Scene 8 Level 3 - Move the blocks in front row backwards, to make it easier to start with the level. Also decreased the life of a few of them to have a better start on pure int builds.
Increased overall brightness of Scene 9
Fixes
Fixed options audio volume control
Fixed object collisions which causes a physics bug where objects were flying around
Scene 9 - Fixed back doors which caused light bleeding trough fire
Kind regards
Heideland GameWorks
Update 3
Dear Community,
we changed some features which makes it easier now to track the ball. Following changes were made.
Changed ball and paddle color to a more unique color
Ball and paddle color in scene 5 are now better to distinguish
Added a glowing ring below the ball
The ball is now visible behind objects
When an object is destroyed it now shows now a destruction glow effect
Kind regards
Heideland GameWorks
Update 2
Dear Community,
we have some more bug fixes for you.
Following changes were made in this update:
On game over the score is now correctly set to 0
Fixed scene 3 achievement which was not triggered on scene end
Kind regards
Heideland GameWorks
Update 1
Dear Community,
following changes were made in this update:
Fixed bug in scene 9 where after level 1 the game stuck
Fixed a bug where objects were dropped outside of the playfield
Fixed achievement trigger for score and life achievements
Killbox in scene 9 was moved a bit backwards to gain more control