We’ve got some good news today: the game was updated with a new version of the Unity engine on all platforms, including MAC and Linux this time. We know that some of you were waiting for this update for a long time, so we’re happy to finally deliver.
Please keep sharing your feedback with us - we’ll do our best to implement some of the proposed changes in upcoming updates.
What's New:
* Gameplay tweaks and fixed game blockers
* Stability improvements
* Tons of minor bug fixes
Arma Tactics updated to Unity 5.3
The game has been updated to the latest Unity 3D v5.3 which should improve overall stability.
Also several gameplay tweaks and minor fixes have been introduced.
Moving to Unity3D v5 finished - 1.7267
Several gameplay tweaks and fixes
Steam cloud saves
Steam trading cards
Steam achievements fixes
Huge move to Unity3D v5 in version 1.7183
Hey everyone!
To be able to fix reported issues and improve gameplay side we decided to move to the latest version of Unity3D.
Thanks to this upgrade we will be also able to bring you some new Steam related features in the upcoming weeks.
Changelog:
New lighting model
New shaders
Improvements in camera system
Updated save system (preparation for Cloud Save)
Several gameplay issues solved
New Steam SDK implemented
Known issues:
delay on quit from main menu
achievement system under reconstruction
update for MAC/Linux version on the way
Arma Tactics Updated and on sale!
Soldiers, listen up! On top of the 80% discount on Arma Tactics this entire week, we've just deployed a brand new update for the Windows and Linux versions of Arma Tactics on Steam! Check out the complete mission report below.
Changelog:
* Fixed enemies being invisible and unselectable
* Fixed incorrect texts pop-ups
* Fixed inability to equip silencer if no other item was present in inventory
* Fixed disappearing selection decals around characters
* Fixed campaign objectives points of interest appearing in generated mission maps
* Minor fixes
Update 1.5261 in development branch
Changelog:
* Fixed enemies being invisible and unselectable
* Fixed incorrect texts popups
* Fixed inability to equip silencer if no other item was present in inventory
* Fixed dissapearing selection decals around characters
* Fixed campaingn objectives points of interest appearing in generated mission maps
* minor fixes
Updated Linux version as well (still in testing)
Update 1.4865 in development branch
* camera fixes
* optimalisation
* known bugs solved
Update 1.3170
Quick fix for medkit issue in tutorial mission.
Changelog - 1.3119
Current version changelog
FIX Players unable to end second level of the second campaign properly
FIX Characters taking cover are now much harder to hit. Hiding behind a corner is safer then crouching behind a small obstacle
FIX Hit probability raised when shooting from very close distance
FIX Problems when switching in and out of the app in windowed mode when loading
FIX Difficulty modifiers tweaked resulting in game being little less difficult
FIX Several performance issues
FIX Several minor bug fixes
NEW Screen scrolls when pointer moves to its border
NEW Second campaign is now unlocked along with the first one after completing the boot camp
NEW Silencer upgrades available right after completing the boot camp
Change log 1.2667 - quick fix
FIX: incorrect unlocking of the second campaign
FIX: incorrect placement of operators in Bridge to Hell mission