This final update adds a Hordes of Evil Endless Arena to The Black Labyrinth, so that you may have one final romp with its enemies and punchify them into a fine red mist.
On behalf of Leon, Simon, Andrew, the New Blood team and myself (Dave)
We'd like to thank you for joining us on this journey to vanquish evil!
Wanderers, Champions, Watchers - Come one come all!
And have a TASTE of the new original soundtrack for THE BLACK LABYRINTH.
Andrew has been hard at work creating a unique and exciting OST for this expansion. And today in preparation for our release date trailer (dropping next week) he'd like to share with you...
In preparation for THE BLACK LABYRINTH and the upcoming console ports of AMID EVIL, we've released a long overdue controller overhaul and reworked all the menu code in the game!
What does that mean? Well, all the game menus are now 100% controller compatible (no more mouse cursor) and we've also finally been STEAM DECK VERIFIED.
And YES that's a brand new WEAPON WHEEL you see.
It works with both controller (Hold RB) and KB + M (Hold Q) - try it out!
There's also a new auto-switch weapon pickup option
<*> A new and improved key bindings menu
<*> And we finally overhauled (basically re-wrote) the CODEX! (ENJOY THE LORE)
Volumetric fog has been optimized, so you should get quite a few extra frames in maps that use it.
<*>Keys have VFX to help them stand out a bit more now.
<*>And the AEWARLOCK cheat now adds mana.
[[ Plus also lots of other behind-the-scenes stuff in preparation for The Black Labyrinth launch ]]
Entire menu code overhauled. The menu is now fully gamepad compatible. New option to auto-switch weapons on pickup. Please note: weapons won't auto-switch if you are currently firing your weapon. Bindings menu was updated Rebinding will now overwrite a previously bound key. 'Reset bindings' option is more robust. If you have any issues hit this button. Codex was completely overhauled and had a spell/grammar pass.
Weapon wheel added. Defaults to Q on mouse/kb. Can be changed in the rebind options. Hold R1 for about half a second on gamepads to open it.
Game changes: Volumetric fog was optimized, you should get quite a few extra frames in maps that use it. Keys have a VFX to help them stand out a bit now. AEWARLOCK cheat now adds mana. Animation bug fix for the Protector Enemies. Animation bug fix for the Solegionaires
Map changes: E3M2 Bugged lift in the water pit was fixed. (was very difficult to get out of the water) E7M1 changed a few things in this map to optimize it.
(also lots of other behind the scenes stuff in preparation for The Black Labyrinth)