Alice Escaped! cover
Alice Escaped! screenshot
Genre: Platform, Simulator, Adventure, Indie

Alice Escaped!

Patchnote 1.1.3

- Fixed a bug that prevented the game from progressing after defeating Yamane & March hare.

Patchnote 1.1.2

- Some text has been revised.

Patchnote 1.1.1

- Dodo quests can now be skipped when certain conditions are met.
- Resolution is now automatically set when launching from SteamDeck.
- Other scenario consistency adjustments.

Patchnote 1.1.0

- Multiple save data is now supported! Now you can repeat your adventure over and over again with your main save data intact. Don't tell Cheshire Cat.
- The Enter key is now fixed as the decision key for those who can't help themselves with keyboard operations. No one uses it as a jump key...?
- One tutorial has been added. Also, I added a "Skip tutorial" item to the config.
- Fixed a strange bug where for some reason my buddy would start shaking when I walked.
- Fixed some other bugs.

Patchnote 1.0.9

- The actions of Mr. Penguin and MadHatter have been revised to be more deliberate and elegant.
- Added pre-motion to some long-range enemies.
- Enemies that are close to you in a deathmatch will now start acting later.
- In casual mode, players will now only take 1 damage when they hit a spike. Gentle.
- Some events have been reworked to be more consistent.
- Other minor bug fixes.

Patchnote 1.0.8

- For those who made a mistake in setting key configurations and have no choice, we added an option to reset key configurations by pressing "Q+R+U+P" simultaneously at the title screen.
- The enemies that rush at you have been made to calm down a little. Hit detection is now much smaller.
- Fixed a problem with garbled stage titles in Simplified Chinese.
- Fixed other strange bugs.

Patch note 1.0.7

- Usada's special move, the Super Rolling Hammer, has been greatly enhanced thanks to his training. Don't tell me it's not usable anymore.
- We have retrained the guts of the orchestra and cleaned up the problem of the BGM disappearing during the game.
- The lever installed in the castle of hearts had a time lag between activation and operation, and was replaced with a new one.
- The save icon is now in the lower right corner of the screen.
- The probability of the lucky drop skill has been increased.
- The shield break is now invincible. Now you don't get countered by Dodo's water stream!

- Some flag management that was not consistent with the storyline has been rearranged.
* The inhabitants of this world have fuzzy memories, so please report to Developer if you find anything else suspicious.

- Various other bug fixes.

Patchnote 1.0.6

- Fixed a bug where a dodo who was knocked down had been misplaced due to more scripts. You should no longer be there!

- Added "Return to Title" to the config menu.

- Other minor glitches and typo fixes

Patchnote 1.0.5

- Tuned behavior to improve the playing experience.
- The player was often slipping off the floor in the air, so we trained Usada and Kotra.
- Usamura-san gave up his tea time and made the signs at various checkpoints movable.
- When the game was over, the nearest bus stop became a possible restart location.
- Enemies that are about to join a boss fight are now automatically dismissed.

- Fixed a bug that made it difficult to see some characters in simplified and traditional Chinese fonts.
- Fixed other minor bugs / Fixed a bug that caused the system to get stuck in certain cases.

Patchnote 1.0.4


  • Kotoragun now breaks larger shields.
    -- To balance this, the period their shields are broken have been shortened.
  • Some attack hitbox of certain enemies are now smaller.
  • Key Config: Keyboard controls can now be changed.
  • Key Config: You can now change the button mapping for movement/confirm/cancel. In the case you are stuck due to button changes, you may press your keyboard's escape/ESC button to reset everything to default.
  • Some effects have been adjusted and added.


Other bug fixes

  • Fixed bug instances of AI not helping in Casual mode.
  • Fixed a bug in which the exit message and resolution settings were not compatible with CN fonts.
  • Fixed font related bugs.
  • Missing parts of some areas have been deleted.