Armed with Wings: Rearmed cover
Armed with Wings: Rearmed screenshot
Genre: Fighting, Platform, Indie

Armed with Wings: Rearmed

Build 0.7.7 is Live!


Build 0.7.7 is out! Once again - this was late to delivery for a couple of reasons... I apologize, and will try my BEST to keep them regular 2 week updates. Here's the change log!
    Features
    Updates
    Fixes & balancing

Let's dig a little deeper into this update...

New Boss

I'm REALLY impressive with the look and feel of this Boss. He's an extension of the smaller beasts which can be found in early levels. I should mention that this Boss is still largely unbalanced, and is lacking in behavior variety. I'm looking forward to some feedback so I can make some changes and get an update out ASAP.

Orb drops

Currently, this feature only applies to the standard guards. By landing hits on an enemy AFTER they have lost all health will cause orbs to drop! You can juice an enemy for up to 4 orbs. I think this feature is hugely helpful to restoring life points, and I'll be rolling this feature out to all other enemies in the next update.

Level 12 Boss

There have been a number of adjustments made to the first Boss Battle. The ceiling has now been lowered - making the battle feel more intimidating and stopping players from jumping over to the right side. The Boss becomes more difficult based on his life points - faster movement, faster recovery and even extra attacks!

These are just a few new additions to the game... I've also updated the 'level' introduction sequence too, as well as fixing the forward thrust on the Power Strike and more!The next update will focus on improving the new boss battle, and perhaps a new surprise......
That's all for now.

[Update - 0.7.6] New Enemy, Bigger Levels

It's taken me 4 weeks to get this build out instead of the usual 2 weeks... Sorry about that! I've been very busy with moving offices. Updates will be more frequent in the future :)

Here's the good news! Lots of additions and enhancements!

Features

  • New Enemy soldier
  • Bonus goals
  • Bonus spawn point
  • Enemy spike pit bonus


Updates

  • 1-2 level merged
  • levels 3-7 expanded
  • Rock sprite updated
  • Power Strike animation


Fixes & balancing

  • Up-Power strike combo
  • Enemies pushing boulders
  • Smoke bug
  • Enemies falling off edges
  • Better collision
  • Various bugs


I've put a lot of work into expanding some of the existing levels. This applies to the first 7 levels, not only are they now longer, but have multiple paths, entry points and exit points. Bonus points are awarded when reaching the more difficult goals!



This update also introduces a new enemy solider - who is a ton of fun to fight against. He's more difficult than regular soldiers - but less challenging than the elites.



Another cool feature, hitting enemies into spike pits will award bonus points!



Enjoy the new content! I'll get busy on the next update.
I'll leave y'all with this Combo Fail Gif -