Amber Isle - Festive Update is Out Now! - Update 4
Hey Folks! We've just released our fourth update for Amber Isle! 🧡
Patch v1.9.2 brings new decor items to the isle in an Amber Isle free update! This includes the Snow Dino, Winter Presents, GameDino console, Christmas Tree, and so many more new items to get you in the festive mood! 🎁
The Plaza has had a snowy makeover for the holiday season! The snow in the Plaza is automatically added and is a timed event, resetting in early January ❄️
This update also contains new festive winter boarders for photo mode and constructable house island decor items, including walls, doorways, windows and roofs!
Along with new decor items, we've been squashing bugs for Amber Isle! Our fourth update contains fixes to several bugs reported by the community. This includes the issues players have been experiencing where Bosco and Clover would destroy the shop. We hope you enjoy Update 4 and Amber Isle during the festive months! 🎄
NOTE: The sled inside the Tundra can currently create a softlock when used. However returning to the menu or fast travelling can unblock the game.
NOTE: The ramp/bridge to the north-east of the Meadow is currently inaccessible. However it can be navigated around either to the north or south.
Update 4 - Patch Notes
Additions
Festive Island Decor Items
Candy Fossil, Candy Fossil Candle, Fireplace, Winter Arch, Winter Presents, Winter Present Bunch, Snow Dino, Rocking Horse, Hot Air Balloon, Jack in the Box, Toy Boat, Bowling Ball & Pins, GameDino console, Christmas Tree, Festive Bandstand, Festive Biscuits, Festive Bunting, Festive Potted Tree, Festive Wreath, Gift Sleigh, Sleigh, Snowman, Etch Sketch, Puzzle Cube, Scooter, Skateboard, Tin Toy, Toy Train.
Constructable house items, like walls, doorways, windows and roofs.
Festive Island Decor Items
Decorated festive plaza
Automatically applied during December and resets in early January
Added festive winter borders for photo mode
Additions
Misc
Adjusted Debris node positioning
Removed clipping rock in Mount Morrisong
Slightly adjusted position of Scarf items
Updated Descriptive Material icons
Crafted Clothing items now stack up to 64 items
Quest
Removed duplicate reward from Scout's Quest 'Welcome... to the Scrapyard!'
Shop
Updated Shop Multiplier & Material Icons
Adjusted collision on Display Units to prevent player from getting stuck
UI
Updated cursor to change depending on PC or Gamepad input, with gamepad specific selection pointer
Bug Fixes
Assets missing region descriptives to items
Updated Asset UVs
Reduced rim light on materials
Localisation
Fixed typos in Coral’s dialogue and Echo's Quest
Island
Fixed large plant node collision issues
Retroactive fixes for missing foliage from Fawn's quest chains
Fixed navigation issue around desert centerpiece
Fixed Starfall Meadow wood permanode to require building to use
Fixed the world edit camera from being able to move out of bounds
Misc
Fixed issue where the player could bypass a blocker in the Mountain region
Added Bosco's missing trait
Fixed collision issue on steps right of Plaza
Removed duplicate Distance Marker
Fixed issue where some Nature Constructables would change after saving and loading
Fixed Farm Haybale from being sellable
Fixed possibility of characters getting despawned during Shop loop
Fixed upgrade boxes at Evander's house UI popups
Fixed issue where two Halloween items were not placeable
Narrative
Fixed gift giving dialogue soft lock issue
Changed when Barnaby uses specific dialogue in the museum
Onboarding
Fixed a soft lock when rapidly clicking through the first Haggle tutorial
Paleofolk
Gifting items should no longer softlock the player
Player
Fixed the camera blending so the camera doesn't go under the Plaza stairs
Quests
Fixed mortgage quests to ensure the interaction ring isn't available if you don't have the required Amber
Removed unused third Pepper Quest
Added a retroactive fix for getting stuck in the bedroom during "Where is Adi?"
