Arcane Vale 0.1.1 Additional fixes and improvements
Hello adventurers!
You have been talking and I have been listening! Today's update features fixes to several recently discovered bugs, a few small balance changes, and an improvement on the translations.
• Translations have been reprocessed and improved • Matti will now attempt to return home after not being chased for a short time • Increased drop rate of dragonhide scraps by 30% • Increased base damage of green and black dragons by 40% • Fixed a rare hard crash when hitting diamonds with some weapons • Fixed rare crash when cycling through quest text very quickly • Fixed crash when selecting a response during the 'Settling a Debt' quest • Fixed teleport loop when using the southern desert mine entrance • Fixed visual glitch when going into quicksand while mounted • Fixed visual glitch when taking damage whilst mounted • Mounted horses will no longer continue to move during some cutscenes • NPC light sources are now correctly removed upon death • NPC courses now show the correct blood colour when hit • Fixed missing quest reward from 'Lost The Sole' desert quest • Fixed a crash when dragging an equipped item into the inventory on top of a non-equip able item
Arcane Vale 0.1.1 Balance changes and improvements
Hiya guys,
Small update to address a few balancing issues and a rare crash when entering the arena
Fixed a rare soft-lock when entering the arena
Reduced bone pickaxe durability damage from 0.5 per hit to 0.2
Reduced woodcutting axe durability damage from 0.5 per hit to 0.3
Increased stack sizes of all ammo to 100
Fixed upgrade rates on armor which grants speed bounus'
Fixed bug where Bernadette could spawn in the Citadel before finishing the 'Mechanical Monster' questline
Added minimap marker for player house
Fixed bug with Arena competitor Edra not using his ranged attack correctly
Updated slime blood color
Combat and target dummies no longer bleed when hit
Increased Slimeball's base health by 60
Arcane Vale version 0.1.1 is now live on steam!
Hiya guys,
It's been a wild 24 hours! Thank you so much for all the support and messages. I have put together version 0.1.1 to address several issues you have flagged on the discord and forums aswell as a few balance changes and quality of life changes based on your feedback.
Version 0.1.1 -
• Fixed a bug where you could get in a teleport loop when moving maps while mounted • Fixed bug when getting on transport with saddled NPC • Added training arrows to fletching table • Fixed 'Into the wild' quest text showing the wrong outcome • Increased leather drop rate from cows and horses • Fixed bug with corrupted ent tree sometimes activating without being hit by fire arrows • Fixed volume sometimes increasing beyond user set level • Reduced arrow crafting times • Fixed bug which would allow you to pick up multiple wedding rings from the fallen villagers body • Reduced Chef's hat and Jester's boots levels slightly • Fixed Seraphina delivery during night not activating correctly • Fixed 'Free at last' achievement not unlocking • Reduced drop rate of turtle shield • Reduced experience rates slightly from all NPC's • Diamonds are now required for upgrading uncraftable weapons and armor • Added shield to armor filter in inventory • Fixed issue when mounted that would allow you to move while talking • Reduced flat armor rate on all armor by 40% • Fixed bug when teleporting while mounted which would use a rune but not teleport you • Improved skeleton shoot frames and timing • Replaced "Talk" option with NPC names
I hope you are enjoying the game and look out for new content in the near future!
- Zero
Arcane Vale is out now on steam!
Hello adventurers!
The wait is finally over! After many sleepless nights, Arcane Vale is now available on steam for you to play and enjoy! I have been working really hard on Arcane Vale the past few years and hope you love playing it as much as I loved making it.
It's up to you to complete your fathers legacy and discover a long lost treasure as you are thrust into a world full of discovery.
Explore a huge open-world full of deadly creatures and hidden secrets. Complete quests to win favor with the local inhabitants, in return, they may just help you on your journey. Level up your skills and equipment to become stronger as you face ever more powerful and deadly foes.
The game is releasing in a full 1.0 state and features -
A huge open-world to explore filled with unique characters and enemies to discover. As you explore you will encounter new and unique characters. Each with their story to tell, choose to help them in their struggles and they may reward you!
Level up your skills to become stronger. Mastering skills will allow you to craft and wield stronger weapons and armor, brew powerful potions, and cook delicious food. All will help you on your journey.
Fight your way through caves and crypts, defeating deadly bosses to unearth lost secrets and hidden treasure!
Hundreds of items to discover and unlock
I hope you enjoy the game!
- Zero
Arcane Vale 0.0.97 beta is now live!
Hiya guys,
We are officially less then two weeks away from the full release of Arcane Vale! The past few months have seen several new quality of life updates, new quests and NPC's to discover as-well as an array of new items and weapons!
The latest 0.0.97 build for public testing will also feature new localisation support for the following languages -
Chinese Simplified
Italian
French
Portugese
German
Spanish
Keybinding has also been expanded, adding gamepad remapping so you can rebind until your heart is content!
Also featured is an overhauled minimap system, with new sprites and animated points of interest -
I will be sharing more in the next few days as we gear up for release!
- Zero
Arcane Vale 0.0.5 beta
Hiya guys,
The first beta build of Arcane Vale has now landed on Steam for testing! This update is a huge milestone for the game in the build-up to launch and will serve as a basis for future updates, bug fixes and balancing.
0.0.5 Beta includes -
New weather effects
Several new questlines
Improved gamepad support
Several new theme songs
Improved cinematics
Improved combat mechanics
New gun weapons
Overhauled saving and loading systems
Many bug fixes and improvements
I can't wait to share more with you over the next few weeks!
All the best.
- Zero
Arcane Vale 0.0.5 Beta
Hiya guys,
The first beta build of Arcane Vale has now landed on Steam for testing! This update is a huge milestone for the game in the build-up to launch and will serve as a basis for future updates, bug fixes and balancing.
0.0.5 Beta includes -
New weather effects
Several new questlines
Improved gamepad support
Several new theme songs
Improved cinematics
Improved combat mechanics
New gun weapons
Overhauled saving and loading systems
Many bug fixes and improvements
I can't wait to share more with you over the next few weeks!
All the best.
- Zero
Arcane Vale first steam release trailer!
Hello Steam!
I am so happy to announce the first trailer for Arcane Vale is now live on the store page and Youtube!
The trailer is spoiler-free but shows some of the main areas of the game and some core gameplay. have been working tirelessly on the game the last few months, adding new features, quests, and areas to explore.
Any ideas or suggestions? Send them to us on Discord
- Zero
Arcane Vale 0.0.3 update
Additions and changes -
Added inventory to crafting menu
Added variable sleep time to bed
Increased move speed of Squirrel's
Changed inventory behaviour to close item info after eating an item
Improved swamp bubbles placement
Improved water tile transitions
Updated TweenGMS library
Added new water pouch crafting recipe
Sink can now be drunk from
Bug fixes -
Fixed footstep bugs
Fixed black bars bug when unlocking an item in storage
Fixed audio output volume bug
Fixed quest log clicking area
Fixed Myles hard crash - missing dialogue
Fixed prison sleep cinematic bug
Reduced all cooking times
Fixed bug that did not allot equipment to be equipped over already populated slot when dragging
Crafting items now drop in front of workstation
Increased life of notifications by 40%
Fixed bug that would allow you to get into prison in the hometown
Tile targeting now only shows when placing objects
Improved fence collisions
Fixed minimap focus button not focusing correctly
Fixed quest log screen when interacting with minimap