Aloft cover
Aloft screenshot
Genre: Simulator, Adventure, Indie

Aloft

New trailer - Future Games Show - Gamescon - August 23rd



The show will be broadcast on Wednesday August 23, 2023 at 11am PT / 2pm ET / 7pm BST / 8pm CEST on YouTube, Twitch, Steam, Twitter, Facebook, TikTok and GamesRadar.



We're thrilled to be part of this amazing show this year. As you saw in our Devlogs and through the demo updates, we added plenty of content since the last trailer. It was time for us to upgrade it!

We're a small team so re-doing a whole trailer takes a lot of time for our devs but the great event deserves great content!

Tune in to see over 50 games from publishers and developers, including Frontier Developments, Raw Fury, Thunderful Games, Nacon, and Crunching Koalas. Eight world premiers will be shown alongside exclusive trailers, a VR showcase, and a 'Ones to Play' segment featuring games with demos available to try right after the event.

Please let us know what you think about this new trailer on our Discord!







Devlog - Summer Tiiiiime 🎶





Welcome, dear readers, to this exciting Summer Tiiime edition.


In this devlog, we embrace the advice of Chris Zukowski, an Indie Video Game Marketing expert, to let go of numbers and inject a touch of fun into our devlog title.

As we bask in the warmth of summer, we hope you're having a fantastic time. Although the weather in Quebec may be a bit peculiar this year, with smog, rain, and even the occasional tornado (albeit a slight exaggeration), it only adds to the uniqueness of the season. Amidst it all, Montreal shines as the ultimate summer destination, offering a myriad of activities, cultural events, and inviting terraces where you can relax and enjoy a refreshing drink with friends.
Aside from indulging in the delights of summer, we also put in diligent efforts toward our work! Let’s dig into that, shall we?

First and foremost, we couldn't bear the thought of being apart from our talented 3D Artist intern, Anthony, so we invited him to join us full-time and he said yes! Prepare to be amazed by his incredible work, which will be showcased very soon.

We recently had an absolute blast participating in Comiccon Montreal! It was an exhilarating experience to meet friends from our Discord Community and great Content Creators like GameEdged. Being able to showcase our game live at physical events is always a special moment for us.

Have you had a chance to play the recently released "Fluffy Update" the latest version of our demo?
Our game designer, Nico, has created a perfect video showcasing the exciting new features. Additionally, our dedicated Content Creators, Alidove and Vex, have also shared their experiences with the update.

Lastly, many of you have expressed curiosity about it, so we have decided to share a part of our roadmap. However, please keep in mind that as an indie studio, changes may occur along the way. We appreciate your understanding and support. Thank you!





It might be the most asked question when we pop on Live Streams on Twitch: ''When will the Multiplayer mode be ready?''
Our answer: soon BUT you’ll have to be part of Specials Playtests to try it. We’ll share more information soon! 😎
In the meantime here is a montage of our multiplayer session.






While Emerald Isles served as an excellent starting point, we knew from the beginning that it wouldn't be the only biome in our game. If you've been following our Development Channel, you may have come across concept art showcasing potential future biomes. We're excited to share that we have now made a firm decision regarding the theme for our upcoming biome.
However, we haven't settled on an official name just yet. We would love to hear your suggestions and thoughts on what this exciting new biome should be called. Please feel free to share your ideas with us here and on Discord!




Our Discord members might already have seen this news but we’re currently working on a third-person view for Aloft. Most of the interactions are done, but there are still a lot of animations missing. Eventually, you'll be able to play in 1st or 3rd person.



Following the evolution of the Guard character, we are excited to introduce you to The Coward. We shared the Concept Art for this character in our Development channel at the beginning of June, and thanks to the incredible skills of Calvin, the concept Art has now been brought to life in stunning 3D. If you find him amusing in still images, just wait until you see him in action in the next section, running and adding a whole new level of fun to the game!




Now you believe us?
Well, it turns out we had quite a laugh during the review session when Emma presented The Coward for the first time. Initially, Emma took a more serious approach with the monster's animation, but the intention was to make him goofier. Do you think we achieved our goal?



We are not allowed to talk about it yet, but we will be part of an incredible event in August with a special surprise! Stay tuned








DEV STREAM 3 PM - New demo features walk-through - What's next for Aloft?



Nico is live at 3 PM EST on Twitch to walk you through all the new features of the new demo as well as discuss what we're planning for the next one! If you want to be part of it and talk with us, make sure to tune in!!



👉 Join us 👈






Cheers travelers ✨





We need you help 👉 Vote for Aloft !

NEW DEMO OUT NOW - FLUFFY FRIENDS ARE HERE 🐏







The highly anticipated Animal Update is finally here. You can interact now with your adorable furry companions BUT some of them some have fallen victim to the dreaded fungi corruption...



The Plague of Fungal Corruption has taken your precious animals...
The unsettling tendrils of fungal corruption have rapidly spread, infecting the animals in our game. In this dire situation, it's up to you and your newly customized character to locate the research lab's blueprint and embark on a critical mission. Only by testing the fungi fibers and discovering the correct antidote can we save innocent sheep, goats, alpacas, and pheasants from this devastating affliction.


We hope you'll enjoy these new features. If some of you are content creators, here is the link to our Press Kit, we added cute PNGs to help you showcase our fluffy friends on your thumbnails! If you Stream or make a video, please share it in the video-n-stream channel on our Discord, we'd love to see your work!

Cheers travelers ✨







Change Log 0.1.33

As usual for all demo updates, previous saves will not be usable with the new version of the game. Read through this changelog for more information about how to use your previous saves.

