Improvements:
- Trading cards!
- Added an icon to no barracks slots
- Fixed no barracks -slots working properly after demolish, again
- Fixed flying enemies missing shadow when entering through teleport
Spec ops un-nerf:
- Spec ops reload decreased from 1.15 to 1.075 (buff)
- Spec ops damage increased against armoured targets from 0.6 to 0.8 (buff)
Exo marines buff:
- Exo marines HP icreased from 256 to 400 (buff)
Hunter and Scavenger drone ultra-buff. go mad:
- Decreased scavenger drone tower cost from 120 to 100
- Decreased hunter drone tower cost from 120 to 100
- Increased hunter drone shield damage from 4 to 5 (buff)
- Increased scavenger drone armour damage from 3 to 5 (buff)
- Decreased scavenger drone reload from 0.75 to 0.5 (buff)
- Increased hunter drone base damage from 2 to 3 (buff)
- Increased scavenger drone base damage from 2 to 3 (buff)
- Decreased scavenger drone detonation charges special attack reload from 8 to 6 (buff)
- Decreased hunter drone EMP special attack reload from 10 to 6 (buff)
- Changed hunter drone armour damage modifier from 0 to 0.5
- Changed scavenger drone shield damage modifier from 0 to 0.5
Changes:
- Increased version to 1.2
- Skipped build number to 45 for internal consistency
ARM 1.1.43 Major Update
Stand to, troopers!
Major patching bringing in the first version of the most asked feature in community:
Tower Statistics!
In later updates these statistics will most likely be enhanced further, opening up values and the mechanics to number-crunchers even more.
Also included large amount of other fixes, tweaks and changes:
Spec ops reload increased from 1 to 1.15 (nerf)
Spec ops damage reduced against armoured targets from 1 to 0.6 (nerf)
Final boss speed increased from 5 to 6 (buff)
Final boss HP doubled from 10000 to 20000 (buff)
Railgunner AP value increased from 2 to 3 (buff)
Railgunner reload decreased from 5 to 4.5 (buff)
Doubled all final level early wave extra scrap amounts (buff)
Fixed all deep forest 1 early wave extra scrap amount to 20 (nerf)
Fixed Outpost reloader upgrade to actually have any effect, oops :)
Outpost reloader upgrade bonus decreased from +25% to +10% (nerf)
Exo marines scrap price decreased from 256 to 200 ("buff")
Fixed ingame pause menu not blocking some UI elements
Fixed build menu not closing if entry point is clicked
Added stats mode!
Changed scrap from integer to float and hence improved field recovery update
Fixed heavy marine power sword upgrade from +8 to correct value of +10 (cosmetic)
Fixed drone host hacked power chip upgrade showing +100% instead of correct +50% (cosmetic)