Animal Well cover
Animal Well screenshot
PC PS5 Steam
Genre: Platform, Puzzle, Adventure, Indie

Animal Well

Some small fixes and adjustments

-- Fixed bug where player could reach zero heath and not die in a specific situation
-- Added another fix for save files that experienced missing mock disc bug in past and never got fixed
-- Added tiny hint that a certain situation is dangerous
-- A certain creature can now walk on water

Lowered SSE4.1 requirement for CPU to SSE3

Previously the game required SSE4.1 to run. I've now made some slight modifications so as to only require SSE3. This will improve compatibility with some older CPUs.

Added Controller Speaker Toggle

You no longer need to put tape over the speaker.

Small Fixes

-- Added better error message to let players know their video card or driver doesn't support dx12
-- Fixed issue where player could clip through a wall while climbing ladders in a couple spots
-- Fixed a certain entity sometimes appearing in a space it was not supposed to
-- Fixed exploit involving the flute, and a very specific secret area

Some more small fixes

-- fixed potential soft lock when breaking large stalactite in bat cave
-- fixed potential flickering in very very very late game area
-- adjusted a few vines to remove some misleading single pixels gaps in map visibility
-- fixed issue where kangaroo would on one occasion spawn one tile above the ground
-- fixed black screen when exiting from a certain area and staring a new game

Fixed startup crash

This should hopefully fix a startup crash that some people were seeing! If you are still having issues let me know.

Thank you for your patience!

More fixes!!!

-- In rare situations where you missed out on a certain late game event, in previous builds, you now have another chance to access it.
-- Added an additional point where the speedrun timer flashes on screen
-- adjusted collider width of fish head by one pixel
-- added more detailed error messages for when the game fails to start
-- fixed missing glyphs in credits in some other languages

This patch, does not fix the startup crash some people have been experiencing, but I am now setup to more easily debug it. If you are one of the people experiencing it, I would greatly appreciate if you could go into the Windows Event Viewer, and share the error details with me! Once again, I'm sorry this has been taking a while and really appreciate everyone's patience!

More Fixes!!

- Large stalactites no longer block visibility or cause gaps in map
- Fixed bug where frisbee would sometimes spin in place, when being interacted with in a certain way on the same frame it bounces off a wall.
- Fixed an exploit with a very secret area
- Changed timing on multi item puzzle in final area, to be slightly less demanding
- Improved French localization for unlit candle
-Made it impossible to trigger fireworks more than once in rare situation where it would block access to another part of the game
- Reduce flashing option now addresses another part that was reported as uncomfortable

More Fixes!

- Added numpad key-bindings
- Fixed softlock if crow manages to carry you offscreen
- improved Ukrainian and German localization
- Fixed bug where map tiles would sometimes, in very rare and specific situations, get marked as visited
- removed stray geyser

More fixes

Fixed bug where a certain spawnable item would sometimes spawn in an unintended place.
Fixed misleading empty pixel on map
Minor translation improvements


Fix for the startup crash is still in progress! I have to order the associated PC hardware so I can attempt to reproduce the issue. I'm very sorry, and again, I really appreciate everyone's patience! In the mean time I will keep seeing if I can figure out what's going on.