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Genre: Role-playing (RPG), Adventure, Indie

Antaria Online

Patch #37 - Frostaria



* Added Frostaria - Winter Event Zone - Level 30 Required - Available until March 1st, 2019
* Thank you to Snweos for creating this great map with assets from our friends at Thundercloud Studio https://thundercloud-studio.com/project/antaria/
* Added Reindeer Enemy
* Added Reindeer Head, Mask, Body, Legs, Feet, Hands (All have a very very small chance to drop from Reindeer)
* Added Ski Instructor Enemy
* Added Ski Instructor Ski Set, Backpack, Helmet, Goggles, Body, Legs, Feet, Hands (All except Ski Set and Ski Backpack have a very very small chance to drop from Ski Instructors)
* Added Snowman Enemy
* Added Snowman Head, Body, Legs, Feet, Hands
* Added Blue Santa Enemy
* Added Santa Bag, Hat, Beard, Suit, Pants, Shoes, Gloves (All except Bag have a very very small chance to drop from Blue Santas)
* Santa Hat and Santa Beard are a bit broken at the moment...
* Added Winter Chest, Ski Set, Santa Bag to Port Aria Vanity Shop
* Added Frostaria Defenders Faction
* Port Aria now has winter music! Thank you Nico! https://soundcloud.com/niconegron
* School Chest/Items discontinued until next year
* Party Hat discontinued until next year
* Halloween Isle warp removed until next October
* Evil Witch Broom and Scythe removed from Vanity Shop (Halloween Chest stays until January 2nd, 2019)
* Added animated stylized water to Crabby Cove
* Adjusted all zones except Port Aria to have a max of 4 people per instance
* Next year Frostaria will appear closer to the beginning of December 2019
* Removed NOT READY YET from casting
* Valiant Armor can now be sold
* Various bug fixes

Next Patch will be on January 2nd, 2019.

BE WARNED! SANTA MAY BE BORED AFTER CHRISTMAS! WATCH YOUR BACKS!

(There will be quests for Frostaria next patch)

Have Fun & Keep Gaming!

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Patch #36 - Yearly Death



* Added Yearly Quest Type
* Added Spooky Spirits Yearly Quest - 1 Gem Reward
* Added Scary Witches Yearly Quest - 1 Gem Reward
* Added Reaper Wrongs Yearly Quest - 1 Gem Reward
* Added Skele Scuffle Yearly Quest - 1 Gem Reward
* Added Death Mini-Boss to Halloween Isle
* Added Death Yearly Quest - 5 Gem Reward + Halloween Chest
* Added Paranormal Daily Quest - 1 Gem Reward
* Added Vanity Shop & Locksmith to Halloween Isle
* Warp to Halloween Isle from Port Aria has been moved in plain sight, made larger, and now has spider webs
* Fixed the map in Halloween Isle
* Fixed an issue with zoning between zones
* Crush Rank 2 Added
* Steel Weapon damage increased
* Ardent Weapon damage increased
* Valiant Weapon damage increased
* Increased speed of all 2H Swords
* All shields have had their armor values increased
* Turned off DPS on tooltips as it's just plain confusing
* Thanks to Snweos I went back and checked the damage calculations.
* Adjusted outline shader
* 1 Gem Delivered text fixed
* Vengeance cooldown lowered
* Made Skillbook more compact
* Various bug fixes

Next patch will feature skills to level 40, the next armor set, and more!

If you're interested, here are the damage calculations:

##############################################################################

Strength Dominant Job:
AttackPower = (PlayerLevel * 3) + (PlayerStrength * 2) - 20

Agility Dominant Job:
AttackPower = (PlayerLevel * 3) + (PlayerAgility * 2) - 20

AttackSpeedSeconds = WeaponAttackSpeedSeconds
AttackPowerDamage = AttackSpeedSeconds * AttackPower / 14.0
MinPlayerDamage = AttackPowerDamage + MinWeaponDamage
MaxPlayerDamage = AttackPowerDamage + MaxWeaponDamage

RandomDamage = AttackPowerDamage + MinPlayerDamage + RandomFloat(0, 1.0) * (MaxPlayerDamage - MinPlayerDamage)
MaximumDamagePossible = AttackPowerDamage + MinPlayerDamage + (MaxPlayerDamage - MinPlayerDamage)

AttackPowerDominantStat = PlayerDominantStat * 2 / 14 * AttackSpeedSeconds

##############################################################################

Have Fun & Keep Gaming!

