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Alchemic Cutie screenshot
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Genre: Role-playing (RPG), Adventure, Indie

Alchemic Cutie

Development Log #9

Hey there Cutie Club,

We're still busy doing a lot of work behind the scenes in preparation for the beta but we've got some updates!

Environment Tilesets
Sebastien has been hard at work finishing off the tilesets for the different environments on Wimba Island. He's also done a lot of recoloring to make everything look more cuter!



Modding Tools
Tom (me) has finished implementing the modding tools and now all the game's content is packed using the tools. We're still unsure how to test the modding API with the community - maybe we'll do a private modding beta? If you're interested, be sure to pop on to our Discord server and let us know! :)

Localisation Tools
I've also been implementing a gettext library and tool for automating the generation of files needed for localisation. We haven't finalised the languages available at launch, more information will be available at a later date. :)

What's next?
We still have a lot of writing to do and we're starting to do a rough pass of the island's map design in Tiled (this will definitely take some time). Tom will also preparing a final bugfix patch for the alpha in preparation for GDC.

As always, make sure to follow @alchemiccutie and @CIRCLE_Ent for future updates.

Development Log #8

Hey there Cutie Club,

We’ve been super busy doing a lot of writing and content planning for the game but we wanted to share some of the progress we’ve been making.

Designing Wimba Island

We’ve settled on a near-final layout of the island and the different environments that appear there. We still need to test if the scale allows for a good balance of exploration and Jelly raising but already we can see the size of the island compared to the alpha.

Click here to see our world size

Building the Village

The Village is located to the south of the island and is where all the villagers can be found going about their lives. From the general store, to the local inn, there’s plenty of people to meet and things to do. Sebastien has been working on the designs on the buildings. Based on the backstory of the world (more on that in a later post!), the buildings are designed to look like they’ve been refurbished and patched up over the years.



Mod Preparation

Tom has been busy finalizing the engine architecture to begin building the game content and to also finalise the modding system. While the modding API already existed in the alpha, the engine was limited to running only the core game files which used the API. Soon, the game will be able to load multiple mods at once.

What’s next?

We’re still extending the modding tools to work as a standalone application and extending the data validation to prevent game crashes caused by bad game data/configuration. Once the village is done, we’ll be designing the other environment types in the world.

As always, make sure to follow @alchemiccutie and @CIRCLE_Ent for future updates

Note: This was originally posted on alchemiccutie.com

Alchemic Cutie @ Dublin Games Festival 2018

Hey there Cutie Club,

A quick update that we’ll be demoing Alchemic Cutie at Dublin Games Festival 2018 tomorrow @ RDS, Dublin.

If you're attending make sure to stop by the booth and check out the latest demo. There may be a few goodies to collect too :)

CIRCLE Entertainment to publish Alchemic Cutie

Hey there Cutie Club,

We’re super excited to announce that we’ll be teaming up with CIRCLE Entertainment to publish Alchemic Cutie! They’ll be working with us to bring the game to PC, Mac, Linux, Nintendo Switch and consoles in 2019. They’ve previously published a lot of awesome games so we’re really excited to be working with them. Make sure to follow @alchemiccutie and @CIRCLE_Ent for weekly updates including screenshots, game details, podcasts and more.

Alchemic Cutie @ EGX 2018

Hey there Cutie Club!

We’ll be bringing the game to EGX at the NEC, Birmingham on 20th – 23rd September. Come visit us at booth RZ12 in the Rezzed Zone, play the demo and pick up some Alchemic Cutie goodies.

There’ll be a load of awesome games to play in the Rezzed Zone so if you haven’t got tickets yet there’s still some available on the EGX website – so make sure to grab yours quick!

Sign up to play the alpha!

Hey there Cutie Club!

We're hosting a private alpha to demo the game and also get your feedback on how we can make it even better! :)

If you want to join the private alpha, you can sign up here and we'll send you an invite.

We plan to put the alpha live at the end of this week.

Also, don't forget that if you're attending Gamescom, we'll be part of the Indie Arena Booth at Hall 10.1 Booth A20 @ Gamescom. So stop by, say hello, play the game and get some Alchemic Cutie goodies! :)

Alchemic Cutie @ Gamescom 2018

We’re excited to reveal that we’ll be part of the Indie Arena Booth at Gamescom this year 🙂

From August 21st – 25th, players can come by the booth and check out the Alchemic Cutie alpha demo. There’ll be over 80 amazing games to play at the Indie Arena Booth so make sure to visit in Hall 10.1 Booth A20, play the demo and get some Alchemic Cute goodies.

You can check out a preview of some of the games here