Here are what we've been working on:
-New Level generator with more capabilities such as procedural terrains. Anord will have playable levels with procedurally generated terrains. So expect levels that take place in forests, mountains.
Also levels that have internal spaces (buildings and such) have been upgraded with more capabilities as well.

-We've re-worked the inventory system. New system supports items with different sizes. So inventory management is a thing now.
It is also compatible with gamepads

-We've a new internal tool for Anord now. Besides its many uses this tool allows us automate game builds. Which means we'll be able to deliver faster once Anord is out.

-We've added inventory item crafting.
-Re-designed upgrade system
-Re-designed main menu
-Input customization and binding is in.
-Localization system is in.
We'll post more announcements on those features.
Also we'll put out a demo once we're satisfied with what we have.
Stay tuned!