Shop
Fixed issue where Bosco would destroy the Shop
Fixed issue where Clover would destroy the Shop
Stopped Custom Orders requesting foliage and constructable items
Stop patience decreasing while the Shop is transitioning
Fixed an error that would cause the "On Display" inventory to not show correctly during the shop
Changed Shop logic so treasures could be also purchased
UI
Fixed repeatedly pressing Island Placement button would cause it to shift to the right
Fixed Traits and Shop Perks not appearing correctly in Journal Paleofolk List
Fixed Goals and Rewards button alignment for various languages
Fixed issue where the Minimap appeared in the Townhall and rooms within
Watch our new Festive Update trailer below! ⬇️
🟠 Join our Discord!
Want to keep up to date with the latest news around Amber Isle, share your fan-art and interact with our dino-centric community? Join our Amber Isle Discord server here! ✅
🟣 Player Support
Ran into an issue with Amber Isle? Reach out to our dedicated support team here!
Nominate Amber Isle in the Steam Awards - Sit Back and Relax
Hey folks!
The Steam Awards 2024 are here! Steam is currently inviting players to nominate their favourite game within a specific award category, and we'd love it if you could nominate us for 'Sit Back and Relax' 🧡
Described as 'This game is the antidote to a busy day. It's smooth, it's relaxing, it lets your worries melt away. This game is your moment of zen.' - we thought this was very fitting for Amber Isle! We hope you've been enjoying getting to know our many Paleofolk on the isle and overall, having a comfy and relaxing time whilst playing our dino-centric shopkeeping life-sim.
Since our launch in October, the team has been working hard and have since put out three patches for Amber Isle, including our Halloween Update! We cannot wait for more soon 💙 If you've enjoyed Amber Isle in 2024, we'd genuinely appreciate your vote!
Whether it's Amber Isle or another game, your nomination counts a lot. Make sure to vote in all categories for your favourite games, as there have been some wonderful games that have been released this year!
With Update 3 now live, now is the best time to pick up our dino-centric life-sim! 🧡
This patch fixed numerous issues across the game, including soft locks in the shop & quests, issues with quest rewards, and flow issues. It also includes improvements to the UI, camera, and performance, and adds the ability to save customised presets.
Read more about our third Amber Isle patch here! 👇 https://store.steampowered.com/news/app/1663040/view/4446835435566531005
We hope you enjoy the start of your new Paleoventure and setting up your dino shop on the isle! 🏝️🦖
🟠 Join our Discord!
Want to keep up to date with the latest news around Amber Isle, share your fan-art and interact with our dino-centric community? Join our Amber Isle Discord server here! ✅
🟣 Player Support
Ran into an issue with Amber Isle? Reach out to our dedicated support team here! See you soon folks!👋
Hey Folks! We've just released our third patch for Amber Isle! 🧡
Patch v1.8.17 fixes numerous issues across the game, including soft locks in the shop & quests, issues with quest rewards, and flow issues. It also includes improvements to the UI, camera, and performance, and adds the ability to save customised presets.
NOTE: If you have been experiencing softlock issues when interacting with Bosco, Clover or any other Paleofolk in the shop, please clear your Steam cache. To clear your Steam cache from your Steam client, select 'Steam' in the top left of your client menu and then select 'Settings'. In the Settings panel, select the Downloads tab. Then select the 'Clear Download Cache' button at the bottom of this menu.
NOTE: If your game is glitching or behaving strangely (particularly with dialogue or the shop), this could be due to a Steam issue with your game files. To verify your files, open Amber Isle’s properties in Steam, select the ‘Installed Files’ tab, and click ‘Verify Integrity of Game Files’.
