Angeldust cover
Angeldust screenshot
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Genre: Role-playing (RPG), Adventure, Indie

Angeldust

Akshually! #503

Join Frank "Firefly" Lucas for the Angeldust badge lottery, tips, tricks and developer commentary:
https://www.youtube.com/watch?v=6EeBcf_U1m8


Angeldust website: http://PlayAngeldust.com


App Store: https://appstore.com/angeldust

Google Play Store: https://play.google.com/store/apps/details?id=nl.metagaming.angeldust3d

Steam: https://store.steampowered.com/app/488440/

Itch.io: https://metagaming.itch.io/angeldust

Mac App Store: https://appstore.com/mac/angeldust


Official merchandise: https://www.redbubble.com/people/MetagamingBV/shop/recent

Soundtrack (OST): https://timbeek.bandcamp.com/album/angeldust-soundtrack


© Frank Lucas, Metagaming B.V.

Angeldust v3.33

Here's the list of changes in Angeldust v3.33:

Turbocharged performance


Angeldust v3.33 increases the game world drawing speed three- to fourfold! Expect much better interactivity while building in complex areas, and while loading in existing builds. It's a very noticeable performance improvement without any downsides.

Seeing double


A biggie: previous Angeldust versions used to render on-screen 2D sprites twice. Why? I don't know. In Angeldust v3.33 everything is rendered just once, like it should. This improves performance and removes a lot of weird artifacts around sprite edges. The only downside is that you can no longer seemingly ride two horses at once. But one horse should be enough for anyone!

Touch tips


Angeldust v3.33 introduces a few user interface improvements for new players that play on a touchscreen. The 'menu grid' icon will now glow, bounce and spark until it's pressed. Hopefully this helps new players discover the inventory screen and the in-game shop. Speaking of which, the 'Shop' button now has a giant bouncing coin and arrow above it as long as nothing been bought. Let's go shopping!

Map this!


In a world-first, our well-known community member obi-, has contributed some code for Angeldust v3.33. The first feature they worked on is that mimics and photon mimics now appear on the world map. Builders, rejoice!

Block picker assignment


Another cool, new obi- feature is that you can now assign blocks to your hotbar slots using the block picker. Open the inventory grid, and double click, double tap or double 'number key' on the keyboard to go back in-game. Then use the golden block picker item to assign directly to the hotbar slot. Builders, rejoice once more!

Additional changes



  • Unlockable cell/object 'yellow glow' hints now fade out when not in-game
  • User interface text bounces and color pulses now share a global timer
  • Decals (stickers) on the bottom of blocks now follow the same logic as decals on top of blocks


Be social!


If you like Angeldust, please write a positive review on Steam! You can also stalk us everywhere. Thanks in advance:

Closer look! #502

Join Frank "Firefly" Lucas for the Angeldust badge lottery, tips, tricks and developer commentary:
https://www.youtube.com/watch?v=TmjfennlWu4


Angeldust website: http://PlayAngeldust.com


App Store: https://appstore.com/angeldust

Google Play Store: https://play.google.com/store/apps/details?id=nl.metagaming.angeldust3d

Steam: https://store.steampowered.com/app/488440/

Itch.io: https://metagaming.itch.io/angeldust

Mac App Store: https://appstore.com/mac/angeldust


Official merchandise: https://www.redbubble.com/people/MetagamingBV/shop/recent

Soundtrack (OST): https://timbeek.bandcamp.com/album/angeldust-soundtrack


© Frank Lucas, Metagaming B.V.

Donator badge lottery! #501

Join Frank "Firefly" Lucas for the Angeldust badge lottery, tips, tricks and developer commentary:
https://www.youtube.com/watch?v=wlgll_cVnAo

Post on the forum to participate in the donator badge lottery:
https://angeldu.st/en/forums/topics/11317/Lottery


Angeldust website: http://PlayAngeldust.com


App Store: https://appstore.com/angeldust

Google Play Store: https://play.google.com/store/apps/details?id=nl.metagaming.angeldust3d

Steam: https://store.steampowered.com/app/488440/

Itch.io: https://metagaming.itch.io/angeldust

Mac App Store: https://appstore.com/mac/angeldust


Official merchandise: https://www.redbubble.com/people/MetagamingBV/shop/recent

Soundtrack (OST): https://timbeek.bandcamp.com/album/angeldust-soundtrack


© Frank Lucas, Metagaming B.V.

