Hello everyone, sorry this update took too long to get out. To explain simply, life has it's own plans. Needless to say though, I've finally updated the game! And changed it's name from "Spaaace" to "Aleph Null" which is not only a cooler name but also avoids any copyright messiness. On the the changelog:
- Improved teleportation system based on player's location within the play space
- Added the start of the new story mode with full art and voice acting
- Improved some visual and lighting effects throughout the entire game
- Upgraded the platform models in the "Training Simulation" mode (which was previously the entire game)
- Other various small fixes and enhancements
This update marks a stark change in direction for this game. I have decided that instead of a mindless platformer in space that I can expand the scope to tackle gameplay with more depth and create a whole new narrative world. The amount of freedom I have on this project is really refreshing and I am looking forward to the new direction.
Once again thanks to everyone that has supported me and look forward to the demo releasing soon!
Alpha_1.0 released!
Hello everyone, the very first alpha build has been completed and released. I am very excited for this moment, a whole bunch of people can get their hands on the game if they would like and the feedback will be invaluable for me. It's been a month or so of hard work at this point so to have even gotten this far is amazing. Releasing my own game ion Steam is something I couldn't have imagined a year ago. Thank you for all of the support!