show properly on the screen of each player in co-op.
  • Fixed issue where the Player 2 won’t see the correct animation on their screen when going through a door in co-op.


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Also, remember to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. You can also report any bugs or issues on Our Bug Report Form

🔗 https://discord.gg/ak-xolotl

We also enabled a Form so you can share your Thoughts and Feedback
Your feedback is invaluable in helping us improve the game!

Thank you for your love and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

https://store.steampowered.com/app/1479140/AKxolotl_Together/

🚨 PATCH NOTES 2.3.2🚨



Hey Pond residents! We’ve just rolled out the Build 2.3.18868.20.55, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better!A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.


⚖️ Balancing:



  • Damage items now affect the weapon’s smack damage
  • Enemies’ HP scaling decreased when playing co-op
  • Doraditos are now shared between players when playing Co-Op
  • Implemented a Pop-Up on Daily runs with the daily starting build
  • Implemented a Time-Limit Run Modifier, it's located at the bottom of the modifier selection.

🛠️ Bug Fixes:



  • Fixed issue where enemies don’t move in single-player mode after leaving an Online game
  • Fixed Issue where Player has a “Not-Unlocked yet” starting weapon after leaving an Online game


🛠️ Online Bug Fixes:



  • Fixed multiple blackscreen issues
  • Fixed Issue where a spawn animation appears without an enemy
  • Fixed multiple enemies animations
  • Fixed crash when players try to exit an online lobby
  • Orbitals now apply status effect (Fixed some orbitals speed synchronization)

🔁 Sync Issues



  • Player 2 no longer automatically switches weapons after being revived.
  • Chest drops position are now synced


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Also, remember to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. You can also report any bugs or issues on Our Bug Report Form

🔗 https://discord.gg/ak-xolotl

We also enabled a Form so you can share your Thoughts and Feedback
Your feedback is invaluable in helping us improve the game!

Thank you for your love and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

🚨 PATCH NOTES 2.3.1🚨



Hey Pond residents!

We’ve just rolled out the Build 2.3.18739.20.40, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better!
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

🛠️ Bug Fixes:



  • Fixed Softlock where players could get stock in the Hyena shop
  • Partially fixed Issue where the game freezes when interacting with a store
  • Fixed multiple issues when swapping to Feral Skin and back to another Skin
  • Fixed Issue where swapping to Feral skin with a gun type weapon and switch back to another skin can duplicate skins on the Pen
  • Spike traps Damage feedback are now synched when the player is damaged
  • Fixed issue where enemies could deal contact damage if they were killed right after they spawn
  • Fixed screen black-flashes when returning to the HUB
  • [Local Co-Op] Fixed Softlock where players could get stock in the Hyena shop.
  • [Local Co-Op] Fixed screen black-flashes when returning to the HUB


🛠️ Online Bug Fixes:



  • Alternate Bosses are now correctly synched
  • Fixed softlock where players could get stock in an in-run shop if opened simultaneously
  • Weapons now drop from Boss Chests for P2
  • Partially fixed black screen when returning to HUB after dying or abandoning a run

Sync Issues



  • Fixed discrepancies on Plant Trap (Swamp Biome) Projectiles
  • Fixed Orbitals Discrepancies, causing HP issues
  • Fixed chest type discrepancies after multiple runs.
  • Fixed discrepancies when P2 picks up a baby and for P1, is on the ground
  • Fixed discrepancies from C’thulotl random Items ability
  • Fixed weapon drop discrepancies
  • Fixed Bouncing Bullets discrepancies


Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Also, remember to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. You can also report any bugs or issues on Our Bug Report Form

🔗 https://discord.gg/ak-xolotl

We also enabled a Form so you can share your Thoughts and Feedback
Your feedback is invaluable in helping us improve the game!

Thank you for your love and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

🚨 PATCH NOTES 2.3 + Online Beta now Public🚨


Hey Pond residents!

We’ve just rolled out the Build 2.3.18617.0.20, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better!
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

⬆️ Updates:



  • Online BETA made PUBLIC: We are happy to announce that the online game mode is now available for all PC player. Go on and play with your friends no matter where you are.

    • Remember this game mode is on BETA so many aspects including mechanics, balance and stability are still a work in progress. The final version of the online game will feature improvements, adjustments that may differ from what you see here.
    • Closed Beta Save File will not be transferred to the Public Beta & Public Online Beta uses the same Save-File as single player (Slot #1)

  • Alternate Bosses (Part 2): We added new alternate bosses to the game: 🐢 John & Chipzs, 🐋 Killer Pecs, 🦌 Coalberg, 👁️ Elder C’thulotl..