Showtime! #500

Join Frank "Firefly" Lucas for the Angeldust badge lottery, tips, tricks and developer commentary:
https://www.youtube.com/watch?v=7WNCjgrE1hg

Angeldust website: http://PlayAngeldust.com

App Store: https://appstore.com/angeldust
Google Play Store: https://play.google.com/store/apps/details?id=nl.metagaming.angeldust3d
Steam: https://store.steampowered.com/app/488440/
Itch.io: https://metagaming.itch.io/angeldust
Mac App Store: https://appstore.com/mac/angeldust

Official merchandise: https://www.redbubble.com/people/MetagamingBV/shop/recent
Soundtrack (OST): https://timbeek.bandcamp.com/album/angeldust-soundtrack

© Frank Lucas, Metagaming B.V.

Ninth anniversary! #499

Join Frank "Firefly" Lucas for the Angeldust badge lottery, tips, tricks and developer commentary:
https://www.youtube.com/watch?v=zxtQpVTbc-A

Angeldust website: http://PlayAngeldust.com

App Store: https://appstore.com/angeldust
Google Play Store: https://play.google.com/store/apps/details?id=nl.metagaming.angeldust3d
Steam: https://store.steampowered.com/app/488440/
Itch.io: https://metagaming.itch.io/angeldust
Mac App Store: https://appstore.com/mac/angeldust

Official merchandise: https://www.redbubble.com/people/MetagamingBV/shop/recent
Soundtrack (OST): https://timbeek.bandcamp.com/album/angeldust-soundtrack

© Frank Lucas, Metagaming B.V.

Angeldust v3.32

Here's the list of changes in Angeldust v3.32:

One small step!


Angeldust v3.32 only exists to fix a movement bug that snuck into the previous update. You can now once again take small steps instead of always taking a double-sized step. Wow, amazing!

(Thanks to Moniq for reporting this; this update is for you!)

Let's go shopping!


Most blocks and objects now only cost 100 coins! And I redesigned the in-game item shop—behold this amazingly annotated image:



Here's the same content, but in even more text:

  • Cheap blocks and objects (100 coins!) are now condensed into a grid for a better overview and to make the scroll bar actually useful.
  • Buying a cheap block or object no longer triggers a fullscreen banner popup, so you can just buy everything you need in an instant.
  • Purchases now show up under the top right coin counter, and the coin counter will now finally settle and 'ka-ching' in the shop and inventory screens.
  • Drawings and paintings have been merged into one category, and their titles are now much shorter and to the point.
  • Most irrelevant player details like (full) health and sprinting status are now hidden in the shop.
  • The 'filter by color' icon now actually shows colors… wow!


Gonna give 'm reason to be bouncing!


In Angeldust v3.32 some text and icons will bounce up and down to draw attention. Don't worry—it's done with a lot of taste and tact. In fact, it makes the game feel much more alive and fun!

In more text-related news: some input fields now have semitransparent placeholder text.

Additional changes



  • Player details no longer linger when going back in-game
  • Photon mimic light source changes won't stall game world rendering anymore (hi Loki The Witful!)
  • Slightly optimized rendering performance
  • Improved aesthetics of the inventory screen when assigning an item to a hotbar slot
  • The yellow 'unlockable materials' hint overlay now updates to match terrain changes
  • The 'claimable land' item is now simply called 'Claim land'
  • Website 'blocks' page item order now matches the in-game shop
  • Fixed some problems with players having insane (16MM+) coin amounts (hi Hummm!)
  • The 'color your heroes' in-game tip now shows the player's hero with rotating colors
  • Removed telecharger icon spam when signing-in with many pending friend requests


Be social!