Update 3 - Patch Notes
Additions
Character Customisation
Added save preset functionality to Character Customisation (note: this was originally included in Patch 2 but was inaccessible due to a UI bug)
Tweaks/Improvements
Paleofolk
Responses from Paleofolk when giving a gift now align with preferences displayed in the Journal
Paleofolk now find Treasures placed in the Shop more desirable
UI
Crafting UI Filter and Sort buttons now toggle
Improved readability of sticky alerts in the Journal
Moved Journal Notification to control prompt
Moved Shop toasts to the centre of the screen
Updated icons in Character Customisation
Updated some visual elements in the Journal UI
Graphics & Performance
Updated Weather Effects on objects in the plaza
Updated Weather Effects on resources
Improved performance when placing objects in the world
Improved performance with Photo Mode image capture
Island
Adjusted collision in Wood Permanode
Players can now walk through the Ivy Archway
Players can now walk through the Mossy Ruins
Updated Permanode icons for Mountain Veg, Cotton, and Crystal
Other
Adjusted objects in Benji's House to avoid visual issues
Adjusted positioning of Navigation Neckerchief
Adjusted positioning of Paleofolk House Path Warning positions
Clocks will now show the in-game time
Improved Camera movement in interiors to reduce motion sickness
Updated Flute, Ocarina, and Quill assets
Bug Fixes
Island
Removed the ability to delete Paleofolk houses after they move onto the island
Localisation
Added a handler and fallback for a soft-locking issue where Shop dialogue fails
Fixed an issue where Invite Requirements were not displayed properly in languages other than English
Fixed an issue where some of Clover’s dialogue lines showed debug text
Fixed an issue where the date on the Continue button on the Main Menu wouldn't display when the game language was set to Japanese or Chinese Simplified
Fixed an issue with Calendar localisation
Onboarding
Added a retroactive fix for saves where players are stuck in the bedroom during "Where is Adi?"
Fixed an issue where Ambient Fans could occasionally not be interacted with
Paleofolk
Fixed an issue where Basil's birthday was displayed incorrectly
Fixed an issue where certain Paleofolk routines would not occur
Fixed an issue where Coral’s preferences were incorrect
Fixed an issue where Scout's Level 4 Friendship reward would not correctly reward the player with an outdoor decoration
Fixed multiple issues with character eye clipping
Player
Fixed an issue where the held tool was unusable after giving a gift to a Paleofolk
Quests
Fixed an issue where Asra's third quest soft-locked due to navigation issues
Fixed an issue where older saves had locked doors and objects during Onboarding
Fixed an issue where "Wild in the Aisles" would not be marked as complete
Shop
Fixed an issue where Counter Dialogue could cause Shop Interactions to not begin when in a Shop Loop
Fixed an issue where Paleofolk spawn inside the Shop in the larger Shop layouts
UI
Fixed an issue where 'Close Pockets' & 'Sort Inventory' had the same inputs
Fixed an issue where a duplicate cursor would sometimes appear in the main menu
Fixed an issue where Character Preset saving functionality was not accessible
Fixed an issue where dialogue would jitter when no items were available to donate in the museum
Fixed an issue where incorrect text was displayed on the Journal Paleofolk UI when switching input device
Fixed an issue where Scout's Level 4 reward didn't display properly in the Journal
Fixed an issue where the Control Prompts wouldn't update after changing the Input Bindings
Fixed an issue where the Journal UI would open when using a door
Fixed an issue where the Journal was openable during dialogue
Fixed an issue where the last page in the Crafting UI would not populate if the last page was completely filled with elements
Other
Fixed an issue where Bosco and Russel's houses caused a path error to appear
Fixed an issue where items could be duplicated when swapping items in the Shop/Island Customisation UI
Fixed an issue where rock nodes still displayed particles after being destroyed
Fixed an issue where the Branchy Bench would be stuck at Mastery Level 0
Fixed an issue where the cursor appeared in Photo Mode captures
Fixed an issue where the Jack O Lantern model caused performance and collision issues
Fixed an issue where the Mushroom Lamp was unobtainable
Fixed an issue where the Scute Scratcher's placement position was incorrect
Fixed an issue where the Swing Set didn't swing properly
Fixed an issue where the world was briefly visible before Character Customisation UI opened when starting a new game
🟠 Join our Discord!
Want to keep up to date with the latest news around Amber Isle, share your fan-art and interact with our dino-centric community? Join our Amber Isle Discord server here! ✅
🟣 Player Support
Ran into an issue with Amber Isle? Reach out to our dedicated support team here! See you soon folks!👋
Today, we've released our second patch for Amber Isle, which focuses on fixing community-reported bugs and includes additions to Amber Isle based on your feedback!