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Patch #35 - Halloween Isle



* Added Valiant Sword, Shield, Daggers, Two-Handed Sword
* Added Valiant Weapon Recipes to Valiant Crafter in Port Aria West
* A bunch of weird Spider Eggs has shown up in Port Aria!
* Added Halloween Isle
* Halloween Isle will be available to visit until November 30th 2018
* In all future years Halloween Isle will only be available in October
* After November 30th 2018 you will be warped off the island!
* Added Paranormal Protection Force Faction
* Added Spooky Ghost Enemy
* Added Spooky Ghost Head, Body, Hands Vanity items - (0.01% drop from Spooky Ghost Enemy and also possible from Halloween Chest)
* Added Evil Witch Enemy
* Added Evil Witch Hat, Mask, Robe, Skirt, Shoes - (0.01% drop from Evil Witch Enemy and also possible from Halloween Chest)
* Added Evil Witch Broom - (In Halloween Chest and Vanity Shop)
* Added Reaper Enemy
* Added Reaper Hood, Mask, Robe, Gloves, Pants, Shoes - (0.01% drop from Reaper Enemy and also possible from Halloween Chest)
* Added Reaper Scythe - (In Halloween Chest and Vanity Shop)
* Added Skeleton Enemy
* Added Skeleton Skull, Top, Gloves, Pants, Slippers - (0.01% drop from Skeleton Enemy and also possible from Halloween Chest)
* Added Scary Pumpkin Hat - (In Halloween Chest)
* Added Halloween Chest
* Added Kills & Quests Completed to the Stats tab of the Character window
* Fishing is not ready yet!!! But you can go buy a Fishing Pole if you like. :)
* Added Fishing Rod
* Added Fishing Shop to Crabby Cove
* Added "Pick Up" ability - Click twice on things like the coconuts scattered around Crabby Cove!
* Added Coconuts spawn to Crabby Cove - It only contains coins sorry :P
* Palm Tree spawn time changed from 3 minutes to 10 minutes
* Fixed weapon unequip bug
* Fixed quest counter notification getting stuck
* Fixed a pathing issue
* Made a tool for making item icons
* Various bug fixes

Next week's patch will add a boss, quests, and more!

Have Fun & Keep Gaming!

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Patch #34 - Lumberjack Party



* October 4th is Antaria Online's 1st Year Early Access Anniversary!
* Added Party Hat - Only available until November 1st!
* Summer Vanity items have been discontinued until Summer 2019
* Added 7 New Kill Achievements (some will take a long long long time)
* Added Emerite Ore Chip, Nugget, Chunk, Bar, Crate
* Emerite Tortor/Crab rarely drop Emerite Chip/Nugget
* Emerite Veins will be added in a future cave
* Added Emerite Nugget, Chunk, Bar Recipes to Metallurgist
* Added Prop Tents, Wheelbarrows, Crates, and more to Cloud Caverns
* Added Raider Armament Quest
* Added 2 Rogue Miner Quests
* Added 2 Hungry Jimmy Quests
* Added 2 Miner Mathew Quests
* Added 2 Researcher Jenny Quests
* Added 2 Researcher Moira Quests
* Added 4 Crazy Larry Quests
* Ancient Elixir now has a 1% drop rate from everything in Cloud Caverns and 70% from Carn. (It also has a 10% drop rate on a lot of things in Cloud Forest)
* Rearranged Port Aria West NPCs
* Added Lumberjack Shop
* Added Wood Axe
* Added Lumberjack Guild Faction
* Added Palm Tree "enemies" to Crabby Cove
* Added Palm Tree Top, Log, Stump
* Added Palm Tree Daily in Port Aria West
* Added wood cutting sounds
* Other trees have not been sanctioned for harvesting by the Lumberjack Guild... yet.
* When you start attacking something from far away the game wasn't pathfinding. Now it is. Should get stuck a lot less while mining.
* Added a new outline effect
* Fixed Minor Protection 3
* Fixed a bunch of visual errors
* Fixed Cloud Caverns music issue
* Fixed Cloud Forest navigation mesh
* Fixed Cloud Caverns columns height
* Fixed pig in filter lol
* Fixed cook in filter double lol
* Fixed an issue with selecting things while moving on a navigation path
* All Nugget, Chunk, Bar recipe craft time to 1, 2, 3 seconds respectively
* Copper Ore Vein and Tin Ore Vein drop rates have been increased significantly
* All Pickaxes now take 4 seconds to craft
* Ardent crafting prices reduced
* Ardent crafting now takes 4 seconds each and faction xp is equal to price paid to craft
* Valiant crafting prices reduced to match Ardent
* Added new notification system which pops notifications on the right side of the screen
* Fixed scrolling in crafting windows
* Fixed item sounds not being muted
* Rewrote some of the audio system
* Fixed Crabby Cove map camera
* All kill based xp now requires group members to be in the same zone
* While fighting, two players must be fighting the same thing to heal each other with healing skills
* Various bug fixes

