Ancient Aliens: The Game cover
Ancient Aliens: The Game screenshot
Genre: Simulator, Strategy

Ancient Aliens: The Game

Updates for Dec. 14 2022:


  • Underlying issue preventing build upgrades when all requirements have been met is fixed (impacting Pharaoh's palace upgrades, Arena, Oracle of Giza, etc.)

Updates for Dec. 5 2022


  • The Trouble with Cyborgs Part 2 quest now checks for cyborg workers in either Library.
  • Fatal Error on Mac when humans bring blocks to second pyramid resolved
  • Fatal Error resolved on Ghosts of Future Past Part 3 quest, regarding Vitrified Shards.
  • Quest icons now appear in the Future Necropolis correctly.
  • Xenon collection fixed; collecting Xenon in the Future Necropolis now also counts towards the Great Escape Part 2 quest
  • Issue where all workers would pick the same Electroplater resolved; now, they look at how many others are traveling to an Electroplater, and not just how many are in line
  • Also fixed the underlying issue that caused the Electroplater crash: if you have people in a building that is upgraded, it now checks to see if those people are allowed to work there anymore (Crucible to Electroplater) or qualified to work there anymore (max level Quarry).
  • Non-fatal error when trying to connect to backend server fixed

Updates for Nov. 18 2022:


  • Fixes for many quest requirements, including The Reptilian Agenda Part ll, The Draconian Lineage, Alien Power Plants Part I, The Great Escape, The Trouble With Cyborgs Part II, and others in chapter 3
  • Transformer requirements fixed for proper technology gating
  • Artifacts spawn for quests more reliably
  • Quests now display correctly in the Future Necropolis
  • Fixed bug: collecting Xenon from glyphs or artifacts did not register
  • App version in settings menu
  • Graphics issues fixed: reverting Water Processing Plant graphics, missing Power Plant graphic from quests, dried oases shadow issue, wheel glyph images
  • Offscreen oasis no longer look collectible during The Great Escape

Updates for Nov. 8 2022


  • Requirement on Destroy All Evidence Part V lowered to 50 cyborgs
  • WASD and arrow key navigation support implemented
  • Electroplator now picks the best electroplator, rather than the closest
  • Indicator added for electroplater queue length
  • Fixed offline calculation that assumed zero time electroplating
  • Text added or updated for the following: Chemical Plant, The Fog of Time, New Moon Festival, Less Than Human III, IV, V, and robot errors
  • Anubis Sphinx now appears in the build menu after the Bitter Harvest quest if the player does not already have it placed.
  • Hitmap and art asset updates for: Mega Obelisk, Robot
  • Increased wheel rewards chance for the Crystalisk
  • Library of Giza can no longer be duplicated through the upgrade tree

Updates for Oct. 27 2022


  • Workers stay assigned to their existing task after being upgraded. Upgraded workers also stay selected by user until de-selected.
  • Glyphs no longer expire while the game is not running.
  • All obelisks are now sellable.
  • Incorrect warning removed when upgrading Giants to Cyborgs.

Updates for Oct. 20 2022


  1. Mac OS support added!
  2. Resolved blackscreen that was occurring after "Raindrops Falling On My Head" quest
  3. DNA visibility past seven digits fixed

Updates for Oct. 10 2022


  • Electroplater fixes: technology requirements, regeneration time, cost, speed, and functionality.
  • Fixed cyborg DNA collection - quests now register cyborg DNA towards their progress (Less Than Human Part VI quest, etc)
  • "You don't have enough [X]" pop-ups all now display the remaining cost. For example, "You need an additional 7 gold."
  • Missing quest requirements added
  • Dialogue overlapping buttons bug fixed
  • Duplicate anodizer and relevant references removed
  • Updates to text and visual errors, including missing image previews in some quests, and the large offset between the cathedral its shadow
  • Error messages now provide more detailed reports to the development server
  • Continued investigation of fatal errors