We want to thank you all for your patience while we investigated your bug reports! The positivity you've shown us since Amber Isle launched earlier in the month has been genuinely appreciated! 🧡
Before we jump into the patch notes, we wanted to let the community know about the frightening elements of our update... MUHUHAHA!!! 🎃🦇
Paleofolk of all shapes and sizes should be afraid... as our Halloween update adds new assets including Pumpkins, Haybale chair, Witch scarecrow, wheelchairs and more, along with new added borders for Halloween photo mode! 👻
Update 2 - Patch Notes
Additions
Halloween Update
Added in borders for Halloween photo mode
Added Halloween assets:
Pumpkins
Haybale chair
Witch scarecrow
Various themed clothing colorways
And more...
Character Customisation
Added colour swatch to Character Customisation UI
Added save preset functionality to Character Customisation
UI
Added Haggle and Pawn indicators to Shop counter UI
Added size icon to items in Crafting UI
Added descriptives display in Goals/Rewards unlock new recipe UI
Added UI icon to indicate which items are treasures
Added tab controls to Shop/Island Customisation UI
Item previews now rotate slightly
World
Added selling resources at Quick Sale Box
Added cotton and crystal permanodes
Other
Added version number to the Main Menu
Added memory limit warnings
Added wheelchair decor
Updated credits
Tweaks/Improvements
Added an additional moss node to permanode
Added notification icon to Goals button in Journal
Adjusted position of debris node in Snowdance Drifts
Adjusted position of Mt. Morrisong Gate Unlock UI
Adjusted positioning of Paleofolk quest indicators
Adjusted the grid space that certain items would occupy
Blocked Pause Menu in shop overlay mode
Changed hatchday month to actual month name in the Paleofolk List UI
Changed Shop desert floor footstep sound from ‘Snow’ to ‘Tiles’
Disabled camera velocity tracking to reduce motion sickness
Improved balancing for Paleofolk patience
Improved balancing for some item prices and crafting requirements
Improved brightness slider in Character Customisation UI
Improved camera in the chasm between Starfall Meadow & Woodbury Forest
Improved flow of Haggle onboarding
Improved flow of Goals/Rewards onboarding
Improved grid appearance in Shop/Island Customisation
Improved hanging out so Paleofolk will now fast travel with the player
Improved interaction points on doors
Improved layout of the Order Fulfilment UI
Improved layout of the Paleofolk list UI
Improved Paleofolk AI routines
Improved Shop balancing (Cleanliness, patience, walk speed, etc)
Improved Shop Stock Mode UX
Improved Shop warning system
Improved some Paleofolk shaders
Increased camera tilt speed
Increased cleanable distance (1 -> 2.5)
Increased Shop storage (160 slots -> 512 slots)
Increased the chance of snow in Spring
Made Paleofolk less likely to always be at their stalls
Nerfed hangout friendship rewards with daily tiredness
Nerfed max item mastery multiplier (2.6x -> 2.0x)
Nerfed quick sale box (30% item value -> 10% item value)
Optimised how Paleofolk render offscreen for performance improvements
Refined Chico’s radio alerts
Removed duplicates from the decor list
Removed gaps at the bottom of the Shop/Island Customisation UI
Removed unused assets on the Journal Goals page
Stopped special characters being added to user input
Tweaked ‘Wild in the Aisles’ needing 2 inspiration unlocks (down to 1)
Tweaked navigation in the world and on small houses
Tweaked scale on drums, rugs, large vanity, and medium display placement points to reduce clipping
Tweaked some world décor and Paleofolk houses/gardens
Tweaked various audio
Tweaked various item textures
Tweaked various items' positions/scales to display better on display units or in item previews
Tweaked various visuals in Region Rating UI
Updated 2D art for some Paleofolk
Updated Crafting UI appearance to match the rest of the game
Updated descriptives for statues
Updated door camera blockers
Updated Main Menu scene
Updated Map UI icon functionality
Updated Mt. Morrisong archway
Updated player bedroom (the "TV" is now more clearly a mirror)
Updated miscellaneous UI art
Fixes
Fixed a potential soft-lock after cancelling the confirmation prompt in the Settings menu
Fixed a potential soft-lock after interacting with Malik or Ezra in the shop
Fixed a potential soft-lock after quitting during 'Looks Like a Pawn'
Fixed a potential soft-lock after quitting during ‘O Captain! My Captain!’