HOTFIX #1
* Fixed meaty tortor shell quest
* New items can be listed on market now
* Quest items that are stuck in your inventory can now be deleted by drag and dropping them onto the ground (you must have completed the quest)
* New quest count notification now updates the count without posting a notification every time

Next patch will be on Friday October 12th!

Have Fun & Keep Gaming!

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Patch #33 - Cloud Caverns v1 and Pathfinding




Special Thanks to Snweos for 3D modelling Cloud Caverns!

* Added Cloud Caverns Zone - (Level 28 required to enter)
* Added Cloud Caverns Warp from Cloud Forest
* Added Raider Enemy
* Added Carnite Crab Enemy - Rarely Drops Carnite Chip/Nugget
* Added Eremite Crab Enemy
* Added Carnite Tortor Enemy - Rarely Drops Carnite Chip/Nugget
* Added Eremite Tortor Enemy
* Added Cave Tortor Enemy
* Added Cave Crab Enemy
* Added Rogue Miner Enemy
* All above will have drops added next patch.
* Added Carnite Vein
* Added spawns for all these new enemies in Cloud Caverns
* Added Carnite Ore Chip, Nugget, Chunk, Bar, Crate
* Added Carnite Daily
* Added Carn Mini-Boss (very very hard and impossible to do alone)
* Added Carn Bounty Quest
* Added Ancient Power Stone - (drops from Carn 70% of the time)
* Added Raider Kill Quest
* Cloud Caverns' Quests will be finished in next patch. There should be about 16 when we're done.
* Moved Silver Daily to Ancient Ruins
* Added Carnite Nugget, Chunk, Bar Recipes to the Metallurgist in Port Aria West
* All Ore Crafting Recipes now take 1 second to craft
* Added Pathfinding for players!
* Added optimized navigation meshes to all zones
* When you click to move a path will be calculated even if there is something in the way.
* You will never see "PATH BLOCKED" again!
* Praise the Gods of paths and finding!
* Damage skills now check for being close enough to cast
* Fixed No button on job unlock and bank unlock windows
* Fixed a couple issue with enemy spawns
* Decreased the number of spawns on certain spawns across all zones
* Rewrote some of the movement system on the client
* Healing Auras now give the entire party heals
* Ward Auras are only working for the caster at the moment
* Fixed Minor Protection Rank 3 Rank
* Minor Protection Rank 1 now gives +200 Armor
* Minor Protection Rank 2 now gives +450 Armor
* Minor Protection Rank 3 now gives +800 Armor
* Fixed news window not showing back to school stuff
* Various bug fixes

EDIT: Moved next patch to Friday September 21st as the summer vanity gear will discontinue on that day.

Have Fun & Keep Gaming!

