The game will be more interesting, rich and varied.
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Happy Chinese New Year!
Happy Chinese New Year!
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V1.25d version adjustment
1. Replay adds the option of skipping the plot.
2. When the critical strike and dodge reach the upper limit, they will no longer eat the attribute points.
3. Increase the number of start treasures, and increase the number of battles in each round.
4. Increase the amount of physical medication in stores.
Happy New Year's Day, thank the connoisseur!
"Thousands of sails have passed by the side of the sunken boat, and ten thousand trees and springs lie ahead of the sick tree."
On the occasion of New Year's Day, I thank every connoisseur and player for their comments and suggestions on "Ao Huang Yi Jian Jie" (hereinafter referred to as "Ao Huang"). I have received many interesting amendments. I will adjust some contents as soon as possible in these two days. I also thank the foreigner who wants to help translate it into German or English. Thank you for your attention to the game.
The simplicity of play in Ao Huang is an unavoidable problem, which I also experienced during the test. This is due to the immaturity of my original design and the lack of design experience. Of course, I try to make up for it later, but the effect is not ideal.
The publication of "Ao Huang" has made me accumulate valuable experience. I believe that these experiences will guide me better in the future. Many things, if not to do and try in person, will not get real feelings and experience. Therefore, science pays attention to experiments, which reminds me of the story of the ancient Shu despicable monk in China.
In the updating of Ao Huang, the general method of play should be fixed, and numerical changes will be made to try to make the players feel better.
"Listen to your song today, with the spirit of a long glass of wine."