Hey all, we made a small update to AoP.
- New factions (mostly the much requested AI factions + the Santa Claus faction)
- fixes for some of the achievements (sorry!)
- a totally new faction unlock system (no more rubies!) - and some visual enhancements.
AoP Winter Changelog:
1. Factions
- completely new winter/Christmas themed faction added
- 4 AI factions added as playable factions (plague, dark warriors, wildlings, shadow demons)
2. Ruby unlock system removed
- you can progress on the map, new map pieces unlock if you beat previous ones
- factions can be unlocked by beating specific maps
3. Shop removed from main menu
- new menu added: Library, there you can review your unlocked factions
5. Options:
- Added new button "Delete Save", this will reset everything
6. Balance:
- 3 new unit traits (huge, tiny, beast) and their matching "slayer" opponents
- slimes are now considered beasts and are vulnerable to some units
- other smaller balance changes
7. Misc:
- UI enhancements for better readability
- minor visual improvements
- Cleanse the Lands achievement fixed
- Rush achievement fixed
- Overwhelm achievement fixed
AoP review
Here is a fresh review from Retromation!
https://youtu.be/TIzM3gYyFWU
Bug fix
tl;dr; We have fixed a problem with save file creation.
Some people reported that the game menus overlapping each other and the buttons are unresponsive. This was a side effect of wrong save file creation.
GLHF :)
Whoops, sorry!
It seems that there is a problem with creating new savefiles, that makes the game unplayable on some computers. Sadly all the test computers had the savefiles already, so we weren't able to identify this bug before :(
We are very sorry about this issue, and we will fix it ASAP (probably in 24 hours or so).
Sorry again!
Army of Pixels patch is live
Sorry for the long delay, we were working on a different project, but finally we were able to finish this content patch. Have fun!
Change log:
Features:
NEW faction (horror)
Lot of UI fixes:
Tutorial added to main screen
NEW faction selection screen
and a lot of other small stuffs :)
Settings added to menu:
Music volume control
SFX volume control
some balancing the for factions
a bit smarter AI
Steam cloud save
Steam achievements
Steam trading cards
Steam emoticons
Bug Fix:
Elf ranger's arrows animation corrected
Several fixes in endless mode
Projectiles now correctly hit the first target
Removed:
Tree of Life
Other:
Preload all units to prevent hiccups in game
If the game is minimized or in windowed mode and it loses focus the game will pause until it's active again
Coming soon...
There are big changes on the way, some of them are requested by you, some of them are our ideas to make the game even better. Some upcoming features are hidden by pixels, but others will be shared with you now :)
Bug fixes:
Elf ranger's arrow animation will be correct if the enemy shoots it
Features:
Updated main menu UI:
In options you can adjust music volume
In options you can adjust SFX volume
Custom game mode
Faction selection will get a completely new UI
AI will be smarter
Steam Cloud Save
Steam Achievements
Steam Trading Cards
Steam Emoticons
Some features we are thinking about: The list below is just some ideas, so maybe not all of them will be implemented
Story mode (with real story)
Terrain modifiers
Remove ruby unlock system
Unit upgrades
More factions
More terrain
Rearrage minions in the book between turns
The update will be out as soon as we implemented and tested all features.