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Patch #32 - Back to School



* Hold down mouse to move continuously! OMG!
* Added Red & Black School Backpacks to the Vanity Shop
* Added Girl's Jacket, Skirt, Shoes
* Added Boy's Jacket, Pants, Shoes
* Added Pink, Blue, and Green Beanies
* Added School Chest to the Vanity Shop
* Stamina on items was not added to health. That has been fixed.
* Item stamina = 2 health where base stamina = 4 health per stamina point (stamina also contributes a lot to health regen)
* Example: I equip Ring of Stamina that has +8 Stamina. My health regen increases 4 points and my health increases 16 points.
* Strength and Agility no longer contribute to health and energy regen
* Mind on equipment was not adding to Energy. That has been fixed.
* Strength is the attack power stat for Adventurer and Crusader
* Agility is the attack power stat for Bandit
* Strength & Agility will be adjusted in a later patch
* Clicking empty corpses will make them disappear if there is no loot and no coins to collect
* Fixed the issue where keyboard shortcuts wouldn't work on some windows sometimes
* Selecting a player and then selecting an enemy will now hide the selected player info
* Fixed a flicker when a group member was selected
* Various bug fixes

Next patch will be in one week on September 12th.

Have Fun & Keep Gaming!

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Patch #31 - Party Time



Added Party System!


* Maximum of 4 players at a time!
1. Click on a player, then click on the Add to Party button in the top middle of the screen.
2. A Party Join Request will be sent to that player.
3. If the player joins, you will then be in a party.
4. There is no Party Leader. No one can kick anyone else from the party.
5. Loot is given separately to each member of the party. Everyone gets their own loot!
6. XP in a party is given out weighted by the highest level player in the party and divided by the number of players in the party
7. Faction XP is just divided by the number of players in the party
8. Coins looted while in a party are divided by the number of people in the party
9. There is no real hate/aggro system yet
10. The first person that attacks will get aggro for the entire fight unless that person logs off, runs away, dies
11. /p for party chat!


PLEASE TEST THIS OUT ON EXISTING MINI-BOSSES AND ENEMIES!

THERE WILL BE BUGS!

PLEASE REPORT ALL BUGS TO THE BUG FORUM OR BUGS@ANTARIAONLINE.COM

I WILL BE FIXING REPORTED ISSUES ALL WEEKEND!




* Health/Energy/Buffs of party members are only updated when a party member is in the same zone (may change this)
* Auras are not working properly yet.
* You can now buff other people! Select the person and cast the buff. That's it.
* You can now heal other people! Select the person and cast the heal skill. That's it.
* The top left middle selected player's info now has updated health/energy buffs.
* Chat messages with bad words detected will now be filtered with **** and sent along to other players
* Fixed several chat word filters
* Fixed pau in the bad word filter
* Easter Bunny Chest, Valentine's Chest, Summer Chest added to Collection
* Fixed issue with Gem Shop Window
* Rewrote a bunch of client message handling code
* J.P. Tiddlywinks and Bruce now have a 5 minutes spawn timer
* Various bug fixes

HOTFIX #3


* The first person to loot coins in a group will trigger all of the group members' coins being distributed. This leads to way less looting while in a group!

HOTFIX #2


* You now join the same zone instance as your group
* Group XP is now distributed correctly

HOTFIX #1


* Fixed Add To Party button not reappearing.
* Fixed No on Alert Windows.

Next patch will be in less than a week on September 5th!

Have Fun & Keep Gaming!

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Patch #30 - Bank Tabs & Quests



* Added 5 Bank Tabs
* Total of 210 possible Bank storage slots
* Tabs 2 - 5 are 50 Gems each
* Added Tiny Mini-Boss
* Added Tiny bounty quest
* Tiny has a chance to drop both the Minor Ring Crate and the Jungle Necklace Crate
* Added kill Angu quest
* Fixed Angu graphical issue
* Fixed Angu spawn issues
* Added 2 Angu drop quests + NPC
* Added Jade Mini-Boss
* Added Jade bounty quest
* Jade has a chance to drop both the Minor Ring Crate and the Jungle Necklace Crate
* Added another Jade quest
* Fixed Sauri graphical issue
* Fixed Sauri spawn issues
* Added Sauri kill quest
* Added 2 Sauri drop quests + NPC
* So that's 9 new quests for a total of 121 in the game so far!
* Added Valiant Pickaxe
* Added Valiant Pickaxe Recipe to Port Aria West Miner Gear Crafter
* All Pickaxe Recipes now give Miner's Guild Faction XP
* Ancient Concoction moved to Miner Gear Crafter
* Ancient Concoction now costs 5K Coins, gives 2.5k XP, and takes an Ancient Elixir instead of a Jau Claw
* Fixed Monkey enemy death animation
* Fixed a few visual issues in Cloud Forest
* Fix for kong black screen
* Fix for kong achievements stat
* Various bug fixes

Next patch will be the Party/Group system on August 29th.

