Hello everyone, here are the details of the upcoming update 1.32. I still have a few details to work on and I will publish an update in experimental version within a few weeks if all goes well.
Create your own hero
You can create your own heroes and join Alek and Victor Muller in the world of zarabon.
10 Differents Hair style 9 Differents Beard 5 Differents Hair Color 6 Differents Eyes Color 5 Differents face of Male Worker 5 Differents face of Male Hero 5 Differents face of Female Worker 5 Differents face of Female Hero
Villager Generator
The villagers are now all different visually and physically
I reworked the character of Alek
Alek become adult at level 10.
Armor Parts
Villagers and heroes can now equip themselves with different pieces of armor such as helmet, chest armor, pants, gloves and boots. You can also assign an amulet and a ring to your hero and your soldiers to increase their capacity.
Barrack Training Camp
You can install targets to train your archers or the dummy to train your soldiers. This will allow you and your soldiers to level up and become stronger.
Forge
Use the forge to smelt metals and make ingots.
Mining Quarry Upgrade
You can install a large furnace to melt your metals and make ingots.
General Store
You can now enter into the General Store and make your purchases and sales at the counter with a new, more appropriate menu.
I redid all the villager and hero animations.
I'll get back to you soon with an update.
Thank you all for your support :) Blackmyers
Details of the next update 1.312
Hello everyone, I hope you are doing well.
Here are the details for the upcoming 1.312 update. I will try to release this update in a few weeks.
- I redid the main character of Alek - Alek will become a young adult at level 10 - I redid all the animations of the character - We are going to have the possibility of placing pieces of armor on our character. Helmet, Chest, Pants, Glove and Boots - I fixed some bug
Here's the new and the old character of Alek
Alek with armor pieces
After this update I would like to implement the 2 players coop mode. We will have the possibility to choose Alek or Victor as hero.
This will allow us to test the replication for multiplayer mode.
Thank you all for your support :) Blackmyers
Small additions and bug fix
- I added 2 slots in our action bar - You will receive an alert message when an enemy enters into the village - I have fixed the quest which asks to craft equipments.
Good game :)
I adjusted the goblin attacks
The number of goblins attacking villages will increase day by day.
Keep me posted how you find the intensity of the attacks.
Thanks :)
Cooking & Farming Update is now available !
Hello everyone,
The Cooking & Farming Update is now available.
Here are the details of what I did in this major update.
- Possibility to cook food with different ingredient. - 19 cooking recipes that we will have to discover
Gardien Field
Possibility to create gardien field around the survival camp with the garden hoe tool and you can build the garden field in your village which will allow you to grow different vegetables. We will be able to grow potatoes, onion, carrot, corn, tomato, lettuce, cabbage, buckwheat, wheat, sunflower and hop.
Added 10 Resources
Some resources will only be available in future biomes
Rework the visual of the goblins
I reworked the visual of the chief goblin and the little goblins
Horse leveling and attributes
- Horses can level up and you can assign different attributes to your horse - You must install a saddle on your horse to be able to board it. - You can change the name of your horse
Ability to catch wild horses with the Catch Rope
You can capture wild horses with a lasso and I created a mini game to be able to tame it.
Horse Saddle With Bag You can store things on your horse if you equip it with this saddle.
Animals Farm Added
Possibility to raise chickens, pigs and cows
Rework the room in the General Store
You can cook your food in your fireplace
New build item
I have added items that you can craft.
- Workbench - Wooden Spike Wall - Wooden Spike Wall Door to attach to our wall - Wooden platform that we can install behind our defense walls - Standing Torch to light up our survival camp at night - Small Chest to stock more items - Fence and Fence Door - Small Chicken Coop - Pig Shelter - Small Water Well - Pole with rope and Feeder
You can install the Post with Rope and Feeder around your survival camp and we can attach a horse to the post and feed it.
Game configurations
You can change the length of the day and night Possibility to activate or deactivate the blood moon Ability to change the day of the blood moon Ability to adjust the intensity of goblin attacks
Added Features and Adjustments
- I have adjust the goblin difficulty - The Goblin population increases by 2 per house each Blood Moon - New tasks in the village of Victor Muller - Able to create garden rows with the garden hoe around your survival camp - Added health and energy regeneration attribute - Added attack, speed, stamina and energy attributes - Buildings collapse when destroyed - I increased the population limit to 200 per village - The goblins have different levels now - You can now assign horse to a different Stable - Rework water and fire shader and in-game color - You can now repair your tools with the workbench - The workbench detects chests around to take resources for crafting - I worked on the materials of the objects to improve the color rendering - You can now craft Animal Feed for your pigs and chickens - I have rework all the foundations of the buildings and now all buildings collapse when destroyed. - I worked the defense walls and we can now attach a ladder to climb on them - I optimized the save system - I added a large garden to allow the villagers to grow their vegetables - I added a barn that will allow us to raise animals in the village - Weather system added - I enlarged some area in the map - I fixed some bugs
I wish you good game, I will go work on the next updates. :)
Blackmyers
New Update - Experimental Version 1.31 Part 4
Hello everyone,
I finalized another part of the Update 1.31 Experimental version. I recommend you to start a new game.
Here are the details of what I did in this update.
