Our big Technical Test of Anno 1800 has concluded, so today we want to give you a brief production update on how the test will help us in the final months of development leading up to our launch on February 26th.
As previously alluded to, we are currently preparing a much larger Technical Test than our previous Diary Studies. And if you are be one of the chosen many, you won’t have to wait much longer, as this test will take place end of November!
Has it really only been a week since last week’s Union Update? Time sure flies when you are as busy as we are. The final months of game development can be an exhilarating roller-coaster ride, but there is something quite magical about seeing the different strands of your game finally all coming together.
And believe us, with a game as feature-rich as Anno 1800, that means a lot of strands to work with!
For centuries, pirates acted as privateers for aristocratic powers; henchmen that were often handsomely rewarded in blood-money for their merciless deeds. But in the wake of the industrial revolution, the influence of the noble families was slowly dwindling and all of a sudden, stability was a much healthier and more sustainable motor for the modern economy than the disruption caused by constant fighting over trading routes.
The once-predators of the high sea became the hunted, and over the course of a few decades their centuries long legacy became mostly relegated to bedtime stories in romanticized novels.
The age of piracy was over, but the pirates of Anno 1800 won’t fade without a fight.
We are sorry for last week’s interruption; we found the culprit and made sure that he is under custody for his disruptive behavior, at least for the time being. We will ensure that we keep a close eye on him in the future, but we have a bad feeling that we have not seen the last of our dear friend, the Acolyte.
With only two months until the end of the year and four months up to launch, what is going on in the world of Anno 1800 and the Union?
Do you remember all the options you had to customize your game in older Anno games?
They'll be back in Anno 1800 and we'll show you in todays #DevBlog what's coming!
What are your favorite settings?
▶ https://www.anno-union.com/en/what-you-will/ ◀
Union Update: Like busy bees
In today’s Union Update blog, we want to give you a brief Anno 1800 production update and provide some additional answers to questions inspired by some of our recent blogs. Later this week, you can look forward to a DevBlog on some of the game’s customization options for sandbox games.
Let’s get to it, shall we?
Today, we want to present you our first Union Talk, where we sit together to talk about Anno Union relevant community topics.
With our big reveal in 2017, we invited Anno fans around the world to share feedback to help us developing Anno 1800. Thousands of comments and 120 blogs later, how has the community actually changed the game for the better?