From the entire team here at AJRPG, we are incredibly excited to announce that after 2 years of development our debut Virtual Reality game, ANDERSON, is out now in Early Access!
What is ANDERSON?
ANDERSON is a mystery game set on a island research facility. As you play you'll solve puzzles, explore the environment, learn the secrets of the island, and ultimately escape. Please know that ANDERSON can only be played on PC, but works with all major PCVR headsets.
Okay Goodie! We have spent the last few months completely redesigning, rebuilding, and reimagining Anderson. The interest and feedback we got from this alpha version of Anderson was a major factor in our decision to give Anderson a formal release.
A lot of the feedback we received was that the original Anderson was just too short. Players enjoyed the experience but simply wanted more. We hope this version fills that void.
Below are a few changes of note. We will be sharing more about the development and features in the coming weeks.
Graphics We are lucky enough to have Karl Schecht, an amazing 3D artist, join our team. He has single handedly re-done the visuals of Anderson, providing a AAA-Quality look to the game.
Gameplay We have rebuilt Anderson from the ground up, fixing tons of issues and adding a whole bunch of new interactions.
New Puzzles
New and Upgraded Interactions
Upgraded Physics
Upgraded Audio Engine
Narrative / Story The story of Anderson has been completed. We don’t want to spoil the fun for you, but let’s just say the game does not end in the room.
We look forward to sharing more about Anderson in the coming weeks. Reach out to @AJRPGco on Twitter with any questions you may have!
Hotfix 1.0.2.1
Okay Goodie!
Looks like there were some stragglers left out of the latest hotfix. Those should be fixed.
As always please feel free to send any bugs, errors, or feedback to: support@ajrpg.com
Hotfix 1.0.2
Okay Goodie!
This patch focuses on completely eliminating the possibility of things falling through the floor as well as preventing players from putting their head through surfaces and potentially spoiling certain parts of the game for themselves.
As always please feel free to send any bugs, errors, or feedback to: support@ajrpg.com
Hotfix 1.0.2 Patch Notes
Added re-spawning to all intractable objects
Added buffer behind walls/floor to prevent seeing through them
Added pause menu for Return to Main Menu or Quit Application
Added new logo to main menu
Fixed double music bug after completing the game
Various bugfixes
More bug fixes coming your way soon
Hey all,
As Anderson passes its first weekiversary we've gotten some excellent feedback from the gaming community. Objects still fall through the floor periodically, and there are a few other small things to tidy up. We appreciate your support!
Please feel free to send any bugs, errors, or feedback to: support@ajrpg.com
Thanks!
The AJRPG Team
Hotfix 1.0.1
Okay Goodie!
Here is a small hotfix to address the issue with some items falling through the floor. If an item does fall through it will now respawn at it's last location. There's also a few other fixes.
Also, those playing using Microsoft Mixed-Reality, we haven't implemented support for this just yet but are working on a patch to include it. Until then you may encounter some game breaking bugs when playing with this mode.
As always please feel free to send any bugs, errors, or feedback to: support@ajrpg.com
Hotfix 1.01 Patch Notes
Raised floor level slightly to account for objects being out of reach
Added respawning of objects that clip through the floor
Adjusted locker door opening/closing
Aware of the Floor Bug
Hey all,
We have become aware that there is a bug causing items to be lost through the floor. We are working on a hot fix, as well as some updates to the dialogue triggers. We hope to ship it as soon as possible, thank you for letting us know!
Please feel free to send any bugs, errors, or feedback to: support@ajrpg.com
Thanks!
The AJRPG Team
Anderson is LIVE
Hey all,
Thank you for your interest in our newest VR game, Anderson. Please enjoy your time playing, and let us know if there is anything we can do to enhance the experience/playability by emailing us at: