Arakion: Book One cover
Arakion: Book One screenshot
Genre: Role-playing (RPG), Adventure

Arakion: Book One

Steam Summer Sale & Update Two [beta]!

Who's ready for some turn-based mechanics?


This [beta] is for Windows only.
Linux and Mac [beta] will be launching next week!
There will be bugs!

Hey Venturers!
In celebration of the Steam Summer Sale, the Update Two [beta] is now on Steam! Additionally, I've given Arakion a deep discount during the sale! For more information or questions please visit the Arakion Discord.

To access the [beta]:

  • Right click ‘Arakion: Book One’ in your library and click Properties
  • Select the 'Beta' tab
  • Under Select the beta you'd like to opt into, Select 'beta'
  • There will be bugs! Also please read the bugs section below before trying the beta!




  • !This update is only available in the [beta] branch!
  • There will be bugs! Please read the bug section below for game-breaking bugs
  • The [beta] branch will be updated at least once a week until Update Two officially launches. If a critical bug is found and reported I will update the day after it's fixed with an announcement.
  • This version of Arakion is incompatible with previous saves.
  • Update 2 will be launched in the main branch next month. However, there is a few more weeks of work to do, so I wasn't able to launch officially in time for the Summer Sale.
  • About 50% of the Prologue Chapter is similar to the previous starting chapter. Chapter One is 90% new stuff.
  • This [beta] is somewhat limited, as such not everything in Update Two is in this [beta]. If you see a little Trog with a 'Coming soon' sign, it means that's an area off-limits for now. The reasoning for this is that I need certain things tested immediately I will then unlock the rest of the content.



This update is a massive overhaul of Arakion. From core mechanics, combat, control systems, the graphical engine, levels, and more. There isn't anything this update doesn't touch on in some way. With that said, There will be bugs!! I will get these ironed out over the next couple of weeks so please be patient and remember to report them on the forums or Discord
The Big Changes

  • Turn based combat? Yes please.
  • New Tutorials? The user-friendliness!
  • An overhauled story? Check
  • The initial voice acting? You got it (Currently only The Builder is voice acted, I have most the data for everyone else and it will be implemented soon)
  • Controller support? Yep yep! (but buggy)
  • Graphical engine update? Oh, the prettiness!
  • Smarter mobs & better combat?? Yep!
  • New spellbook system? Pew pew pew, buff! Back to the basics!
  • New UI? The ease of use!
  • New music? The pizzicato strings!
  • Brand new levels? Yes! Even this limited version includes 9 new dungeons 1 new massive area, an entirely redone sanctuary, and a reworked initial chapter!
  • There is a ton more in this overhaul, but it would be too much to list here.
  • This update caught me in the middle of overhauling the traits system, so be forewarned trait bonuses will change greatly in the coming weeks. Additionally, Race/Profession/World skills (outside the spellbook) will be learned in the Trait window after the overhaul is complete.




  • If you change a hero's race during creation, there is a chance the HUD will show multiple characters. Simply save then restart the game to correct this.
  • 'Sometimes' abilities/attacks won't work after creating a new game making the initial training dummy unforgettable, simply restart the game to correct this
  • If a mob is stunned in the Sanctuary Arena, there is a chance that the arena won't complete correctly, leaving the player stuck.


There is also a massive amount under the hood that has changed to allow more rapid development. These are things you won't see, such as a different data structure fo items, but greatly improve Arakion's performance, stability, and development speed.

So get in there and take the overhaul for a spin! If you'd like to wait for the official launch and not have to deal with bugs, go ahead and check back in a couple of weeks!
Be sure to report bugs on the forums or the Arakion Discord.

Let's get venturing!
-Lavidimus


Update Two [beta] Next Week!

Hey Venturers!

A brief announcement today to let you all know that the Update Two [beta] will be launching next week. This [beta] will not be the entire update, but will include a substantial portion of the overhaul. I'll try to list all the changes and updates in the patch notes but generally speaking this is a massive overhaul. The full Update Two launch will be rolling out sometime next month.

A few more announcements will be rolling out soon as well including a new roadmap! If you have any questions feel free to drop them here and I'll respond as soon as I see them!

Have a wonderful day!
-Lavidimus

Work Continues

Hey All!

Work continues heavily on Update 2, It took a bit longer to move and get settled in my new apartment than anticipated but Update 2 is getting closer and closer to release. Turn-based is now working fantastic, new UI works great and more and more features continue to be refined. Add in all the new levels and I can't wait to get this out to you!

A lot of big announcements will be rolling out along with Update 2, but today I'm just going to show off a couple of quick previews before I get back to work! Enjoy!

Have a wonderful day!
-Lavidimus





Moving Week

Hey Venturers!

Short and quick announcement this week. I'll be moving across the country and will be unable to implement new beta builds for the next week or two. I will try to get up and running as soon as possible. Currently the Update 2 launch date is slated for late January. I would advise most people to wait until then to start a new game as there is a massive content overhaul in Update 2.

In beta news, a big thanks to everyone participating in the Discord Beta! A ton of bug fixes and gameplay improvements have been implemented! Turn-based is running very well, controller support is getting there, combat is smoother, and so much more! I know all the testers are excited and I'm so pumped by the enthusiasm you all show!

