Small update to publish some bugfixes and little improvements.
Improve: - Reorganize challenge list to be listed from easier to harder - ESC Key doesn't quit sandbox/challenge modes anymore - ESC Key can be used to quit items list
Fixes: - Fix achievement "I am the doctor" - Leaderboard way to get steam id (another fix on leaderboard yeah ...)
Technical thingies: - A lot more automated tests on my side when publishing updates - Updated dependencies
You can see next updates content at https://bugs.dysnomia.studio/projects/alchemistry/roadmap (spoiler: it will add more elements and challenges ! It's already WIP)
Have fun !
April 18th - Interface improvements
Hi !
Here's another update to improve some interface tricks.
Added: - #1399 - Bottom bar should be scrolled with mouse wheel - #1286 - In game achievements panel - #1396 - Limit scroll "distance" in bottom bar - #1409 - Add a way to delete save (with confirmation box) - You can now scroll bottom bar with mouse wheel
Improve: - #1423 - Optimize greenworks call to prevent lags when calling Steam API - Updated developer dependencies
Fixes: - Fix invalid elements in cloud save that could cause achievements or leaderboard locks
Regressions: - Disabled mouse left click scrolling for bottom bar because it's having weird behavior (will be fixed in the future).
You can see next updates content at https://bugs.dysnomia.studio/projects/alchemistry/roadmap
Have fun !
Patch
Fix sandbox wininning condition
200 elements, and some improvements !
Hi !
I caught covid inbetween updates so it was a bit delayed, but here we are with a new update :)
Additions: - Added 41 new elements - More recipes for some existing elements (sand for example) - #1267 - Steam rich presence - 4 new achievements
Improvements: - Updated Oxygen icon - #1410 - Button on top-right to quit items list - Improved game code architecture to help myself working on the game - More automated tests to prevent bugs
Fixes: - Fix leaderboard submission
You can see next updates content at https://bugs.dysnomia.studio/projects/alchemistry/roadmap
PS: I work on this game in my free time, so my answers might be a bit delayed, but I try to read and answer every post/comment :)
Various improvements
Hi !
Third small update containing various ideas/reports from players :)
Improvements: - #1398 - Challenges: fast restart button - #1392 - Re-send score once a while, because steam doesn't accept requests every time, or server might be down - #1405 - Spoiler free guide, containing only item list - Improve Dutch (NL) translation
Fixes: - #1407 - Not able to finish sandbox without quit/resume sometimes, it stucks to 257/259
Check out roadmap for next updates: https://bugs.dysnomia.studio/projects/alchemistry/roadmap
Lags patch
Hi !
I got report that people were experiencing lags, and I finally found what was causing them. There were a problem with Steam Cloud save happening multiple time per second, and I wasn't able to see it in my development environment. So, changes in this update:
- Fix #1406 - Slow FPS on Steam Version - Fix #1404 - Cannot change Music volume more than once (side effect from previous patch)
Check out roadmap for next updates: https://bugs.dysnomia.studio/projects/alchemistry/roadmap
Post-release patch
- Fix #1295, Fix #1401 - Drag'n drop to merge by default, you still can go to old click + click mode in Settings - Fix #1395, Fix #1400 - Fix audio issues - Fix #1403 - Fix performance issues - #1368 - Added some animations on merge - Improved Dutch (NL) translations
Please comment if you still experiment those bugs or if you get some others :)
Developpement & Prepartion for Next Fest Live
I'm gonna prepare Steam Next Fest and develop a bit of the game on Steam :) You can ask me questions if you want to !
If you prefer, you can interact with me on Twitch: https://www.twitch.tv/elanis42
Steam Next Fest End Stream
Hi !
I will play and develop the last features of the game during this day. You will be able to ask every questions about the game you can think about !
Steam Next Fest Launch Stream
Hi !
I will play and develop the last features of the game during this day. You will be able to ask every questions about the game you can think about !