    • To Unlock them, you just need to defeat their original version.
    • Applied Bug-Fixes to the pre-existing Alternate Bosses.


    🛠️ Bug Fixes:



    • Fixed localization error with “Will now appear on future runs” being on English on various languages.
    • Fixed localization error with “Will now appear on future runs” card on Italian language.
    • Snimarten projectiles now can be destroyed with melee weapons as intended.
    • Crabotank & Dumboth Red bombs deal 1 point of damage instead of 2.
    • Jelly pink bullets now deal 2 points of Damage
    • Opening the settings menu no longer regens HP
    • Fixed Softlock where Tutorial cannot be completed.
    • Soap bubble no longer applies Cancel Effect when destroyed
    • Aim assist setting now apply in the same run.
    • Happiness UI now updates correctly (Visual Issue)
    • Ammo items and mods now work correctly
    • Axolotls no longer automatically heal during C’thulotl second phase
    • Player no longer loses interaction when carrying an Axolittle
    • Player can no longer go out of bounds during Hell’o Kitty Battle

    • [Local Co-Op] Fixed issue where P2 loses control of pause menu when leaving settings menu / Axopedia / Journal submenus.
    • [Local Co-Op] Nuggets UI now updated correctly when P2 buys Items
    • [Local Co-Op] Fixed issue where P2 automatically receives an AK when reviving at the pond
    • [Local Co-Op] Fixed Issue where P2 couldn’t be revived after a Boss fight
    • [Local Co-Op] P2 now has vibration feedback on controller.
    • [Local Co-Op] Fixed issue where P2 loses control of pause menu after lea
    • [Local Co-Op] Fixed issue where P2 could control the background menu during the Pairing Lobby




    🎮 Online Patch #13:


    This Patch #13 we improved stability during the online gameplay, and also expect a better sync between quests and interactions and lots of fixed issues.

    ⬆️ Online Updates:



    • Players no longer see the other player reticle.

    🛠️ Online Bug Fixes:



    • Improved loading time issues for P2 when entering a run
    • Orbitals now apply status effects as intended
    • Weapons no longer swap when dashing
    • Fixed damage numbers duplicated against bosses
    • Spread weapons now display correct number on P2 Screen
    • Fixed issues where drops get superposed in different order for both player
    • P2 now gets rewards form Boss Chests as intended
    • Fixed issues where Baby skin is duplicated when p1 load a save with a skin equipped
    • Hurt VFX are limited to the player who gets hurt/healed/defeated
    • Weapons dropped from Hell’o Kitty no longer go out-of-bounds
    • P2 can no longer duplicate babies
    • Fixed issue where P2 could move when P1 picked an egg in the secret room
    • Inviting player using a game pad now shows the correct prompt
    • Hurt VFX now show correctly on P2 when dashing
    • Soap bubble now “Pops” correctly after getting hit
    • Boxing Glove no longer has an exaggerated knockback
    • Stats now correctly resets between sessions
    • Dashing enemies no longer get stuck after killing a player
    • Revived player no longer gets out of bounds during the Hell’o Kitty fight
    • Jumping no longer automatically jump to an alive player after killing one before.
    • Aim assist to P1 will no longer affect P2 aim assist
    • P2 now has camera shake
    • Players no longer go out-of-bounds when dying while dashing
    • Fixed issue where P2 automatically receives an AK when reviving at the pond

    Sync Issues



    • Fixed discrepancies where melee weapons don’t destroy red bullets on P2 screen
    • Fixed drops discrepancies, by not appearing to one or both players
    • Fixed chest type discrepancies after multiple runs.


    🛑 Known Issues:



    • [Online & Local Co-Op] Loading issues when abandoning a run (Inconsistent bug)
    • [Online] C'thulotl skin random items desync
    • [Online] Weapon chest drops desync after interacting with Wishing Fountain or King Leech NPCs
    • [Online] Biome 4's plant trap goo bombs desync
    • [Online] Bouncing Bullet desync
    • [Online] When a player is revived, switches weapons on P2
    • [Online] Game can crash when exiting the game after opening online lobby


    Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

    Happy hunting, and see you at the Pond!

PATCH NOTES 2.2.1 + Online Beta Patch #12🚨



Hey Pond residents! Hey pond residents!

We’ve just rolled out the Build 2.2.18185.0.24, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better!
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

⬆️Updates:



  • Alternate Bosses: We added alternate versions of the bosses to the pool of each biome.