If you like Angeldust, please write a positive review on Steam! You can also stalk us everywhere. Thanks in advance:

Let's go shopping! #498

Join Frank "Firefly" Lucas for the Angeldust badge lottery, tips, tricks and developer commentary:
https://www.youtube.com/watch?v=HdJCLCTVPOc

Angeldust website: http://PlayAngeldust.com

App Store: https://appstore.com/angeldust
Google Play Store: https://play.google.com/store/apps/details?id=nl.metagaming.angeldust3d
Steam: https://store.steampowered.com/app/488440/
Itch.io: https://metagaming.itch.io/angeldust
Mac App Store: https://appstore.com/mac/angeldust

Official merchandise: https://www.redbubble.com/people/MetagamingBV/shop/recent
Soundtrack (OST): https://timbeek.bandcamp.com/album/angeldust-soundtrack

© Frank Lucas, Metagaming B.V.

The good stuff! #497

Join Frank "Firefly" Lucas for the Angeldust badge lottery, tips, tricks and developer commentary:
https://www.youtube.com/watch?v=1kIOOa4gIuE

Angeldust website: http://PlayAngeldust.com

App Store: https://appstore.com/angeldust
Google Play Store: https://play.google.com/store/apps/details?id=nl.metagaming.angeldust3d
Steam: https://store.steampowered.com/app/488440/
Itch.io: https://metagaming.itch.io/angeldust
Mac App Store: https://appstore.com/mac/angeldust

Official merchandise: https://www.redbubble.com/people/MetagamingBV/shop/recent
Soundtrack (OST): https://timbeek.bandcamp.com/album/angeldust-soundtrack

© Frank Lucas, Metagaming B.V.

Angeldust v3.31

Here's the list of changes in Angeldust v3.31:

Placeable block decorations!


Angeldust v3.31 brings placeable block decorations like plants, flowers, rocks and mushrooms. You can stick these to the side of any block or object to make nicer vegetation, flower fields, tree roots and much more. Here's a mysterious, overgrown temple built by Loki The Witful showcasing the feature:



Block decorations also widen the top or bottom of column blocks. And there is a special 'empty decoration' that you can use to place above and hide naturally occurring grass, plants and rocks. This finally allows you to create kempt gardens.

Panda loves the bush and leaves


The 'dense bush' no longer looks square at its bottom. And both the dense bush and leaves objects will now move along with the natural, big foliage in the game world so that they blend in much better. Paxanima trees have never looked better than this:



Double tap


Angeldust used to 'eat' short movement inputs on keyboard and game controllers if you were already moving. That's fixed now—any additional movement taps while already moving will now be processed. Good news for all you W+M1'ers.

Pop-art!


Enjoy five new paintings by ritpop! Here's four of them in both the Hand-painted and Cartoon visual styles:



Besides five paintings there's also a new 'rope net' sticker.

Web of wonder


Since quite some time you can claim infinitely many lands in Angeldust on a single account. The Angeldust website at PlayAngeldust.com now has a 'Land' section where you can manage the order and visibility of all your land claims.

And, in more website news, there is now an online playable WebGL version of the game. Just click and play, anywhere!

Xin chào!


Angeldust v3.31 adds Vietnamese language support. It is far from perfect at the moment, but it's a starting point to get players from Vietnam up to speed with the game. If you speak English and Vietnamese, please get in touch to help improve the translation:



Fast as lightning


If you're playing on a slower device you will notice and appreciate Angeldust v3.31's faster building feedback when placing blocks. Using a bit of magic this reduces the new block time-to-draw from multiple milliseconds to 'instant'.

Lights, camera, … snow!


You can now set the cinematic time independently of precipitation. Make it snow at night! Have clear skies in the morning! This offers maximal flexibility to content creators for capturing the perfect picture or video:



Or combine this with the 'in-game' cinematic mode to always play in the rain or snow. It's comfy!

Additional changes



  • Align block face texture highlights to daytime sun position
  • Fix decal (sticker) geometry on rotating panels (doors)
  • Reduce widened panel (door) texture warping
  • User interface bug fixes
  • Fix Photon mimic-related crashes (thanks to Loki The Witful)
  • Improve random number generation (RNG) spread
  • Make website side bar clickable on newer Safari versions
  • Fix 'Hero battle!' area jailbreaks (thanks to SodaMeow)
  • Make Assistana proactively give tips to new players


Be social!


If you like Angeldust, please write a positive review on Steam! You can also stalk us everywhere. Thanks in advance: