Armed to the Gears cover
Armed to the Gears screenshot
PC Switch Steam
Genre: Fighting, Strategy, Indie

Armed to the Gears

Game Updated!

A new map is added to the Campaign.

In the Ministry's orbital base, gravity is low and affects inertia and missiles aiming. Also, be careful not to fall from the platforms!

If you're playing with the keyboard, you can use keys F1 to F6 as turret building shortcuts.

This is the last update before the next revision, a big gameplay overhaul including the multiplayer, optimizations, interface improvements, lots of new structures to build and much more. Stay tuned!

Have fun and let us know in the community forum if you find any issues with this release.

Coming up!

The newest and last campaign map is almost ready for release.
Here's a small preview of the work in progress!

This map has a few added difficulty factors, like the gravity reduced to 0.1 and if you "fall" from the space station platforms, the robot blows up in the atmosphere re-entrance.



Hope you like it!

July Update is here!

Hi guys,

Map 7 is here. It's a city ruined by war, and across the destruction and debris, there's a very well protected Ministry stronghold.

Protecting the way are the Seekers, a new dangerous enemy unit type, big aircraft equipped with 2 rocket launchers.

Some other changes:

Credits crates are easier to find and each now add more credits.

The Repair Station is now targeted by the enemies and can't be used to block them anymore.

To compensate this, new Barricades are now much stronger and will hold enemies for a long time, since now they are also targeted.

Please help us test these new features, feedback as always is greatly appreciated!
Thanks!



v0.20180718

July update preview



Hi guys, this month's map is almost good to go.



In addition to this map, a new enemy will try to stop you from reaching the Ministry's main fortress.



Stay tuned!

June Update is Ready!

Yet another map is ready to be tested by everyone. This time you'll have to deal with 6 enemy bases hidden deep into the rain forest. Some strategy may be necessary to overcome this challenge.

Let us know about your experience in the Forum!
https://steamcommunity.com/app/804870/discussions/

The Jungle Base preview

This time the battle will be fought in the jungles east of Maincity. This new map will be ready soon!

New Update Available!

Hey guys, The new Armed to the Gears update is ready.
A few more days were required to make the new Launch Site Area the best it can be.



You'll notice the energy levels are not instant anymore. Now, it will take some time to reach the max energy capacity and enable the more demanding builds.

Also a new enemy type, some tweaks and bug fixes.

Some of the features programmed for this update are still on the works and will be added in upcoming releases.

Hope you'll like it!

What's new on May's Update

The second major update is on the go!

This time we'll have:
+ A new map, an ICBM launch site with 6 enemy bases to attack. Largest map so far.

+ More informative Deploy buttons: turret's range, damage, rate of fire and resistance.

+ Repair turret: Use credits to repair damaged turrets and structures.

+ Achievements: Earn them by beating each map. More achievements will come in the future.

+ New enemy: Soldier transport vehicle carrying 3 enemies.

+ Energy production: Energy levels will raise slowly instead of instantly. This will make the game more challenging and fun.

This update is sheduled to May 31.

Know more about this update in this thread:
https://steamcommunity.com/app/804870/discussions/0/1696046976475818521/

Update Patch v0.20180502

Hi guys, a quick patch for the latest update has just been released.
It should fix most of the main issues with that update, plus some balancing and tweaks on every map.

If you need help, here's a quick instructions chart to setup the joystick controller or mouse/keyboard input:


Update #1 Available!

Hi guys, the first major update is here!

What's new:

. new map "Maincity center" with 5 reactors and 4 enemy bases to overcome;
. Joystick controller support;
. the enemies' AI were reformulated;
. camera post-effects and color grading were improved;
. the HUD scale can be adjusted;
. item drops were balanced and limited;
. next mission button to skip the headquarters after victory;
. more enemy guards are to be found around the maps;
. tutorial hints are improved;
. game engine version updated;
. optimizations and bug-fixes;

Under the Gameplay tab there are the Normal and Hard difficulty modes. Hard mode will increase enemy hitpoints and max units limit.

To enable the controller, you may need to re-configure the Input in the startup dialog -> Input tab. Then go to the Main Headquarters -> Game settings -> Controls, select Joystick, configure the Auto-Aim distance and sensibility.

Find more info on this update in the community forum.
I'll compile a list for the most urgent fixes and release another minor update soon.

Hope you like it, Thanks!