Animal Rivals has just been updated to version 1.07
Release Notes:
New Features:
- Added Leaderboards for Destroyer mode
Bug Fixes:
- Fixed problem with Arcade mode not showing selected character's story properly
Adjustments:
- Mode and stage select screen – now reworked with smoother visualization, navigation and better workflow of mode / stage selection
Animal Rivals free Halloween content update 1.06 now live
Animal Rivals has just been updated to version 1.06
>> Halloween!
Release Notes:
New Content:
- New Stage in Destroyer mode – Graveyard
- New Halloween skin for Rat Clarence
- New Halloween skin for T-Rex Bobby
- Online Leaderboards for Catcher mode
Bug Fixes:
- Fixed problem with Runner in Arcade mode where player could continue even when lost
- Fixed with Arcade mode sometimes missing a stage
- Fixed problem with 120 Hz error in graphical settings
Adjustments:
- Select Screen – now reworked with smoother visualization and better workflow of character selection
- Catcher – AI characters are now more intelligent
- Fixed some minor issues
Animal Rivals free content update 1.05 now live
Animal Rivals has just been updated to version 1.05
Release Notes:
New Content:
- Added user requested option to play a Quick Match (randomly chosen stage and mode)
Bug Fixes:
- Fixed some minor issues
Animal Rivals free content update 1.04 now live
Animal Rivals has just been updated to version 1.04
Release Notes:
New Content:
- New Stage Variation in Destroyer mode – Farm Crazy
- New Stage in Collector mode – Desk
- New Stage in Runner mode – Dungeons
- New default skin for Sloth
- Tournament now can be played as set of 10 rounds
Bug Fixes:
- Fixed problem with Runner jump detection
- Fixed a problem with scaling tutorial image on loading screen
- Fixed problem with animation errors on Collector podium
Adjustments:
- Runner – players now have a shadow under them
- Destroyer – adjusted box spawns
- New UI buttons in whole game – Main menu and in-game menus
- Arcade – Boss battle now have Mecha-Dog and Lion as minions. The boss is indicated with a crown and circle indicator. HP bars are adjusted.
- Collector - tables now have a particle indicator of player's color and place where to put items.
Animal Rivals update 1.03 now live
Animal Rivals has just been updated to version 1.03
Release Notes:
New Content: - New Stage Variation in Catcher mode – Castle Bridge Chaos
- New Stage in Catcher mode – Brick City
- New Stage in Runner mode – The Stadium
- New set of sport themed skins for Lion, Pig and Panda
- New default skin colors for Panda, Trex, Mecha-Dog and Anteater
- Catcher – the mode now got power-ups:
1. Grow – player grows in size after catching the power-up
2. Stun All – after catching the power-up all enemies are stunned for 2 seconds
- Steam Community – The game now offers collectables:
7 Trading Cards
6 Badges
4 Backgrounds
5 icons
Bug Fixes: - Fixed problem with AI costumes not showing properly on select screen
- Fixed a problem with showing wrong next stage image in Tournament Mode
Adjustments: - Collector – specials have been adjusted:
1. Shield now works for 10 seconds instead of 8
2. Stun All now immobilizes enemies for 5 seconds instead of 3
3. Disorientation now works for 7 seconds instead of 6
4. Speed Up and Speed Down now work for 4 seconds instead of 5
- Catcher – better AI in mode – enemies now escape from exploding bomb and try to grab power-up and point balls. They will not cluster together during a round.
- Catcher – players now have run animation instead of walk animation
- Catcher – added a start timer
- Runner – new start positions system
- Runner – Mountain Stage is disabled for re-making until further notice
- Runner – adjusted UI for players. UI now shows timer in a MM:SS:SsSsSs format. UI in split screen play now is located at better places.
- Runner – spikes now have visible dots on ground for better trap awareness
- Destroyer – added a start timer
- Tournament Mode – button for Next Stage is highlighted as default button in summary
- Some sound effects have been added in game or adjusted
- Music selected in Select Screen now plays a preview during selection
- Game Modes now have blinking timer when close to game end
- Game modes are now showing quick tutorial screens before each match on loading screen. Those can be skiped.
Animal Rivals update 1.02 now live
Animal Rivals has just been updated to version 1.02
Release Notes:
New Content:
- New Stage Variation in Collector mode - Farm 2
(Now you can play a longer match with 21 items to collect, more boxes, power-ups, tables and tomatoes!)
Bug Fixes:
- Fixed problem with rolling stone sometimes not disappearing in Runner Canyon Route 3
Adjustments:
- Runner - better jumping in Canyon stages
- Runner - Hammers now have particle effects
- Runner - rolling stone now have particle effects
- Runner - adjusted spawn points in Canyon stages
Animal Rivals 1.01 patch now live
Animal Rivals has just been updated to version 1.01
Release Notes:
New Content:
- New default skin color for Sloth - Light Blue
- New Stage Variation - Runner Route 3
Bug Fixes:
- Fixed problem with Runner stages not loading more than 1 player correctly
- Fixed problem with final screen in Arcade not moving player to Main Menu
- Fixed problem with sound and language not setting up properly on first run of game
Adjustments:
- Controls are now visible in first screen of Main Menu
- Runner - Mountain updated collisions detection
- Destroyer Space Ship has now dedicated podium
- Catcher Castle Bridge has now dedicated podium
- Tournament End Menu now has "Next Stage" set as default button
Animal Rivals is now live!
After 5 months Animal Rivals is finally released on Steam.
We want to say a huge "Thank you!" to all who supported us during this development period. It was a great journey for us.
Enjoy the product and keep sending us your opinions :)