Have Fun & Keep Gaming!

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Hmmm, a secret cave zone seems to have snuck in for those with mod or admin rights...

Patch #29 - Achievements & Quests



* Added Achievement Window
* Added Adventurer Level 10, 20, 30, 40 (Up to 100 but the rest are hidden)
* Added Bandit Level 10, 20, 30, 40 (Up to 100 but the rest are hidden)
* Added Crusader Level 10, 20, 30, 40 (Up to 100 but the rest are hidden)
* Added Collect Coins Achievements
* Added all of these Achievements to Steam
* Collection and Achievement tabs swapped in Collection Window
* Added Achievement Summary
* Kongregate does not have an unlock animation at this time (not sure if I'll add one)
* I NEED AN EPIC ACHIEVEMENT UNLOCK SOUND! IT NEEDS TO BE ROYALTY FREE! POST LINKS!
* Steam's unlock animation is the Steam unlock notification
* Added all the server side Achievement code
* Converted half of Monko spawns to Mini Monko (level 23)
* Monku are now level 24
* Converted half of Monku spawns to Mini Monku (level 25)
* Added 3 Mini Monku Quests
* Fixed some Mighty Monku spawns
* Converted part of Mighty Monku and Mighty Monka spawns to Mini Monka (level 27)
* Mighty Monka are now level 28
* Fixed some Mighty Monka spawns
* Added 3 Mini Monka Quests
* Fixed Lubo body/legs issue
* Fixed Bunny body/legs issue
* Fixed Shift + Right Click sell bug
* Fixed Vengeance
* Various bug fixes

Ongoing medical issues limited my time once again.

Next patch will be on August 7th. It's contents are a secret! Shhh!

Have Fun & Keep Gaming!

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Patch #28 - Valiant Armor & Treasure




*** PLEASE STOP YOUR CRUSADER PLAYTHROUGH WHEN YOU RUN OUT OF QUESTS IN CLOUD FOREST ****
** ALSO PLEASE POST WHAT LEVEL YOU GOT TO! ***

* Added Valiant Boots, Gloves, Greaves, Cuirass, Helm, Pauldrons
* Added Valiant Crafter in Port Aria West
* Cloud Forest Model Optimized
* Cloud Forest enemy damage decreased for all enemies
* Cloud Forest quest reqs have been lowered and xp rewards have been increased
* Monko and Monku now have a chance to drop Ancient Elixir
* Hardy Pickaxe no longer needs an Ancient Elixir to craft
* Fixed a couple Monka spawns
* Added Port Aria Treasure Society Faction
* Added Monka Feet, Hands, Legs, Body, Head
* Added Monka Shop
* Added Roa Feet, Hands, Legs, Body, Head
* Added Roa Shop
* Fixed nearly all the Koa spawns... what a mess!
* Added 2 new Koa Quests
* Added 2 new Roa Quests
* Added 2 new Mighty Monku Quests
* Added Locksmith to Cloud Forest
* Many more quests coming next patch
* Fixed an issue where it would look like your feet were in the ground
* Invigorate nerfed
* Added Invigorate 2
* Added Ward 2
* Added Vengeance 2
* Upcoming level 30-40 skills will feature at least one brand new skill for each job
* Skills that you cannot use yet are now greyed out in the Skillbook
* Auras now show they are an Aura in their tooltip
* Vengeance now has a 5 minute cooldown
* Vengeance animation updated
* Removed total item count from Collection Window
* Added Achievements Tab to Collection Window (Coming Soon)
* Various bug fixes

Ongoing medical issues prevented me from getting further.
Work continues on Cloud Forest and Achievements.

Next Patch will be on July 24th.

Have Fun & Keep Gaming!

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