On the 3rd of October 2024, starting from 8:00 CEST, the server will not be available for 5 hours due to a planned server maintenance.
Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.
In Development: Cheonma-2
Commanders!
We’re happy to announce that the second vehicle of the upcoming Battle Path will be the North Korean Cheonma-2 Main Battle Tank.
When it comes to countries, North Korea is as mysterious as it gets. Ever since the factual end of the Korean War in 1953 (which never actually ended for the North Koreans), the country’s been in what amounts to a lockdown with very few foreigners coming in (and even fewer coming out). The fact that they managed to build something that even resembles modern military industry while being so isolated is nothing short of a miracle and each such advancement was paid for dearly.
Nevertheless, it is a fact that more advanced weapons have been showing up as of late during their notorious military parades. These advances can be attributed to pretty much two sources:
Industrial espionage (which North Korea excels in)
Foreign countries trading technology for whatever North Korea can offer (from gun shells to raw materials)
One such weapon system that’s been making rounds lately is, of course, the Cheonma-2 Main Battle Tank, often referred to as “M2020”, which is a western media unofficial designation based on the fact that it was first seen during a 2020 military parade to celebrate the 75th anniversary of North Korea’s Worker Party. The tank caused quite a stir despite clearly being (back then) an unfinished mock-up.
Judging by the shape of the hull and the engine bay, the tank is some kind of a variant of the odd T-62/T-72 hybrid platform that led to the Chonma-ho series of tanks and the Seon’gun-915 (that appeared in 2009). Given the state of North Korean metallurgy, the armor is very likely inferior to the current generation MBTs but it is enhanced by a hard-kill APS and tiles of unknown ERA. The vehicle allegedly weighs some 55 tons and has a crew of four men (despite the gun being automatically loaded).
The tank is armed with what is likely a 125mm smoothbore cannon and, in a fashion typical for North Korean MBTs, a missile launcher (likely firing Bulsae-5 ATGMs that are said to be similar to Russian Kornet in power). The tank is also reportedly equipped with an unusually advanced Fire Control System that is based on Russian technology. Some sources claim the tank is powered by a 1200hp variant of the Russian V-46 engine.
In May 2024, it was discovered that the tank was in active service already and is fully functional, judging from a number of photos of a military exercise. Its name was also revealed recently – Cheonma-2. Given the speed with which the vehicle appeared, one can only wonder how the North Koreans gained the technologies to do so (although the answer is perhaps not that difficult to deduce). There are rumors of mass-production but only about 9 vehicles of this type have been seen during a single occasion, which likely means more do not exist yet. And that’s roughly what’s known about this tank. Even the name itself is a bit sketchy because it was gleaned from a low-resolution photo of some North Korean presentation. But such is the way of western North Korean military vehicle research – few things are certain. What is certain, however, is the following:
In Armored Warfare, the Cheonma-2 will be a Tier 10 Premium Main Battle Tank.
In a way, the Cheonma-2 will be the opposite of the previously announced VN20. Despite the presence of ERA, its armor will not be as thick as that of the Armata. It’s not that the tank will be completely unprotected but it won’t be able to take as much punishment as the traditional first-line MBTs. It’ll have both soft-kill and hard-kill APS (modeled after Armata’s Afganit though).
But, as you can probably see from the photos and the screenshots, the Cheonma-2 will be a real heavy hitter thanks to its multiple weapon systems. Its gameplay will resemble that of the Seon’gun-915 MBT. It’ll have multiple weapon systems and the key to successful gameplay is switching between them to maximize your damage output. The following weapons will be present:
125mm M2020 smoothbore cannon (with the usual complement of shells, including Chinese tandem HEAT round)
Bulsae-5 ATGM launcher (two tubes, roughly equivalent to Russian Kornet – tandem HEAT missile with a thermobaric variant that can be unlocked by playing the Battle Path, no double launch though)
30mm grenade launcher with enhanced performance (also needs to be unlocked)
And, of course, a machinegun. And the vehicle will be quite mobile too thanks to its 1200hp engine. It’ll be a great choice for those who prefer firepower over protection but the fact you need to effectively rotate weapons to reach the maximum output will make it more suitable for advanced players rather than newbies.
We hope you’ll enjoy it and, as always:
See you on the battlefield!
October Calendar
We are pleased to present our October Wallpaper, available in a number of different sizes to fit your PC's monitor!
