Intelligent automatic transmission system with variable shift points and torque converter simulations
Fixes:
Fixed the game crashing on initialization for 16GB ram and below
Fixed cursor bugs at the end of races
Fixed parts disappearing after save (in case of a missing mesh the part automatically gets sold for full price to avoid corrupting the save)
Fixed the save system
Fixed inaccurate reverb on the multi-store parking lot
Various other fixes
Graphics:
Improved motion blur
Improved ambient occlusion
Improved sky colors and lighting
Added micro details on various objects
Reworked the shadow accuracy and calculations
Improved skies
Improved skid-marks accuracy
Adjusted the exposure
Optimizations:
Major RAM, VRAM, and GPU optimizations
Important notes :
A new profile is highly recommended
The drag racers are still WIP and will have more diversity (visually) in the upcoming updates
The drag race UI is just a place-holder just like multiple other UI elements in the game
The drag race takes place on rooftop of the multi-store parking lot infront of the car dealer
WORK IN PROGRESS
The last couple of weeks Apex Point received a huge amount of work which helped us get one step closer to what we had imagined for the release. Here is a list of only some of the major changes and additions to AP coming in the next update!
1-Added a drag race career against 20 racers and active bet system
2-Added a new vehicle (YN85)
3-Major visual improvements from contrast, post processing effects, ambient occlusion, environment lighting and colors to higher fidelity shadows
4-Added gear ratio adjustments
And many more interesting features and content coming in the next update, stay tuned !
Update V0.031.1
-Added wheel impact sounds -Added multiple anti-roll bars for the "FD3S" -Added zoom for garage mode -Added a separate FOV for first person cameras (adjustable in game settings) -Added a new body kit for the "FD3S" -Fixed multiple save system bugs (missing parts and bugged lights) -Fixed some map bugs -Various bug fixes and improvements
Note: -If you previously had missing meshes/bugged lights before this update you might need to buy a new part and/or sell the car if meshes disappeared
Update V0.031
-Reworked the collision physics -Added collision sounds -Added a cheat code system (type in "begformoney" in the garage to add a million yen) -Added more controls to be rebinded in the controls setting -Various bug fixes
Update V0.03 hotfix
Changelog:
-Fixed the 0 mileage on all the FD3S -Fixed FD3S inventory bugs -Fixed duplicates of the steering racks for the FD3S -Fixed some map bugs
Important notes:
-Please uninstall/disable any mod you had if you experience any issue with the game -You might need to buy new parts if the previous parts where broken/corrupted in a save game -It is recommended to start a new save game if possible to avoid any possible issue with the game compatibility after the latest update
Update V0.03
Changelog
-Added a new car "FD3S" -Added a new button to toggle roof mode -Added a new fuel station (Fuel system is still WIP) -Started adding different BOVs (Blow off valves) with different sounds and you can remove them to produce flutter -Reworked the backfire system and added multiple samples with random pitch -Fixed some parts being red in the inventory when you can mount them -Different clutches affect shifting time -Reworked all stock headlights and street lights for better visibility at night -Reworked the tire system and improved its stretch/regular fit -Added more car variants in the dealer -Improved graphics -Fixed a major bug with aerodynamics (on aftermarket parts/spoilers) -Improved motion blur -Fixed tinted glass disappearing after loading -Performance optimization -Various bug fixes
Sneak peek of the next update
We apologize for the lack of updates over the last few weeks but we have been working on some cool high quality content and features that we hope you all will enjoy!
Next update is coming really soon and hopefully we can get back to our old pace of updates after this one
Update V0.029.4 Hotfix
-Adjusted the maximum power for the "2JZ" -Fixed "S100P" bed V2 placement issues -Improved 4AGE sounds
Update V0.029.4
-Reworked the dyno system -Fixed the auto exposure in first person (causing overbrightness when looking at the sun) -Slowed the driver hand animation slightly -Fixed the invisible ocean under the map -Fixed low idle on bridge-ported and peripheral-ported rotary engines -Fixed the V2 Bed and license plate problems on "S100P" -Fixed duplication bug when selling all the inventory
Update V0.029.3
-Fixed a major bug with the save system -Fixed driveshaft not being compatible with 2JZ swaps -Fixed a UI bug when tuning cars -Fixed incorrect shifting times when using a keyboard/controller -Fixed some buildings flickering -Various stability improvements -Improved the tire friction curve for drag radials -Improved steering and drift assists
Note : -If your save file got corrupted on its own then this update will fix it. However if you had an old 2jz engine that you tried to sell and it broke the save you might need to restart the profile.