On a side note, Linux is functioning in the Discord Beta, however, there are some final bugs to overcome associated with the Nvidia drivers.

Have a wonderful day!
Lavidimus

Beta Update

Hey Venturers!


This beta is only available on Discord - I am not updating Steam at this time because this beta introduces a massive amount of changes. Once the beta becomes more stable I will begin pushing it to Steam.

A short post to keep all you venturers up to date!
Want more info? Head to Discord!
Have any questions or comments? Leave them below and I'll respond as soon as I see them!

Update Two
The Update 2 beta is going strong and a new version will be rolling out this weekend. This beta version fixes a lot of issues with previous releases and substantially cleans up the control quirks that players were experiencing. It will still be limited to the prologue chapter but I am expecting to push chapter one into the beta in the next update (likely next weekend).

After Update 2 launches, the goal is to update Arakion once per month.

Final thoughts.!
Thank you, everyone, for your patience! I'm almost back up to speed and am really looking forward to getting more of you in this update! It's a lot of fun!
My current goal is to release Update 2 by the end of December, stay tuned!

Have a wonderful day!
Lavidimus

Update 2 Beta

Hey Venturers!



A short post to keep all you venturers up to date!
Want more info? Head to Discord!
Have any questions or comments? Leave them below and I'll respond as soon as I see them!

Update 2 beta begins this weekend!
The Update 2 beta begins this weekend with an official release shortly after! This update introduces a lot of underlying changes to Arakion that allow for more agile development and more frequent updates. The goal is to get Arakion updated once per month.

A new developer joins the crew!
Arakion up to this point has been primarily developed by myself. Beginning early next year, a new developer will be joining Arakion fulltime! This will allow better, faster and more accurately timed updates.

Final thoughts. . .
Thank you, everyone, for your patience! In real life events caused a lot of slowdowns the past few months, but I'm back to full steam! I do deeply apologize for the delays but sometimes life happens and we just have to roll with it.

I really can't wait for you to get your hands on this update! It's a lot of fun!
Players have been asking for more posts to stay updated - so would anyone be interested in weekly Steam announcements? Let me know!

Have a wonderful day!
Lavidimus

Arakion 30% Off!

Hey Venturers!


Due to some in real-life events, Update 2 is delayed until next week!

Arakion is currently running the wishlist drive discount and is 30% off until November 1st! Be sure to snag this bargain! Go ahead and play Arakion now or wait until the massive Update 2 to dive in! Dealers choice!

I had originally planned to launch Update 2 with this discount, but due to some in real life stuff, I have to hold off on posting the update till next week. The update will launch either Tuesday or Thursday! Thank you all for your patience and enjoy this preview of the new main menu scenery! Back to work for me!

I hope you all have a happy Halloween and a wonderful day!
Lavidimus

[previewyoutube="6gAJ9VgyAxU;full"]

A New Venturer Joins

Hey Everyone


A quick preview today of a heavily asked for feature.

Someone has journeyed from the hidden satyr villages and joined our band of heroes. Starting in Update 2 you can now begin your journey as a satyr heroine! Side note, Satyr are heavily inspired by Celtic culture (thus the fiery red hair). Customization will be very bare-bones for now but more will be added with each update. The Satyr male overhaul should be coming in Update 3.



Please note that because of the time it took to get controller support to a playable state, the Update 2 launch is expected on October 31st (next Thursday).

Looking forward to having the Satyr heroine join your group? Be sure to leave a comment below!

Have a wonderful day!
Lavidimus

Dev Log 01 - Controller Support

Good news Venturers!



I spent this past week adding the much-requested feature, controller support. My main goal while adding controller support is to make sure it feels as smooth and fun as keyboard and mouse.

Not much to say here, but a lot to show, so check out the video below!
[previewyoutube="EhsN6wrTLNY;full"]

Controller support required extensive UI and code changes which means Update 2 is now expected on Octorber 29th.

Until next week!
Have a wonderful weekend,
Lavidimus

October 2019 Schedule

Good news everyone,



'Update Two' will be launching next month (current goal is the 17th). With this update, I will also be adding the wishlist drive discount of 30%.

This is a large update and required extensive reworking of core code to produce. The primary reason for the delay was the addition of the turn-based system. The system itself was implemented pretty quickly however updating all the old gameplay elements to work with that system and then check them repeatedly took much more time than anticipated.

Another big improvement is the new focus on injecting a lot of lore and charm into the world. Allies and enemies have been given a sense of story and purpose. To keep it short, the world has become a lot more interesting.

Major Features

  • Turn-Based Mechanics
  • Combat improvements
  • Significant story and world improvements.
  • More story-driven allies and enemies.
  • A new system that will provide Mac and Linux updates at the same time as Windows.


I want to thank everyone for your patience and I am extremely excited for you all to check this update out! After this update, there will be a focus on providing monthly updates, whether they are large updates like this one or simply quality of life improvements, I have a long term plan for Arakion and I want updates to begin to roll out in a regular fashion.

Back to work for me!

Have a wonderful day!
-Lavidimus

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