new patch 1.0.40 (+ hotfix 1.0.40b) has been released
improvements: + added demo of new engine Archaeopteryx 2 (Arx2) + added new building "Belfry": allows to control curfew
bugfixes: !+ fixed critical bug "Out of memory" during the game saving !+ fixed bug SetProcessorOptimizer:223 (Attempted to divide by zero) !+ fixed bug with wrong positions of barbarians fortresses + the player's character is "immortal" for 2 weeks
PF 2020 ... and small patch
Best wishes for the New Year :-)
bugfixes: !+ fixed and improved speed of digging !+ fixed small reported bugs !+ fixed clipping inside objects (wanderer mode)
small improvements: + improved default view range + added logging for special situations
Improvements, optimizations and bugfixes
Hi guys,
new patch 1.0.34 has been released
bugfixes: !+ fixed starting bug with resolution and menu position !+ fixed catapults moving !+ memory and speed optimization in pathfinding engine !+ balanced wolfes attack strengh against to catapults (very small)
improvements: + rain creates water in some buildings (sheep pen, pig farm) + improved catapults controlling + information about total amount of materials in storehouses + small design improvements
1.0.33: Improved building info, balancing animals AI and fixed small bugs
Hi guys,
new update 1.0.33 has been released
bugfixes:
!+ AI: balanced wolves' attacks
!+ fixed small menu bugs
improvements:
+ improved building info (added icons, total of produced material in stores)
+ optimized background computing
1.0.32: Fixed some critical bugs, improved AI and much more
Hi guys,
new patch 1.0.32 has been released
bugfixes:
!+ fixed critical bug with opening game in borderless mode
!+ fixed critical bug in terrain modifications and maps
improvements:
+ improved context menu with buildings
+ added information about the number of buildings
+ added new sound options (natural background, weather, animals, ...)
AI improvements:
+ AI: improved citizens behaviod in dangerous places
+ AI: balanced reactions of wolfes
+ AI: improved lord's reactions in fight with wolfes
1.0.31: Improved mouse control and much more ...
Hi guys,
new patch 1.0.31 has been released
improvements:
++ changed mouse control (you can switch off this feature in Settings)
+ improved autonomous food collecting system in buildings
+ added Stop option for catapults and soldiers
+ balanced wolfs attacking
+ changed maximum view distance to 150%
+ maximum height of camera changed by view distance
+ improved design of ground cursors
++ balanced frozing speed for people
bugfixes:
!+ fixed sound playing engine
New building, Borderless window display mode and more
Hi guys,
new update 1.0.30 has been released
improvements:
+ added new display mode: borderless window
+ added new building: "herberk" (temporary accomodation for homeless people)
+ homeless people can freeze
+ middle mouse button restore selection of soldiers
bugfixes:
!+ fixed level of light after restore the game
!+ fixed crash when processing certain sky texture
Fixed reported critical bug (crashing)
Hi guys,
bugfix 1.0.21.2 has been released:
!+ fixed crash when many materials is displayed
(random crash while playing a long game)
Update 1.0.21: Water freezing
Hi guys,
new update 1.0.21 has been released
new feature:
+ water freezing in frost months
bugfixes:
!+ fixed gates building
!+ improved Tramp mode controlling
!+ fixed wrong FREE game information
!+ fixed minimal altitude of camera
improvements:
+ smeltery: removed iron from building request
+ balanced probability of fires in buildings
Update 1.0.20: Terrain modifications is available!
Hi guys,
new update 1.0.20 brings up a new big feature: advanced terrain modification. Now, you can digging holes, ditches and creating hills. There is a new material: soil
improvements:
+ terrain modifications
+ added material 'soil'
+ walking in shallow water
+ fatigue of soldiers and wild animals (hills, water, swamps, sand, snow)