A big Thank You to the Arcanium community! We are so excited to announce the winners of the Arcanium Achievements Giveaway! Thank you all for your blood sweat and tears, this was no easy feat! There were an overwhelming amount of entries, and we are so grateful for your support and participation.
Winners, you have been contacted! Keep an eye out for our emails.
Customized MSI Gaming PC:
Christopher H.
Razer Kraken V3 Pro Headset:
Douglas S.
Arcanium Battler Card Packs:
Jordy E, Benton K, Jairid W, Paul F, Jonathan D, Matt K, Ian H, Lilyhia R, Corbin P, Danny H, and Jan H.
Thank you again to everyone who entered, you've helped make Arcanium's launch a success. We'll have more prizes and giveaways for the Arcanium community, so be sure to join the Discord for more community events!
Patch 10.98 Fixed Transmuting and Maverick's hand bugs
Thanks for all the battle reports from the front lines heroes!
Patch Notes - 10.98 - Fixed an issue with Transmuting Artifacts where the chosen artifact would not be destroyed if it was equipped. - Fixed an issue with Mavericks cards sometimes becoming unplayable despite having resources to pay for them. - Fixed an issue with Minions Health and Shield (which just adds temporary 1-turn health increase for minions) where the Preview Damage would incorrectly calculate the minions shield portion leading to wrong previews. - Fixed the Deck Viewer size which would stay extra long even with 1 or 2 items in it. - Fixed and issue with Plated Skin passive from Akhan's blue Hands from triggering twice on battle start. - Fixed an issue with Multiples of the same Potion equipped would not all reload properly from a saved run. - Fixed the Achievements being unclickable to view. - Updated the description for Stasis to what it's actually doing now. "Unable to receive damage, healing, or status effects." - From now on the enemy Enchants "Blood Frenzy", "Fiery Flare", "Teeth and Claws", and "Voodoo Aura" will not have their icon darken once they've been used in a turn. - Updated the Arena button which allowed you to Transmute and artifact to ensure you have a valid artifact to Transmute. - Fixed Thousand Fists which was dealing 5 multistrikes instead of 4. - Fixed Potion of Dreams for not showing you what's in your Draw pile, but instead just what was in your starting deck. - Added new option to the settings menu to choose of the game can Run in the Background or not. - Fixed Node Label for Shard battles to show 1x Ability+ instead of 2. - Fixed Voodoo Aura X from applying more Hex than it says it should (6).
Sunday Patch!
Hey Everyone! Quick Sunday morning update for everyone! Thanks for your patience!
- Fixed bug with Akhan's Vivid Nightmares preventing you from playing last cards in hand. - Fixed an issue on Apex difficulty where your Max Health would slightly fluctuate between battles. - Fixed the Inn Health restore value to correctly show the decreased HP gain from fighting on Apex difficulty. - Fixed Potion of Lucidity from also allowing you to discard your Ultimate card, sending it to your discard pile to be drawn later. - Fixed Deck Viewers from soft locking you out of closing it if you click on one of the Discard or Draw pile buttons from the Left Hero Mini Portraits. - Improved Mavericks Bullet and Ammo card logic to prevent rare instances of his Non-ammo cards requiring Ammo to pay for them. - Fixed an issue with cards occasionally appeared Echoed when they didnt have the Echo keyword. Similarly with Bolster cards reducing AP costs without the Bolster keyword. - Spellweaver Gloves will now longer allow you duplicate your ULT card. - Ensuring all Previews for Cards are dismissed when you complete a battle. - Fixed Ornate Quiver from not also reducing Retained ranged cards at the start of the turn. - Changed Noctus's Final Hour ability to show the Icon on your hero, with a counter showing how much damage your hero has delivered. - Fixed Curse Aura from Uzirs Farseer Zaran to only trigger on Direct Damage. - If a Hero has Resplendent Aegis, they will no longer gain any Fury, depsite whatever else they also have to increase fury gains. - Fixed Carrion's Shadowy Scythe from discard random cards, was from a former iteration of that ability.
Another quick hotfix!
Hey everyone! Just one more quick patch for a few small issues our community found!
- Included 18 missing Achievements into the game related to Arena mode. These haven't been Localized yet, so they're only in English currently, but language updates will be coming for them soon! - Fixed an issue with Potion of Swiftness which clears all Major Debuffs to also refresh your hand if you had used it to remove Stun from one of your Heroes.