Fixed a potential soft-lock caused by missing dialogue for Bosco
Fixed a potential soft-lock during 'Wild in the Isles' as a result of not having enough resources (the player is now given six wood, stone, and plant resources beforehand)
Fixed a potential soft-lock in the bedroom during ‘Where is Adi?’
Fixed an issue where ‘Wild in the Aisles’ would continue tracking after it should be completed
Fixed an issue where ‘Can You Hack It?’ would not progress after reading the mail
Fixed an issue where beginning ‘One Big Pile of Dirt’ would replace your master shovel with a good shovel, including a retroactive fix
Fixed an issue where Fawn's second quest could trigger before Fawn's first quest was completed
Fixed an issue with incorrect locks ‘Wild in the Aisles’
Fixed an issue where Coral would not appear during 'Cracking Rocks'
Fixed an issue where 'Harvest Hamper' was marked as a craftable item
Fixed an issue where 'Juicy Jam Jar' was not craftable or sellable
Fixed an issue where a selected item would not appear during the first usage
Fixed an issue where a wall was missing in the Museum
Fixed an issue where Amber UI would not pulse for negative Amber changes
Fixed an issue where Amber would not clear on displays
Fixed an issue where an error on the inventory would cause problems with discarding items
Fixed an issue where area transitions could break if leaving Starfall Meadow too soon
Fixed an issue where audio settings would not apply in the splash screen
Fixed an issue where Basil and Chico would not appear on the Island
Fixed an issue where Basil's stall could not be interacted with
Fixed an issue where Bismuth was not treated as a treasure
Fixed an issue where certain ambience items wouldn't unlock
Fixed an issue where the Character Customisation colour selection would not apply correctly when hitting enter
Fixed an issue where Paleofolk could treadmill at the shop counter
Fixed an issue where Paleofolk sometimes don't sit when intended
Fixed an issue where Coral's haggle line didn't make sense
Fixed an issue where debug text would appear in the night shop popup
Fixed an issue where Shop display units could be placed repeatedly without having sufficient Amber
Fixed an issue where Echo could not reach you from her performance stage
Fixed an issue where emerald would not appear in the Museum
Fixed an issue where Evander's stall was not enabled
Fixed an issue where filtering favourites would not work
Fixed an issue where Gale would stand in the way during the "Bang Bang" quest
Fixed an issue where hangouts would no longer grant friendship after speaking to another Paleofolk
Fixed an issue where interaction tips wouldn't get added to the tip jar correctly
Fixed an issue where island/shop customisation filter buttons were missing a selection highlight
Fixed an issue where item pricing could be changed beyond intended limits with controller
Fixed an issue where items wouldn’t display on the counter after an incorrect recommendation
Fixed an issue where keybindings appeared incorrectly on different keyboard layouts
Fixed an issue where more ambient items could be placed than intended
Fixed an issue where new item notification elements could appear after switching pages too quickly
Fixed an issue where Paleofolk could order an ambience item in a custom order
Fixed an issue where Paleofolk quest indicators wouldn't trigger
Fixed an issue where Paleofolk would unintentionally spawn in the meeting room
Fixed an issue where photo mode would sometimes not accept input
Fixed an issue where pockets size would not visually increase after expansion
Fixed an issue where quests would trigger event logic if they weren't running
Fixed an issue where repair goals would repeat upon loading a save file
Fixed an issue where save files with all recipes unlocked could not unlock the achievement after the 1.0.1 patch
Fixed an issue where shop interactions could sometimes end improperly, causing a blocker
Fixed an issue where shop ranking would sometimes show negative values for ranking up
Fixed an issue where sitting interactions in the meeting room were out of place
Fixed an issue where some Paleofolk would not appear on load
Fixed an issue where some dialogue would not always trigger correctly
Fixed an issue where some items could be placed repeatedly in Island Customisation without having sufficient Amber
Fixed an issue where some Paleofolk could be invited repeatedly
Fixed an issue where sometimes items could not be placed in Stock Mode on controller
Fixed an issue where stall repairs counted for all regions instead of the region they are in
Fixed an issue where Steam Achievements would not unlock
Fixed an issue where stripes were missing on player Theropod head 2
Fixed an issue where subquest UI would not update for "Impress the Mayor" Amber amount
