If you missed the dev livestream on the new Outbreak features, the Youtube recording is now available to watch!
Dev Livestream - Outbreak
Lead designer Boogily Woogily will be playing Outbreak and showing off the new content that the dev team has been hard at work on!
If you're interested in Amoeba Battle, join us to get an idea for how it plays and how Outbreak mode works.
If you've been playing Outbreak mode, come check out the new content that we can't wait to get into your hands!
The stream will start on Thursday, July 9, at 4pm PST (7pm EST).
Outbreak - Minor Patch 1.04.7698
Summary: This patch focuses on stability and crash fixes. it also has a handful of balance tweaks. Please note that the AMI screen has some graphical issues that we are working to resolve.
Details: - Reduced meteor damage to 200 from 400. - Increased the Viper's FP cap to 300 from 200. - FIxed a bug where beating the final mission while the location was infected would not win the game. - Fixed a bug where the Stop Poking Me upgrade didn't work properly. - Fixed a bug where players had vision of algae trees. - Fixed a crash where a sound would attempt to play at end of a mission and it would crash. - Fixed a crash involved in selecting an upgrade (including reinforcements). - Change how biohazard levels are calculated. - The final mission will always have 3 biohazards. - When players disconnect, the game should be able to handle it better. - Votes are no longer saved between sessions. - Minor UI and bug fixes.