Here we gooooo! With finishing the last levels and squashing the remaining bugs I had on my list I'll call for 1.0. I will continue to fix bugs that come up, but will probably pause with adding additional for now as I want to focus on new projects.
Features
Level 29
Level 30
Level 18 has been replaces
Bugfixes
Fixed masking in the main menu
Fixed scrolling in the level selection.
Other
Game now pauses when your controller disconnects
Amazething v0.5
This took way longer than expected, but version 0.5 of Amazething is now available and with that you can now play on MacOS and Linux too.
See below for a (possibly) complete list of changes.
Features
MacOS & Linux builds are now available
Level 21-28
Bugfixes
Fixed player not moving when holding keys on level start
Fixed some traps not working on MacOS
Fixes timing of the lasers in level 19
Fixed level 10 not leading to level 11
Other
Performance tweaks
Some eye candy like animation of collection gems
Upgraded unity engine
SFX on level finish has been changed
For the next update I will focus on finishing the last two levels, revisiting the levels to tweak their difficulty and fix some more bugs.
Amazething v0.4
Features
5 new levels
Lasers & Booster
Fullscreen can now be toggled in the settings
Other
The font for menus and UI has been updated
Additional bugfixes
Amazething v0.3.3
Features
A timer was added that shows the time for your current run
A counter for total and collected gems was added
The UI can be toggled by pressing 'T'. Alternatively press down on a DPad.
The level selection menu has been redesigned for a better gamepad experience
Other
The deceleration of the player is now quicker. This allows for a more precise control.
A changelog was added to the menu
Attention Due to a change on the save system a reset of the game data might be required. You can do so in the settings menu.
Amazething v0.3.1
Features
Added ability to manually respawn by pressing R on keyboard or select on a gamepad.
Bugfixes
Fixed escape button quitting the game instantly
Removed old pause button from game UI
Fixed scrolling bug in the level selection screen
Fixed level selection sometimes not opening correctly
Fixed a song not being played
Fixed gamepad navigation breaking when clicking in empty space
Other
Physics are now multithreaded
Default death ghost count reduced to 3
Default volume reduced to 50
Level selection with controller not requires a click less