Fixed an issue where the 'Band Banner' would render incorrectly from the back
Fixed an issue where the 'Black Friday' achievement would only unlock if the night segment had profits of less than zero
Fixed an issue where the 'Fossilised Fryer' wouldn't appear after unlocking in the Goals UI
Fixed an issue where the 'Pterrible Friend' achievement wouldn't unlock
Fixed an issue where the 'Very Important Paleofolks' achievement would not unlock after watching the credits
Fixed an issue where the completion meter in the Achievement UI did not correctly calculate the completion percentage
Fixed an issue where the clothing element in the Character Customisation UI would display incorrectly on subsequent opens
Fixed an issue where the continue button would not work after returning to the Main Menu
Fixed an issue where the daily recap resource count would display incorrectly when more than 99 resources of a type were collected
Fixed an issue where the Friendship Meter displayed incorrectly upon increasing friendship for the first time
Fixed an issue where the Paleofolk List quest chain would not appear correctly, especially for Nellie
Fixed an issue where the path guide to the Woodbury Forest landmark would not appear correctly
Fixed an issue where the quest tracker would appear incorrectly between areas
Fixed an issue where the quest tracker would appear in Photo Mode
Fixed an issue where the Shop Segment End UI could sometimes not display all customers
Fixed an issue where time of day icons would not appear in the Paleofolk list
Fixed an issue where trends would result in incorrect values when a Paleofolk attempted to Haggle after a Recommendation
Fixed an issue with an incorrect description on 'Flower in Bloom' reward
Fixed an issue with an unobtainable achievement where Plant Fossil could not spawn
Fixed an issue with clothing masks on various Paleofolk
Fixed an issue with handling soft resets of the game
Fixed an issue with incorrect toggle details/view controls appearing during Island Customisation on controller
Fixed an issue with inspiration tree ambient rewards for Gardener, Artistan, and Carpenter
Fixed an issue with multipliers applying incorrectly during Shop Interactions
Fixed an issue with slider navigation in the Settings menu
Fixed an issue with small descriptor text on the crafting menu
Fixed an issue with starting the new game quest after exiting too early
Fixed an issue with subtask info for Axel's quests
Fixed an issue with the flow of Russel's stall
Fixed an issue with the game running in the background
Fixed various issues with camera collision and occlusion
Fixed various issues with controls rebinding
Fixed various issues with dialogue syntax, spelling, punctuation, and grammar
Fixed various issues with navigation
Fixed various issues with Paleofolk eyes
🟠 Join our Discord!
Want to keep up to date with the latest news around Amber Isle, share your fan-art and interact with our dino-centric community? Join our Amber Isle Discord server here! ✅
🟣 Player Support
Ran into an issue with Amber Isle? Reach out to our dedicated support team here!
Upcoming update for Amber Isle! 🛠️🦕 Major bug fixes, additions & more...🦇🎃
Hey folks,
Today, we wanted to update you on our upcoming patch for Amber Isle, which will focus on fixing community-reported bugs and include additions to Amber Isle based on your feedback!
We want to thank you all for the positivity you've shown us since Amber Isle launched earlier in the month. Your patience while we investigated your bug reports has been extremely appreciated! 🧡
Our next update will fix many issues that you have been experiencing and reporting to our Support team!
The team is not only working on squashing bugs- our next update will bring plenty of tweaks and improvements to Amber Isle! Bugs and Paleofolk of all shapes and sizes should be afraid of this update... Very afraid!! 🎃🦇
🟠 Join our Discord!
Want to keep up to date with the latest news around Amber Isle, share your fan-art and interact with our dino-centric community? Join our Amber Isle Discord server here! ✅
🟣 Player Support
Ran into an issue with Amber Isle? Reach out to our dedicated support team here!
Today, we've released our first hotfix patch for Amber Isle, which fixes a number of bugs since the launch of our shop management-sim last week! This patch also introduces automatic save backups to help you restore your save in case of any future softlocks.
Our whole team has been overwhelmed with the love and support you've shown for Amber Isle and we're happy to release this patch to address soflocks and critical bugs reported to Player Support over the past four days! 🧡
v1.0.1 Patch Notes
Fix: Accidental completion of region rating quests when loading a game.
