Archvale cover
Archvale screenshot
PC XONE Switch Steam Gog
Genre: Role-playing (RPG), Adventure

Archvale

Patch v1.1.3: Minor Bugfixes

Hey everyone,

This patch addresses some final more major issues that are shared across all platforms.


  • Trash slot correctly disables when picking up items from equipment slots
  • Numeric keys no longer swap both player's equipped item
  • Dead players will no longer be swapped to during platforming sections
  • Both players are brought back after a successful shrine segment
  • P2 can now correctly pickup and use magic shards
  • P2 badges are now serialised correctly and equipped on save launch
  • Correct d6 entrance to allow for re-acquiring avarn's sword (for real this time)
  • Prevent trashing untrashable items via right click
  • Fixed a crash in multiplayer involving fortified soul
  • Prevent DoT bombs from killing immortal objects, causing crashes


Going forward, we're focusing on PC centric issues as well as balancing updates. Thank you all for playing!

Patch v1.1.2: Major bugfixes, QoL and Balancing

Hello everyone! Thanks so much for playing, and please keep your feedback coming. We are listening and excited to make the game better for everyone.

BUGFIXES:

  • 2 controllers can now be used in local multiplayer
  • Purchasing items at a shop with a full inventory will drop the purchased item on the floor
  • Picking up plums no longer plays an animation, and instead drops the plum on the floor as an item
  • Fixed a crash involving using staffs in the Molten Rift
  • Crimson Berserker ring has a maximum cap, and resets when exiting from a save file
  • Jungle dungeon boss phase 1 can no longer be killed before starting the fight
  • Jungle dungeon boss crashes fixed
  • Boss achievements which did not activate on boss kill are now awarded when opening a save
  • Mongo will now correctly drop loot if he has already been killed and the loot has not been taken
  • Recipes now display correctly in the crafting menu
  • Brimstone armour alignment fixes
  • Prevented players from dashing to the sides of the arena
  • You can now re-enter the Banished Executioner's room to get Avarn's Blade if you missed it


Quality of life:

  • Storage space has been made a lot larger
  • Weapons and armours that are used for crafting are now marked as materials
  • Shrines no longer deal damage when you fail
  • Ocean shrine challenge with lazers has been fixed to prevent failures from touching no lazer
  • Unique items can no longer be trashed
  • Storage chest added to Chamberstone
  • Renamed "hardcore" to "hard"


Balancing:

  • Reduced difficulty of the triple homing shot shrine in Pine Peak
  • Reduced difficulty of the ice sliding segments in the ice dungeon
  • Reduced difficulty of the dash section guarding the Berserker Ring
  • Improved jungle dungeon puzzle to better explain that dash charges are held until you dash
  • Archaeologist equipment drop rates reduced
  • Dungeon ring stats have been changed
  • Items which provide protection hearts have been nerfed
  • Boomerangs now lose 50% damage every time they strike a foe instead of 20%
  • Terracotta bow no longer pierces, and deals reduced damage


Thank you all for playing.

Patch v1.1.1: Major Bugfixes

Hello everyone! This patch addresses some major issues we've had reported since launch.


  • Fungal cap item no longer crashes when picking up collectables
  • Bank can now be unlocked in the Mushroom town to store 10k
  • Top tier items can no longer be upgraded for free
  • Certain helmets no longer become misaligned after entering shrines
  • Skull minions in hell no longer spawn stuck in walls
  • Items can be trashed even when only a bow is in your inventory
  • Local co-op no longer crashes in the dungeon 2 traversal segment
  • Sound no longer stops working after attempting a shrine too many times
  • Ice crown is correctly centred in the item get animation
  • Upgrading a weapon to +5 will unlock the upgrade achievement


Thank you for playing. More patches to come!