-------------------------------------------------------------------------------------------------------------- Experimental Version Code: Alpha1Dot31Test Use this code to play this experimental version. --------------------------------------------------------------------------------------------------------------
ANIMALS FARM ADDED
SMALL CHICKEN COOP
You can build a small chicken coop around your survival camp and you can raise chickens.
PIG SHELTER
You can build a pig shelter around your survival camp and you can raise pig.
COW
You can build a Post with a Rope and Feeder around your survival camp and you can attach the cows and feed it with Hay Bale and the cow will give you milk.
NEW PLANTS AND SEEDS
Can now plant sunflowers, wheat and buckwheat.
WEATHER SYSTEM ADDED
I added 4 differents types of weather.
ADDED FEATURES AND ADJUSTMENTS
- You can now repair your tools with the workbench
- The workbench detects chests around to take resources for crafting
- I worked on the materials of the objects to improve the color rendering
- I removed the marketplace in the village, but we can now go and buy animals, resources and food in Victor villages.
- You can now craft Animal Feed for your pigs and chickens
- I optimized the save system
- I fixed some bugs
I will be working on the last part of the 1.31 update which will be more focused on the village.
I will add a large garden to allow the villagers to grow their vegetables
I will create a barn that will allow us to raise animals in the village
I will rework all the foundations of the buildings and I will make the buildings collapse when destroyed.
I'll come back to you with a new update soon.
Thank you for your support :)
New Update - Experimental Version 1.31 Part 3
Hello everyone,
I finalized another part of the Update 1.31 Experimental version. Here are the details of what I did in this update.
-------------------------------------------------------------------------------------------------------------- Experimental Version Code: Alpha1Dot31Test Use this code to play this experimental version. --------------------------------------------------------------------------------------------------------------
IT IS NOW POSSIBLE TO TAME WILD HORSE
You can capture wild horses with a lasso and I created a mini game to be able to tame it.
POST WITH ROPE AND FEEDER
You can install the Post with Rope and Feeder around your survival camp and we can attach a horse to the post and feed it.
NEW MENU TO MANAGE HORSE
- You can change the name of your horse - You must install a saddle on your horse to be able to board it. - Your horse can now level up and you can manage its attributes
HORSE SADDLE WITE BAG
You can store things on your horse if you equip it with this saddle.
NEW TASK IN THE VILLAGES
We have to bring specific horses to the General Store to earn gold
REWORK LANDSCAPE TEXTURES
I reworked the texture of the landscape
I fix some bugs
I will work on the final part of the update 1.31. Keep me posted if you encounter any bugs.
Thank you :)
New thing to build & Bug Fixed / Update 1.31 Experimental
New things you can build around our Survival Camp
I have added items that you can craft.
- I added a door to attach to our wall - I added a platform that we can install behind our defense walls - I added a torch to light up our survival camp at night - I added a Small Chest to stock more items
Bug Fixed
- Problem with sell item with the Market Place - Prepare Order not show available resources - When close chest, popup item stay show - Victor not detect agressive animal - The wagon shows unavailable even if it has in stock
and other bug fixed ...
New Update - Experimental Version 1.31 Part 2
Hello everyone. First of all I would like to say 10,000 times thank you. The game crossed 10,000 copies sold at the beginning of this year. And thanks to you that I can realize my dream and do what I love the most, develop the game Alek - The Lost Kingdom with you. You have incredible ideas and I love working with you all. :)
I finalized another part of the Update 1.31 Experimental version. Here are the details of what I did in this update.
- Your range weapon is always charged when you reload it
- Rework crafting menu
- Create new character detail UI
- Reworked some animations of Alek and the villagers.
- Rework the game's main menu
- Reworked Survival Tutorial Quest
Cooking & Farming Update 1.31 Details
Hello everyone, here is the information of the next update, Cooking & Farming Update 1.31
Here is the code to access the experimental version. The version is still in development, there are still a few things missing in the game. I will publish updates regularly for adding contents.
Experimental code: Alpha1Dot31Test
Let me know if you have anything you would like to change or like to add in the update.
There's the things that are going to be available in the update:
- Cooking System - (Completed) Possibility to cook food with different ingredient.
- Gardien Field - (Work in progress) Possibility to create gardien field around the survival camp with the garden hoe tool and you can build the garden field in your village which will allow you to grow different vegetables. We will be able to grow potatoes, onion, carrot, corn, tomato, lettuce, cabbage and hop.
-Rework the visual of the goblins - (Completed) I reworked the visual of the chief goblin and the little goblins
-Rework water and fire shader and in-game color - (Completed)
-Horse leveling and attributes - (Work in progress) Horses can level up and you can assign different attributes to your horse
You can now assign horse to a different Stable - (Completed)
- Ability to catch wild horses with a lasso - (Work in progress)
- New Tools - (Completed) Stone Hammer Garden Hoe
-Rework the room in the General Store - (Completed) You can cook your food in your fireplace
- Game configurations - (Work in progress) You can change the length of the day and night Possibility to activate or deactivate the blood moon Ability to change the day of the blood moon Ability to adjust the intensity of goblin attacks - I have adjust the goblin difficulty
The goblins have different levels now - (Completed)
- Possibility to build a farm in the village - (Work in progress) Possibility to raise chickens, pigs and cows