Fix: Adi grants the player additional items when crafting for first stocking of the shop.
Fix: Quests saving in a broken state or continuing slightly as you return to the menu.
Fix: Resources now can't be collected just before talking to Maple to stop the game locking.
Fix: Player save file sometimes becoming corrupted when returning to the main menu or quitting the game.
Fix: Issues where the game allowed you to enter the meadow or open the shop during the tutorial at an incorrect time causing the player to become trapped during various quests.
Fix: Adi disappearing and not sleeping during "Where is Adi?"
Fix: Mayor grants the player additional amber during the Ambience tutorial, allowing the player to purchase the required item.
Fix: Issues where the Ambience Quest, Shop Ranking UI, and Mortgage Quest could all trigger at once locking the game.
Fix: Issue where the shop would lock because a customer wouldn't approach the counter.
Add: Save backups are now included in the save folder under a folder called "BACKUP", allowing roll back to an earlier save if needed.
⚠️ New save files can be overridden by previously deleted save files, causing a soft-lock
Please Note: If you return to main menu, delete your save file, and create a new one in it's slot, your deleted save will override the new one, causing a number of issues.
To avoid this issue, after deleting a save, restart the game before creating a new save - this will not cause the issue to appear.
View other Known Issues in Amber Isle here: https://steamcommunity.com/app/1663040/discussions/0/4701286722074851766/
🟠 Join our Discord!
Want to keep up to date with the latest news around Amber Isle, share your fan-art and interact with our dino-centric community? Join our Amber Isle Discord server here! ✅
🟣 Player Support
Ran into an issue with Amber Isle? Reach out to our dedicated support team here!
Since launching Amber Isle earlier in the week, our whole team have been overwhelmed with the love, support, excitement, and enthusiasm you've shown for Amber Isle.
We've spent the past 4+ years putting our hearts & souls into Amber Isle's development, so to get to finally release it to such an amazing reception has been a dream come true. 🧡
Future Hotfix Patch Plans & Hotfix Beta Testing
Thank you for bearing with us while we've been working on the first batch of fixes for Amber Isle.
We're happy to report that we have completed work on the first emergency hotfix update (v1.0.1)! This update should address softlocks and critical bugs reported to Player Support over the past 3 days, and it introduces automatic save backups to help you restore your save in case of any future softlocks.
We're aiming to release this patch to everyone next week, but if you'd like to help us verify it's stability in the meantime, instructions for accessing the beta now are listed below.
Beta Testing for Patch v1.0.1
Beta Release: Now Available (public-testing-unstable) Full Release: Aiming for Tomorrow Evening
To access the beta release of this update, right-click Amber Isle in your steam library, going to properties, then betas, then select public-testing-unstable in the dropdown.
⚠️ While this build should be stable, this isn't guaranteed! Please back up your save before testing this build - you can find your save files in C:\Users\{USERNAME}\AppData\LocalLow\Ambertail Games\Amber Isle
v1.0.1 Patch Notes
Current Beta Testing & Future Full Release
Fix: Accidental completion of region rating quests when loading a game.
Fix: Adi grants the player additional items when crafting for first stocking of the shop.
Fix: Quests saving in a broken state or continuing slightly as you return to the menu.
Fix: Resources now can't be collected just before talking to Maple to stop the game locking.
Fix: Player save file sometimes becoming corrupted when returning to the main menu or quitting the game.
Fix: Issues where the game allowed you to enter the meadow or open the shop during the tutorial at an incorrect time causing the player to become trapped during various quests.
Fix: Adi disappearing and not sleeping during "Where is Adi?"
Fix: Mayor grants the player additional amber during the Ambience tutorial, allowing the player to purchase the required item.
Fix: Issues where the Ambience Quest, Shop Ranking UI, and Mortgage Quest could all trigger at once locking the game.
Fix: Issue where the shop would lock because a customer wouldn't approach the counter.
Add: Save backups are now included in the save folder under a folder called "BACKUP", allowing roll back to an earlier save if needed.
We want to thank you all again for your incredible support towards Amber Isle and your patience whilst we've fixed these issues. Any support to test this v1.0.1 build would be much appreciated!
