Android Hunter A cover
Android Hunter A screenshot
Genre: Shooter, Platform

Android Hunter A

Android Hunter A Patch Notes(2) 12/4/2020

__**Patch Notes 2 - - - - 12/4/2020**__



  • Camera: The player’s camera has been moved back even further to increase their FOV. The player has increased visibility for incoming enemies, stage hazards, a better look at the surrounding environment etc.
  • Tool tips: Tool tips added to loading screens (there’s also an increased variety of loading screens).



*** Major U.I Update coming soon! ***



Android Hunter A Patch Notes 12/3/2020

__**Patch Notes - - - - 12/4/2020**__



  • Rage Blast: Increased damage collision size.
  • Industrial Stage Special Weapon: New behavior -> ISSW Basic Shot now moves along an arc and remains active until colliding with the environment.
  • Sewer Stage: Minor stage improvements.
  • Karna 2 Boss Fight: Minor improvements.
  • Minor Input Rebinding Menu text update (updated ambiguous description(s)).






Android Hunter A Patch Notes 12/3/2020

__**Patch Notes - - - - 12/3/2020**__




  • Player Movement Updates: Further optimized the player’s movement parameters to allow him to jump up/down faster (increased gravity).
  • Empowered State: Reduced overall movement speed during Empowered State.
  • Improved Sewer Stage: Jumping on initial platforms realign camera to the player.
  • Improved Jungle Stage: Reduced/optimized kill collision volume on plant spikes.
  • Improved Industrial Stage: Slightly easier to jump on floating platforms during trash compactor section.


Upcoming fixes:
- Further camera improvements
- Karna Boss fight camera bug
- Karna Rage Blast damaging player when wall sliding on ice mirror
- U.I. Updates




Android Hunter A Patch Notes 12/2/2020

__**Patch Notes - - - - 12/2/2020**__




  • Improved Power Plant Stage: Harder
  • Improved Power Volcano Stage: Harder
  • Improved Ice Stage: Slight stage design optimizations
  • Additional Achievement Optimizations


We're looking at streamlining some U.I elements next!

Android Hunter A Important Bug Fixes! 11/30/2020

We've heard what you've had to say and worked quickly to institute a slew of patches! Here's a list of some of the important changes:




  • Improved Level Design Elements (Jungle, UnderWater, Volcano Stages)
  • Moved Player Camera slightly back to give the player a higher FOV
  • Ongoing tweaks to player movement parameters to improve wall jumping, wall dash jumping etc.
  • Achievements unlock correctly now!
  • Minor U.I Improvements
  • Improved Boss Room Bounds: PowerPlant Stage Boss
  • Wall Jump, Wall Dash Jump Optimizations: Timer added to increase Z/Y Impulse before the player begins falling / lets go of jump to mitigate little to no vertical movement if the player wall/wall dash jumps quickly in succession.
  • Improved Jungle Stage: Enhanced lighting, Boss Room visual effects, boss camera bounds.
  • Optimized various camera bounds in Desert Stage


We plan to continue listening to feedback, and polish the game as much as we can, AND as fast as possible! Check back frequently as we continue to refine Android Hunter A!

Thanks!

Developer AMA June 16th 10:00 a.m.!

Post all of your questions at the official Android Hunter A Discord!



https://discord.gg/mMd8cg6



  • A new take on a beloved genre
  • Tackle a classic roster of 8 core stage environments, blasting tons of enemies, learning new techniques and exploring a diverse set of unique biomes
  • Revitalized, captivating and widely varied assortment of awesome music
  • Fully animated and immersive in-game cinematics
  • Hundreds of customization options! Customize your character with unlockable accessories, costumes, masks and more!
  • Online and local leaderboards! Track your progress as you improve your skills, earning better stage complete times and ranking up!