    • There is a chance that it appears, once you defeat their normal version.
    • Enemies with alternate versions: Pond Pincer 🦀 , Hell'o Kitty 😾 , Sock it Snake 🐍 , Mine Gast 👻 & Tea Rex 🦖


🛠️ Bug Fixes:



  • Fixed Issues when playing in Spanish, Axolotl Cards were shown in english.
  • Fixed Softlock when selecting a weapon from Boss Chest.
  • Fixed Issue when selecting a weapon in a Weapon Chest or a Challenge chest all interaction gets disabled.
  • [Local Co-Op] Fixed Crocopapa & Mothergator stopped moving when killing a player.
  • [Local Co-Op] Pause button now works on Boss Rooms
  • [Local Co-Op] A Player can NOT longer consume both heals of the Black Tea Room (Just one per player)



🎮 Online Patch #12:


Beta Build: 2.2.18493.0.24

⬆️ Online Updates:



  • Ping Display: The HUD now shows a Connection Status during online games.
  • Implemented the "Steam invite" feature

🛠️ Online Bug Fixes:



  • Sock it Snake and Buck-Bone spiral attacks are no longer invisible for Player 2
  • Fixed some issues with the Annihilator weapon
  • Sock it Snake venom attack VFX now disappear properly for player 2
  • Fixed Issue where for P2 all weapons auto shoot
  • When P2 disconnects mid-run now kicks P1 and not provokes a Black Screen
  • Pause now works on Boss Rooms
  • Reduced the “Pause Menu Cooldown(Used for button spam control)
  • Fixed issue where P2 could only shoot to the right
  • Fixed Issue where a revived player showed full HP instead of only Base HP when revived
  • P1 now can see it’s regen animation on the Hub after losing a run
  • Fixed multiple issues with Data_3MG01 item
  • Fixed visual issues with Telekinesis Items against enemy bullets.
  • Base weapons no longer disappear when swapping to a chest weapon.
  • Fixed issue where spamming the buy button will not drop the items but only spend money
  • Players can no longer change rooms while a player is interacting with a chest
  • Fixed issue where melee weapons don't destroy bullets on P2 screen
  • Fixed some character extreme shakes on client side.
  • Fixed multiple issues that cause loss of interaction capacity.
  • Fixed visual bug P2 where Soap item bubble didn’t disappear after getting hit
  • Fixed Crocopapa & Mothergator stopped moving when killing a player.
  • P2 weapons are no longer flipped when revived
  • A Player can NOT longer consume both heals of the Black Tea Room (Just one per player)
  • Damage / Getting hurt VFX Limited to the player who got hurt.
  • Combo bar now appears for both players
  • Limited the vibration feedback on controller to only the affected players
  • Improved controller support on the online lobby UI
  • P2 will no longer see an additional base Axolotl on the pen

Sync issues Fixed:



  • Fixed Desynchronization from the Duck Egg and Feather Items
  • Fixed Quackling item desynchronization
  • Fix Orbital Sync that caused HP discrepancies
  • Fixed weapon chest drops desync
  • Fixed the drop superposition order discrepancies


🛑 Known Issues:



  • There are minor visual issues on Minty Pinccini
  • When changing Aim Assist mid-run, the change will not be intermediately applied but will be applied on the next run.
  • [Online] When changing online sessions not fully reset their skins / Skin properties
  • [Online] Orbitals are not applying status effects

To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

🔗 https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.

Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

Steam Couch Co-op Fest: AK-xolotl 50% Off!

PATCH NOTES 2.2.0 + Online Beta Patch #11🚨



Hey Pond residents! We’ve just rolled out the Build 2.2.18184.0.11, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made—your gameplay just got a whole lot better!
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.

⬆️ Updates



  • ✨ Implemented Shiny Skins

🛠️ Bug Fixes:



  • 🪙 Flame Snail now spawns as intended.
  • 🐋 Fixed visual issue during Killer Calves wave attack spawns a pink trail
  • 🍩 Improved Mine Gast and Killer Calves Donut Attack performance
  • 🔫 Partially fixed multiple performance issues with Killer Calves attacks.
  • [Local Co-Op] Equipped items no longer appear in the HUD during a run
  • [Local Co-Op] Weapon pedestal on the HUB VFX color changed to match the player's crosshair color




🎮 Online Patch #11:


Beta Build: 2.2.18302.0.4
This Patch #11 we improved stability during the online gameplay, also expect a better sync between quests and interactions and lots of fixed issues.

  • ➕ Player 1 can now see the regenerating animation when Player 2 abandons the run.
  • 🏪 Fixed exploit where Shops auto-restore by restarting the game
  • 🐔 Fixed issue where P2 interacts with the Chicken NPC disables other interactions on the hub
  • 🔫 Fixed issue where after a few runs, P2 was unable to change weapons on the HUB
  • 🥚 Fixed Issue where the Pen is closed if P2 picks the first egg
  • 🖥️ Monitor's Refresh rate no longer affect Bullet speed
  • 🦴 Fixed Issue where Bone Box shoots smaller bones after a while.
  • ⚙️ Fixed issue where P2 couldn’t aim when playing with a gamepad
  • 🔫 Fixed multiple issues that caused duplicated bullets
  • ⚙️ Cold Soul and Canceller items VFX now work correctly
  • ❤️‍🩹 Fixed issue where P2 has Menacing Mask but heals P1 
  • 🔫 Fixed multiple issues cause by Laser Type weapons
  • ⚙️ Axolotls now have idle animation on P2 screen (Visual issue)
  • 😾 Hell’o Kitty Horizontal attack now works correctly for P2
  • ⚙️ Pressing the “ESC” key twice no longer blocks interactions with NPCs for P2
  • ⚙️ Fixed companion Behaviors
  • 🔫 D-pad Shots and Bone-Box no longer reduce the size of Bullets
  • ⚙️ Equipped items no longer appear in the HUD during a run
  • ⚙️ Fixed visual issue where P1 didn’t have running animation on P2 screen
  • 💬 Fixed Issue where NPC voices looped for P2 if they spam the Talk Button
  • ⚙️ Fixed menu & sub-menu issues for P2 where it closed automatically
  • 💣 Fixed visual bug where P2 sees bombs squished

Sync Issues:

  • 🔁 Fixed some discrepancies on the Mine Gast's Donut and Bomb attacks
  • 🔁 Fixed discrepancies when upgrading or modding weapons on the Blacksmith
  • 🔁 Improved Lag issues for P2 when dashing and shooting
  • 🔁 Fixed multiple issues during the C’thulotl “Doubles” phase


To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

🔗 https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.

Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!

PATCH NOTES - Online Beta Patch #10🚨



🎮 Online Patch #10:


Hey Pond Residents!
We’ve just rolled out the Beta Build: 2.0.18160.0.395, with QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made— On this Patch #10 we improved the stability on the online gameplay, also expect a better sync between quests and interactions.

  • 🎯 Fixed aiming issues when switching from controller to MnK
  • 🪙 P2 no longer gets extra nuggets when entering an un-progressed game (right after tutorial)
  • 😾 Fixed issue where Hell’o Kitty has 4 arms for one of the players.
  • 🔴 Fixed issue where Danmaku effect might be lost when reviving a player.
  • 🐍 Fixed Visual bug where Sock’it Snake has its head flip when doing the fireball attack.
  • 🐙 Eye-Tentacle from C’thulotl first phase now appears correctly for P2
  • 👻 Mine Ghast circle attack bullets are no longer duped for Player 2
  • 👻 Mine Ghast bombs have the correct range for Player 2.
  • ❤️‍🩹 Players can no longer use the heal ability on ghost mode.
  • ⚙️ Fixed softlock when P2 press “Esc” during a NPC menu.
  • 🔫 Partially fixed issue where P2 Bullets disappear while reloading.
  • ⚙️ Fixed softlock when both players pause the game at the same time.
  • ⚙️ Fixed softlock when both players open the menu at the same time.
  • ⚙️ Improved P2 movement lag.
  • ❤️‍🩹 Fixed visual issue where Player 2 didn’t have a hurt animation or VFX when hit

Sync Issues:

  • 🚪 Fixed issue where entering two rooms at the same time, loads both rooms.
  • 🔟 Pendant Item damage numbers are now synched
  • 🔟 Artifact Item damage numbers are now synched
  • 🐋 Partially Fixed issues with Killer Calves attacks.

Some Known Issues:



  • P2 aiming might be broken when playing with controller
  • Issues with interacting with Nugget NPC (Lobby's Hen 🐔) when starting a new save

To access the Beta, make sure to join our Discord server for more information, follow the latest progress, and report any bugs you encounter. Your feedback is invaluable in helping us improve the game!

🔗 https://discord.gg/ak-xolotl

There you will find all the information about how to access the Beta, and the channels to give your feedback and thoughts.
This is a Beta access, this test will not represent the final product state, you may encounter bugs and issues that will be corrected in the final version.

Thank you for your feedback and continued support! Your reports help us squash those pesky bugs and make AK-xolotl an even better experience.

Happy hunting, and see you at the Pond!