As promised, aside from a new Battle Path, we’re working on a major update for the game that will be released this autumn and today we’ll tell you about one of the smaller but vital parts of it, which is the first part of planned sound overhaul.
As the first step in our sound overhaul program, we have decided to change the sound of the T-72 engine series and their Chinese counterparts. But an example is better than a thousand descriptions so check out the sound sample below:
Another part is the overhaul of 125mm gun sounds. Once again, check out the new sound (rate of fire enhanced to skip the reload time):
In the months following the above-mentioned major update, we’ll continue to improve the sounds in the game. Which sounds would you like to see upgraded next? Let us know on Discord and stay tuned for more news regarding the update as this is really just a tiny bit of it.
See you on the battlefield!
In Development: VN20
Commanders!
With the Tales from the Dark Battle Path in its second half, it’s time for a preview of what comes next. We’d like to present you with the first vehicle of the next Battle Path, which is the Chinese VN20.
As usual, a bit of history first. The VN20 Heavy Infantry Fighting Vehicle (or HIFV) is a relatively new machine. It was unveiled in 2020 during a NORINCO exhibition in Northern Mongolia. As the VN designation suggests, it was built for export.
It is based on the VT-4 MBT chassis and, with its weight of 50 tons, it represents an attempt at China’s entry to the super-heavy IFV segment which seems to be all the rage these days. It has a crew of three men (driver, weapon operator and commander) and can carry 6 soldiers.
The vehicle is extremely well-protected thanks to MBT-level armor and an ERA kit (likely FY-4 ERA). It’s not very mobile though – for its 50 tons, the engine only produces some 670hp. Nevertheless, the maximum speed is around 70 km/h.
Two main configurations appeared since 2020.
The first one featured a turret similar to that of ZBD-04A IFV and armed with a combination of 100mm and 30mm guns, well-known from the Russian BMP-3 series. This was the initial variant with different side armor and cage armor. It caught the world’s attention by featuring rearward-firing machineguns installed near the troop compartment door, likely an attempt to protect disembarking troops (or as a troop motivation enhancer, you never know).
The second variant appeared in 2022 and was armed with a more advanced and unmanned 30mm turret (likely based on the one used on the VN17 IFV) and an improved set of ERA. The turret allegedly offers STANAG 4569 Level 6 protection, which means it can withstand 30mm APFSDS fire at 500 meters.
The VN20 is still offered for export but so far no countries have shown interest. Two or three prototypes exist.
In Armored Warfare, the VN20 will be a Tier 10 Premium Tank Destroyer.
We have decided to put the VN20 into the Tank Destroyer class this time in order to match it against the T-15 Armata.
You can likely already guess its performance from looking at it. It’ll be a well-protected monster, not just by armor, but also by its enormous pool of hit points. It can be regarded as a Chinese counterpart to the T-15, although it’ll also be very different.
The armor will effectively be MBT-level with composite plates complemented by third generation ERA elements. However, it’s worth noting the vehicle will only be equipped with soft-kill APS. It’ll also be surprisingly agile despite its high weight. But there will be two aspects that make it relatively unique.
First, the vehicle will offer two turrets.
It’ll start with the “old” one from the earlier prototype, which is effectively based on ZBD-04. In real life it is a manned turret but we took some liberties and “converted” it into an unmanned one as the ingame vehicle’s hull is based on the more advanced 2022 prototype and therefore has its crew located in the hull.
It’ll offer a wide variety of weapons, including:
30mm autocannon
100mm rifled cannon (capable of firing HE shells only)
Red Arrow anti-tank guided missile launcher (single tube)
The second turret (unlocked via Battle Path progression) is more akin to the VN17 one. It is once again unmanned (this time also in real life) and offers a simple combination of a 30mm autocannon and (more advanced) Red Arrow guided missiles (two tubes).
But that’s not all.
Aside from deploying infantry, The VN20 will come with a brand-new active ability called Turret Deployment.
This ability will do pretty much what the name says. It will deploy an automated static turret armed with 30mm grenade launcher that will fire at enemies within range until destroyed or picked up. Now, that might not sound exactly overwhelming but the turret’s purpose isn’t to do what Mechanized Infantry does, which is why its firepower will not be as high as that of, for example, an AT team. On the other hand, it’ll offer high rate of fire and some minor splash damage.
What the turret can do, however, is hold the attention of enemy vehicles by being very durable. This will come in handy especially in PvE when you are getting overwhelmed by AI vehicles and the turret will be able to take some of that load off your back. For a while, at least. Its secondary function is basically being a tripwire. Some enemies may get behind you or attack your base from an unexpected direction and the turret will alert you to their presence as well as show their position with its tracers.