Gameplay



  • Added animals
  • New meals using eggs and milk
  • Added cloth storages
  • Character customization added
  • New corruption objects added (pods and gates)
  • Research and alchemy added
  • Added chests on a few islands
  • Added granary
  • Players drop a pouch when their inventory is full
  • Added an introduction tutorial
  • Progression is now linked to the avatars

UI



  • Added combo bar when using tools
  • Modified the Main Menu and Paused UI

Balance



  • Meals can stack
  • Enemies are slightly more competent in combat
  • Tools values have been slightly modified
  • Replaced linen sails with wool sails

Bug



  • Falling while construction a beam no longer freeze it
  • Custom beams and planks save their rotation
  • Could swap items in containers, ignoring the constraint

Additionally, players can now access older versions of the game by going to Properties -> Betas -> Select the Beta you would like to opt into:

Bear in mind that those versions will no longer be supported and that you might encounter bugs, unbalanced and missing features as those older versions do not accurately represent the latest progress.






Devlog - Fluffy Update




As we say in French, “après la pluie, le beau temps’’ which means “after the rain comes the sun”: Summer finally hits our city full power! It’s 31 degrees Celsius (88 Fahrenheit) but no one is complaining. Montréal is coming back to life!

Last time we talked, we released our new Demo with new features such as the Spyglass, Beacons, Map table… What did you think about it? Please share your feedback in the comments or on our Discord. It’s always a pleasure to exchange with you and benefit from your comments.

For the occasion, we did our first campaign on Lurkit, which helped us reach out to a big range of new content creators, on Twitch mostly. A lot of people discovered our game and joined our Discord. We’re delighted to count new members in our community, our family is growing day by day!

A few big streamers discovered our new demo and made a video about it : Blitz, Locklear, ImCade.
It’s always a greatly rewarding experience for our team!!

Nico, one of our game designers, made a great live stream explaining all the new features we implemented in the last demo. It is the perfect video if you need a new demo crash course!

June is a rich month for digital events. We were fortunate enough to be selected for the following:

Best Indie Summer Showcase - June 6th
Future of Play - June 10th
OTK Games Expo - June 10th


Feel free to join and support us during these events and discover new great games!




FLUFFY FRIENDS INCOMING!!!
We couldn’t keep the images hidden any longer: Sheeps, Goats, Alpacas and Pheasants are coming! Max implemented the animals so the first iteration will be ready for the next demo update.

Keep an eye open, it might happen faster than you think… 😏






Since the previous devlog the multiplayer is progressing well, the building mode is now synchronized. A lot of tests were done with Simon and Vincent, and we can assure your that building together will be amazing, chaotic and fun!




The research lab is used to know more about corruption and how to find a cure. You will be able to analyze unknown fungal fibers to discover new strains of corruption. Once a strain has been discovered, you can make experimental fungicides and test them against corruption. Bring the samples back to the research lab to learn more about the strain and discover new technologies related to finding the cure. The remedy can then be used to cure animals, plants, leviathans and corrupted islands. Once the cure has been found, further research can be carried out, unlocking even more technologies to help you get rid of the corruption!




All the animal animations are now implemented. HOORAY ! It was a big part of Emma's work.
You will be able to interact with the animals in multiple ways but also use their precious fur after cutting it as you can see in the animation above.




We’re happy to share that Calvin officially finished all the customizations for Hair and beards.

All customization will be available in the next update!


We can’t show you all of it because there are too many for one slide but here is the majority of your future options! Calvin’s new mission will be related to the new monsters… 😯




Say bye bye to our last placeholders, Mary finished all our very own custom trees!
They will be implemented in the game soon but Max has to develop the system behind it before, so patience is advised!


Alright friends, that’s it for this devlog! We hope you enjoyed reading these new pieces of information about our development.

As always, we post news weekly in our Discord, we try to answer every question and chat with the community every day! You are more than welcome to join us :)
If you have any suggestions / questions for the next update, don't hesitate to share it with us!

Cheers travelers ✨





MAY 17TH - 11AM EST - AG FRENCH DIRECT

Hello dear Friends 💫



Some of you might not know that but we are an Indie Studio based in Montréal, in Québec, a French-speaking region. This year, we are very proud to be part of the AG French Direct!

AG French Direct is an event that highlights French and French-speaking games through a conference full of exclusive announcements and new trailers followed by interviews and demos.
What a great opportunity to discover new cool games!

+40 French games will be showcased in this broadcast and it will be fully subtitled in English.


It happens this Wednesday, May 17, 2023, 11 AM EST

(Here is a very useful website to convert time zone)

👉 JOIN US HERE 👈



Don't forget to join our Discord so you can follow the development of the game 💪



Cheers travelers 💫



FRIDAY DEV'S STREAM - LIVE ON TWITCH - MAY 12TH - 3PM EST

Hello Friends,

Nico will be live on Twitch today!

Date 📅: Friday, May 12th

What time ⌚: 3PM EST



👉 Live Twitch 👈





Feel free to join us!



Don't forget to join our Discord so you can follow the development of the game 💪



Cheers travelers 💫





👉 You can find the previous Dev Streams on our Youtube Channel

NEW DEMO AVAILABLE - MAY 4TH 📢









But also:
- Storage
- Creative fabric construction piece
- Atmosphere sounds (Wind, Rain, Storm...)
- Particle Effects
- New construction pieces
- Camera shake option
- & so much more...

We can't wait to have your feedback on our Discord!

The Stream on our page is recorded by three amazing content creators that are part of
our Content Creator Partnership Program.

- SweetSouthrnGal
- Vexcitement
- Alidove



If you are a content creator and interested in this program, please check our Discord!

Cheers travelers 💫



Don't forget to Wishlist & follow us, it really helps ! Thank you!