Angler's Life cover
Angler's Life screenshot
Genre: Racing, Role-playing (RPG), Simulator, Sport, Adventure, Indie

Angler's Life

Angler's Life QuickFix 0.6.1

Hey, Anglers.

Quick fix for Angler's Life!

- Main Menu music changed.

Angler's Life Update 0.6

Hey Anglers!

Here's the patch note for Update 0.6:



- New skybox.
- Dynamic clouds in the sky.
- New in-game time system.
- New options in the graphics tab.
- Player faint when out of breath underwater.
- New fishing system (under development)



- Changes in the map textures.
- Changes in the water textures/effects.
- Changes in the fishing line physics.
- Changes in the buoyancy of the floats.
- Changes in the position of the fishing rod in the player's hand.
- Changes in the lighting system.
- Changes in the ambient sounds.
- Changes in object reflections.
- Changes in splash animations.
- Better colliders for everything.
- Some object got a new texture.
- Prevents players from jumping through the hills.
- Some object position changed.
- It's no longer possible to change the density/distance of the reeds.



- Gamebreaker bugs fixed after save.
- Player colliders fixed.
- Fish on the hook will be saved.
- It's easier to pick up underwater objects.

I wish you a fish-rich game, see you in the next update.

Angler's Life Update 0.5

Hey Anglers! I know...It has been a long time since we met.

Here's the patch note for Update 0.5:



-Earthworm fishing bait.
-Earthworm box buyable at the Fishing store.
-You get a red warning when your needs too low.
-3 new fish!

  • Yellow bullhead
  • Northern Pike
  • Smallmouth Bass

-Spinning with simple mechanics! (This will be changed in future updates)
-1 new fishing lure with 3 color variations.
-Radio with your own music, just copy your music files to this folder in .ogg format.
Users\\UserProfile\\AppData\\LocalLow\\reCoreGames\\Angler's Life\\music
If you don't have a music folder just create one.



-Hook baits reduced to 1.
-Gravity changes.
-Some fine-tuning on Fishing.
-Optimized street lamps.
-Some colliders have changed.
-Increased fish prices.



-You can save on Bicycle.
-Maggot box save fixed.
-Reels fixed when attaching to the fishing rods.
-The fishing rods have a fishing line.
-Post-Process bugs fixed.
-Backpack items fixed.
-The backpack color will be saved.
-The bags on a bicycle will be saved.

I wish you a fish-rich game, see you in the next update.

Angler's Life Minor-Update 0.4

Here's the patch note for the Update 0.4:

-House expands now available in the furniture shop! (kitchen, bathroom, empty room)
-You can refill the empty water bottles with water at the taps!
-Wood fishing rod rack next to the garage, you can store your fishing rods in it!
-Fish sell prices increased!
-"Needs" variables synced to time!
-Simple fishing rod assembly tutorial paper in the garage.
-Buyable backpacks in the fishing shop. (red, green, blue)
-Buyable small-map in the Grocery store.
-Some bicycle bugs fixed.

Angler's Life Minor-Update 0.3.1

Here's the patch note for the Update 0.3.1:

-Game breaker fishing line bug fixed!
-Hook and Float variables fixed(you can reattach now when the line breaks)
-Some UI variables fixed.
-Rod Rest now heavier.

Angler's Life Minor-Update 0.3

Thank you for purchasing Angler's Life and support the development!

Here's the patch note for the Update 0.3:

-You can sleep anytime(6 hours pass)
-Reworked UI
-Improved the quality of some images
-Bigger keepnet hitbox

Angler's Life Minor-Update 0.2

Thank you for purchasing Angler's Life and support the development!

Here's the patch note for the Update 0.2:

-Some typos fixed.
-Now you can Alt+F4 without save.
-Hook and Fishing save and bugs fixed.
-Fish weight now saves and loads correctly.
-Fishes are hungrier now. ːsteamhappyː (Reduced bite time)

I wish you a fish-rich game.