The ability will definitely come in handy this autumn as we are working on something new aside from the Battle Path. You’ll learn more in the near future but for now enjoy the game and, as always:
See you on the battlefield!
Offer: Western Firepower
Commanders!
This week, we’ve prepared another set of attractive items for you:
Panzer 87-140 Tier 10 Premium Main Battle Tank
Challenger 2 Streetfighter II Tier 10 Premium Main Battle Tank
Leclerc T40 Tier 9 Premium Tank Destroyer
Leopard 2 Revolution Tier 8 Premium Main Battle Tank
Marder 2 Tier 8 Premium Armored Fighting Vehicle
AMX 10 RCR Tier 8 Premium Tank Destroyer
Commander Loot Crate
Between September 26, 2024 and October 3, 2024, the following items will be available:
Panzer 87-140
The Panzer 87-140 is an experimental version of Panzer 87 (Swiss Leopard 2A4), fitted with a RUAG 140mm smoothbore cannon and an armor kit called WE. It was developed in the 1980s and early 1990s to counter the next generation of Soviet MBTs, but with the collapse of the Soviet Union, the project was shelved, only to resurface around 2005-2006 but never passing the experimental stage. You can read more about it in our dedicated article.
In Armored Warfare, the Panzer 87-140 is a Tier 10 Premium Main Battle Tank. Much like other Leopard series MBTs, it’s a long-range fighter with an extremely powerful gun and the ability to fire with pinpoint accuracy. Even though its armor leaves much to be desired, at long range, this MBT has few equals and can be considered one of the best snipers of its class.
The Panzer 87-140 Tier 10 Premium MBT is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.
This bundle is available in our Web Shop. It can be accessed it directly in the game by clicking the shopping cart button in the upper left corner of the Garage.
Challenger 2 Streetfighter II
The Streetfighter II is an upgrade program to overhaul the venerable Challenger 2 Main Battle Tank for the conditions of modern battlefields, especially urban combat. It features a number of improvements and extra components, most notably a dozer blade, a Brimstone ATGM twin launcher and an advanced camera system by Elbit. You can read more about it in our dedicated article.
In Armored Warfare, the Challenger 2 Streetfighter is a Tier 10 Premium Main Battle Tank. Its main advantages include excellent frontal armor (enhanced by the presence of its dozer blade covering its lower frontal plate), increased ramming damage and long range lethality, courtesy of a powerful ATGM launcher. Whether you desire to bring the fighting up close or support other MBTs at distance, the Streetfighter’s got your back.
The Challenger 2 Streetfighter II Tier 10 Premium MBT is available in our Web Shop via Loot Crates. Collect 100 blueprint pieces from these crates to obtain the vehicle.
This bundle is available in our Web Shop. It can be accessed it directly in the game by clicking the shopping cart button in the upper left corner of the Garage.
Leopard 2 Revolution
The Leopard 2 Revolution is a continuation of the older Evolution upgrade, intended to improve the performance of the older variants of the Leopard 2 Main Battle Tank in order to make it excel even on the battlefields of the 21st century. The improvements include a comprehensive armor upgrade, ROSY soft-kill APS and smoke grenade launchers as well as an entire suite of cutting edge electronics. You can read more about it in our dedicated article.
In Armored Warfare, the Leopard 2 Revolution is a Tier 8 Main Battle Tank. It is not only well-armored, it also features an extremely accurate 120mm gun with advanced ammunition, allowing it to destroy its opponents at very long ranges, rivaling those of Tank Destroyers. The German tanks in general perform best at longer ranges and the Revolution is no exception.
This bundle is available in our Web Shop. It can be accessed it directly in the game by clicking the shopping cart button in the upper left corner of the Garage.
Leclerc T40
Sometimes called the French Terminator, this vehicle was designed on the Leclerc MBT chassis with one purpose in mind – to accompany tanks and fight off infantry attacks the same way as the Russian BMPT series does. You can read more about it in our dedicated article. dedicated article!
In Armored Warfare, the Leclerc T40 is a Tier 9 Premium Tank Destroyer. It offers you a combination of a durable hull, rapid-fire 40mm automatic cannon and, most importantly, the Javelin missile system. Simply right-click the target, wait until it becomes locket and fire the Javelin ATGM – it will home itself on the target, attacking its weak roof armor. Thanks to this ability, the Leclerc T40 is one of the most destructive vehicles in the game.
