Hello everyone I wanted to present to you Casper Forever Digital Magazine. This Magazine is dedicated to showing of indie games made using Game Guru as well as news and Work in progress section and more. there is only 12 issues a year if you would like to subscribe click on this link
July's Edition features my game Anthropocene Epoch as I talk about the process of developing this game. So come subscribe and see what other games I show off.
Happy New Year
Hello everyone and welcome to 2023. I really want to thank everyone that purchased this game and supported it through the full year its been released as well as the suggestions made by players to make this game even better. This year I will be working on a few major updates to bring to you guys.
The one update will be moving my game from 32bit to 64bit with much improvements and soon added features. I will however be working on bug fixing as well to make sure the game is running smooth. And with the beginning of this year I will be working on other projects I have going on in the background you can see my work at my website, the link is at the bottom of this announcement.
So apart from that I hope everyone has a good year and keep om gaming.
CASPER FOREVER DIGITAL
- https://c4ever.wixsite.com/casperforeverdigital
- YouTube link https://www.youtube.com/channel/UCFdkYn7mmFNFXctd70FHRdQ
The Dam Update
Welcome to The Dam Update this update consists of fix's and new feature's as well as a new Map inside the Dam. This level has a new mission waiting for you as well as a surprise. here are some screenshots of the level.
This is the entrance to inside the Dam,
Inside the Dam,
And with that I have now added a game launcher if you go into your game folder you will see a Launch game.exe when you use this it will automatically add a game shortcut on your desktop to use. Also you can now set your own keybindings when in the launcher. Here is a list of all I've done in this update.
- Added ammo drops to enemies.
- Added new ammo, weapon pickup sound.
- Scifi Alien pistol has been edited to give out more damage.
- Adding new level to the Dam mission.
- Mantis enemies now have a slight glow easier to see in dark areas.
- Added a new game launcher and custom key bind settings.
- Added New Art, title screen, loading screen.
Please be aware you will need to do a re install of the game to make sure the Update installs all files Thanks and if you have any issues please post them in discussions.
The Dam Update
Coming Soon The Dam Update, this update will include a new Level with a new mission as well as a lot of fixes. Most of this update is finished and I will have it out by next week so stay tuned and happy playing.
Small Patch #6
Here is another small update to end this month. Next month I will tackle getting in some new features and fixes as for now the fixes this week are.
- Added double the ammo to ammo boxes.
- Added prompts to door consoles.
And to add in the next update I plan on Adding ammo drops to enemies and a few other features I wont mention yet so stay tuned.
Small Patch #5
Alright I have now completed another list of fixes for this week. I have noticed their is not to many bug reports as of yet but in any case if you have any issues please report in discussions thank you.
- Moved a box in level three as it was conflicting with door console.
- Fixed a box showing through floor in house in level four.
- Changed color of smoke in barrels.
- Fixed ammo not being collected in level five.
You may need to reinstall the game for the changes to take affect thanks
Small Patch #4
Hey everyone this week is another round of bug fixes here they are.
- Added a collision mesh to the beams in the Mantis temple level so its easier to jump up on.
- Lowered Fire rate of A.I Mantis in the Mantis temple level.
- Added no blood screen script to the sewer level.
- Fixed ammo not being able to be picked up in the sewer level.
- Fixed ammo hud not showing once you get over 500 ammo.
You may need to Reinstall the game to ensure these fixes take effect. If their are any issues please post in discussion's.
Small PATCH #3
Hello everyone this week I went threw and fixed quite a few issues as mentioned by player's. And with that I will just dedicate my time fixing existing bug's or issues you see while playing the game. I do appreciate the help and suggestions and hopefully in the future I can improve this game further thank you for your time.
- Breakable boxes now have a darker texture so you can now tell the difference.
- Added Door password codes to your mission PDA after finding code.
- Fixed ladder in level 3 stops just at top of ladder now.
- Added ammo for pistol, sniper rifle, shotgun. and automatic in the mantis base levels.
- Added a collision mesh around power cores in the Mantis base so they can not be shot at.
if you have any issues please post in discussion. Thank you.
Anthropocene Epoch Lighting Update
Welcome to the Lighting update,
I've been working away at this a few weeks now and finally have finished. I wanted to change the mood and atmosphere in all indoor level's, I always found lighting to me was an issue and wanted to change it. I feel like it was time to do so.
But that's not all I have been working on other things as well to introduce to the game in this update.You can see the list below on whats been added and fixed. Theirs also screenshots as well.
- Changed lighting in all indoor levels including fog adjustments and brightness.
- Added a fire sound to burning barrels as well as a smoke particle.
- Added Lens flare
- Added prison gates now before objective Doors in Sonoma bunker level 2,3 you will need a key to open now.
- Added new keys that are more visible then previous keys.
- New assets added to the Sonoma bunker level 1.
- Added more bush sounds on outdoor levels.
- Decreased turret's view distance so you don't get shot before you see them.
- Added breakable crates you can now find ammo, health, and shield chips inside added more to the exploration feel.
- Decreased A.I damage rate.
- Added 10% more ammo to each ammo box.
- Fixed collision on boxes and trash bags.
- Fixed ladder in level 3.
- Added Cut scenes can not be skipped now
Small PATCH #2
Hello everyone, I have fixed a few things in the game this week I noticed. However if anyone has any issues please let me know. Thank you for your patient. Here is the list of fixes this week.
- fixed collision on windows in the bunker and sewer level
- fixed prompt when tasks are complete it now says PDA instead of journal has been updated
- fixed accuracy of plasma weapons
- added visible objective marker in level 3 after meeting with Syrus