🟠 Join our Discord!
Want to keep up to date with the latest news around Amber Isle, share your fan-art and interact with our dino-centric community? Join our Amber Isle Discord server here! ✅
🟣 Player Support
Ran into an issue with Amber Isle? Reach out to our dedicated support team here!
See you soon for the full release of patch v1.0.1👋
Hey everyone. We're thrilled to announce that our dino-centric shop simulator, Amber Isle is out now on Steam! 🥳
Amber Isle welcomes YOU (🫵) to setup shop in a friendly village with an eclectic mix of prehistoric animals named Paleofolk! 🦕 But can you help restore Amber Isle to its former glory?
Spend your days bartering with stubborn customers, stocking shelves with everything your new Paleofolk friends might need, befriending the locals, improving the village, and exploring the surrounding areas for new items to craft, all in an attempt to convince fellow dinosaur friends to return to Amber Isle permanently!
Mayor Clawsworth has approved your shop opening to help reignite the spark of the sleepy village of Amber Isle, so dust off the shelves and open the doors!
Amber Isle's Key Features:
Open Shop: Customise, name, and run your shop your way – use the profits to unlock new shop décor, walls, floors, and more, making the space uniquely yours.
Rebuild the Island: Rebuild, decorate, and unlock new areas to explore on Amber Isle, and with enough improvement, Paleofolk will start to take up residence on the island permanently.
Meet the Neighbours: Amber Isle is home to 48 different Paleofolk to befriend, including Ice Age mammals, Permian amphibians, marine life, invertebrates, and more.
Paleo-you: Express your penchant for the prehistoric and design your very own Paleofolk – change your clothes, crests, and colours, to create your perfect paleo-persona.
🔶 Bundle Guide
Just can't get enough of Amber Isle and it's Paleofolk? 🤔 Learn more about our Starter Pack & Amber Isle's Steam Bundles below! 👇
👕 Starter Pack
Get ready to decorate your shop, your island and even yourself with our super shiny Starter Pack! Featuring some iconic Team17 franchise items and original Amber Isle pieces, you’re sure to be a smash hit with all kinds of Paleofolk!
👚 10 limited-edition clothing options (Team17, GWYF, Ambertail and original designs!) 🛒 6 exclusive shop wallpaper options 🪱 Special Worms-themed island décor
It’s banger after banger with our Amber Isle OST! Featuring 35 tracks of original music from the game, find your next favourite song to vibe to after an exciting day of shopkeeping!
📔 Amber Isle Digital Artbook
Our Digital Artbook contains 196 pages of behind the scenes artwork that brought the world of Amber Isle to life!
From early concepts of our Paleofolk characters to breakdowns of how worldbuilding, environments and props were designed, you'll read all about the Amber Isle Art Team's creative processes and will even see some artwork that's never been publicly released!
⭐ Amber Isle - Deluxe Edition
Including Amber Isle & the Starter Pack.
🌟 Amber Isle - Gold Edition
Including Amber Isle, the Starter Pack, the Digital Artbook, and the Original Soundtrack.
https://store.steampowered.com/sub/1134101/
🟠 Join our Discord!
Want to keep up to date with the latest news around Amber Isle, share your fan-art and interact with our dino-centric community? Join our Amber Isle Discord server here! ✅
🟣 Player Support
Ran into an issue with Amber Isle? Reach out to our dedicated support team here!
Hey folks... It's Amber Isle Launch Week! We're thrilled that we're just days away from our community experiencing Amber Isle on Steam.🦕😄
🥳 Excited for Amber Isle's launch in just two days?
Want to watch more Amber Isle content in the lead-up to the launch? We recently posted a Deep Dive video on our Character Creator!
Join Amber Isle team members Jordan (Creative Director) and Marc (Writer), who will guide you through the dino-customisation menus and mechanics, showcasing all the ways you can customise your player in Amber Isle! 🦖
✨ You can now Pre-Order Amber Isle on our Steam page! ✨
Pre-order Amber Isle and receive a 20% discount off our shop-management sim! This pre-order discount only runs for pre-launch on Steam, so make sure you snap up this deal before our release date on October 10th!