This bundle is available in our Web Shop. It can be accessed it directly in the game by clicking the shopping cart button in the upper left corner of the Garage.
Marder 2
The Marder 2 was an experimental German IFV, developed in the late 1980s to replace the aging Marder IFV. It featured more armor, a new turret and a brand-new Rheinmetall dual-caliber autocannon that could fire both 35mm and 50mm rounds. Despite its qualities, the vehicle was never accepted in service due to its high cost and because it was no longer needed because of the fall of the Soviet Union. A single surviving prototype can be found today in the Koblenz military collection. You can read more about it in our dedicated article.
In Armored Warfare, the Marder 2 is a Tier 8 Armored Fighting Vehicle. With its 44 tons, it’s one of the heaviest and toughest AFVs around. Unlike many other AFVs of its Tier, it is not armed with guided missiles, relying instead on its extremely powerful 50mm autocannon. This vehicle can also deploy Mechanized Infantry.
This bundle is available in our Web Shop. It can be accessed it directly in the game by clicking the shopping cart button in the upper left corner of the Garage.
AMX 10 RCR
The AMX 10 RCR is the updated variant of the French AMX 10 RC fire support vehicle by GIAT, originally developed in the early 1980s. This light and nimble wheeled 6x6 AFV was armed with a 105mm gun, allowing it to knock out even armored targets at considerable distances. Over 200 of these aging vehicles were upgraded by Nexter in 2010 with improved armor and electronics, enabling them to fulfill modern battlefield tasks until their eventual replacement by the Jaguar. You can learn more about its history in our dedicated article.
In Armored Warfare, the AMX 10 RCR is a Tier 8 wheeled Premium Tank Destroyer. It’s incredibly agile with its wheeled chassis allowing it to outrun pretty much any enemy on the battlefield save for the fastest AFVs. Its gun accuracy is also top notch, making this vehicle perfect for sniper-style gameplay as its thin armor can’t protect it against enemy shells at close distances. This vehicle also comes with the Hydraulic Suspension active ability.
Commander Loot Crate
This week, we’ve prepared another special offer for you in the form of a brand new Commander Loot Crate, featuring, amongst other things, some of the rarest commanders in the game!
This Loot Crate gives you the opportunity to obtain the following items:
Commander Ofelia Kitescu
Commander Austin Harper
Commander Alexander Cortez
Commander Alisa Korhonen
Commander Erin O’Connell
Commander Jorge Alvarez
Commander Joshua Seagrove
Commander Fyodor Sokolov
Platinum Commander XP Insignia tokens
Gold Commander XP Insignia tokens
This bundle is available in our Web Shop. It can be accessed it directly in the game by clicking the shopping cart button in the upper left corner of the Garage.
We hope that you will enjoy the offer and, as always:
See you on the battlefield!
Update 0.220 Now Available
Commanders!
We are happy to announce that the Update 0.220 is now available!
List of Update 0.220 Changes
T-80BVM Fixes
In the last update, we introduced a new progression vehicle to the game, the T-80BVM. Unfortunately it wasn’t added without some issues. In this update, we are fixing them:
Fixed the unlock achievement descriptions (including the problem where the game was incorrectly asking for a Tier 9 token)
Fixed an issue where some damage did not count towards the T-80BVM unlock achievement (unfortunately this cannot be awarded retroactively)
T-80BVM can now be unlocked even if T-80UM-1 Bars modules are not fully unlocked
Fixed numerous damaged module appearance issues
Fixed various Relikt ERA appearance issues (clipping, appearance in Armor Inspector)
Fixed the camouflage appearance on the tank
Fixed the rear light appearance and the braking light function
Fixed the track appearance (too much dirt, tracks moving in incorrect direction)
Fixed the drive sprocket appearance (the tracks no longer clip into it)
Fixed the destroyed APS model
3VOF77 HE shell is now correctly listed as Programmable HE shell type in the Garage
Disabling cage armor in Armor Inspector now correctly removes all the cage elements
Other minor visual fixes (bits of textures and such)
Battle Hardened cost is now set to the correct value of 7000 Gold
Reputation unlock XP cost is now set to the correct value of 101270 Experience in exchange for 27000 Reputation
Tales from the Dark Battle Path Fixes
In this update, we are correcting several issues of the Tales from the Dark Battle Path and its vehicles:
BMP-2M: Minor visual fixes
BTR-82A: Minor visual fixes
BTR-82A: Empty casings flying out of the gun now have the correct size
T-90M Fixed the appearance of APS optics and engine grille
T-90M: Fixed the damaged APS visual model
T-90M Additional minor visual fixes (for example destroyed headlight was still shining)
Additional Vehicle Fixes and Updates
With each patch we continue (and will continue) to update vehicles based on your feedback and fix them. In this update, we have the following changes for you:
B1 Centauro: Fixed the clipping smoke grenade launchers for the ERA configuration
BMD-2M: Garage UI now also shows turret thickness
BMP-1: Malyutka ATGM no longer appears on the vehicle unless unlocked
BMP-1P: Fixed the broken glass textures
BMP-3M: Karkas-2 ERA now shows correct UI values
Boxer CRV: Fixed the camouflage appearance
EMBT: Fixed the unintended frontal armor vulnerability that made it possible for autocannons to damage the area near the turret ring
EMBT: Fixed the suspension collision model (the tank no longer gets stuck in ditches)
KF41 Lynx Prototype: Fixed the dirt appearance on minimal and medium settings and other minor visual fixes
Kornet-D1: Fixed the double launch module
Kornet-D1: Reduce the camouflage penalty for firing the 9M133-2 missile to 10 percent
Kornet-EM: Reduce the camouflage penalty for firing the 9M133-2 missile to 10 percent
Leopard 2: Minor visual fixes
Leopard 2A6 Hades: Destroyed model now correctly shows its gun
Leopard Cockerill: Minor visual fixes
M60A1 Patton: Fixed the gunfire visual effect
M8-120 Thunderbolt II: Machinegun’s top elevation angle no longer surpasses the main gun
M8-120 Hades: Destroyed model now correctly shows its gun
Msta-S: Destroyed model now correctly shows its gun
Puma: ATGM launcher no longer clips into the hull
T-64A Mod.1969: Fixed the textures
T-64BV Mod.2017: Replaced the Soviet flag with a Ukrainian one
T-64BV Mod.2017: Numerous visual fixes (some parts were modeled incorrectly or were interfering with each other, incorrect firing effect)
T-64BV Mod.2017: Fixed the collision model (was too large)
T-64BV Mod.2017: Commander optics now has a proper collision model
T-64BV Mod.2017: Fixed the radiation liner texture
T-80U: Fixed the suspension collision model (the tank no longer gets stuck in ditches)
ZTZ-20: Elements of the tank are now painted correctly (APS and other details)
ZTZ-20: Fixed the Obsidian Blade skin visual effects (smoke from suspension)
ZTZ-20: Damaging the ATGM launchers no longer appears as damaged cannon on the vehicle’s battle UI icon
Lone Star
We have made several updates to this Special Operation.
Fixed an exploit where small vehicles could take a certain unintended shortcut
The wall at B4 can no longer be driven through
Destroyed fence at F5 no longer cosplays as an anti-tank barrier
Mortar crew at I5 is no longer flying in the air
General Changes
The War Pig skin can now be used normally
Fixed several localization issues
Added a number of new assets
Server Maintenance
On the 26th of September, starting from 8:00 CEST, the server will not be available for 5 hours due to a planned server maintenance.
Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.
Contest: Lone Star Screenshots
Commanders!
We have prepared a Lone Star contest for you!
The rules are, once again, simple. Make a Lone Star Special Operation in-game screenshot and submit it to the dedicated contest channel on our Discord.
Make sure that your submission includes your nickname and has the correct size! The authors of the best five submissions will receive the following prizes:
First Place: Puma Tier 10 Premium AFV and 10000 Battle Coins
Second Place: 7500 Battle Coins
Third Place: 7500 Battle Coins
Fourth Place: 5000 Battle Coins
Fifth Place: 5000 Battle Coins
Hot tip: To make the best screenshots, hide you UI with the F2 key!
Please note:
The contest ends on October 6, 22:59 CEST
Only one submission per player is allowed
Don’t forget to add your nickname to your submission
Each submission must have the resolution of 1024x768 or higher
If you own the Puma, you will receive its price in Gold instead
Good luck and see you on the battlefield!
Server Maintenance
On the 23rd of September, starting from 8:00 CEST, the server will not be available for 2 hours due to a planned server maintenance.
Please note that the maintenance can be extended beyond the abovementioned timeframe. We apologize for the inconvenience.