After several patches and improvements to Alchemy Emporium, we have finally released the Free Demo on Steam. In the Demo you will have 4 weeks of gameplay to try out all the features.
The best advice we can give you is to try the game with the demo before you buy it!
Patch 2.3
Here is a list of the bugs fixed and the improvements with patch 2.3:
Added explanatory phrases in the loading with the ability to read them all. These are important tips to better enjoy the game;
Added a lot of sounds to the game interface;
Changed the text within the book modules;
Fixed mouse click behavior in tasting when no potion was selected;
Fixed some bugs that lead to incorrect display of names in the wrong language;
Activated the multiple potions perk to produce multiple potions simultaneously. You can unlock it as usual in the Knowledge activity. This perk is very strong because you can produce multiple potions using just the time of one, the important thing is that you have multiple ingredients ready to use;
Enhanced the behavior of multiple buttons inside the game;
Enhanced the click of the mouse on the modules of ingredients and potions;
Now in the purchase activity the ingredients are colored in green or red depending on the ingredients handled by the supplier;
We have graphically reversed the percentage experience with the probability of success of the saboteurs. It is now clear what the success rates are;
Improvement of the milestone panel;
Fixes and general improvements to the milestones, especially when completed;
Fixed graphic bug in the tools after the installment purchase of the tools;
Many minor fixes.
We are still working on all the other feedbacks and bugs. If you have any consideration or you find a bug, please post it here or in the Steam discussions and we will do our best to solve them. Thank you!
Patch 2.2
Here is a list of the bugs fixed and the improvements with patch 2.2:
Now in the book of formulas you can use the search bar to better find your formulas;
Activities and helpers can now be dragged from day to day on the board. Before, you had to delete them and reinsert them from the top panel;
Fixed a few bugs when using multiple helpers. These bugs mostly happened using presets when multiple helpers were present;
Enhanced the mechanism of hiring a firing the helpers;
Fixed a few minor bugs.
We are still working on all the other feedbacks and bugs. If you have any consideration or you find a bug, please post it here or in the Steam discussions and we will do our best to solve them. Thank you!