Friday Update 05 - Different weapons - Last one for a while
Hey everyone,
The last update for a little while. This week I talk about a different weapon that you'll get to use in the final game! Let me know if and how you liked the Friday updates and if they should continue in the future!
https://www.youtube.com/watch?v=mKVxLRGSTVE
Thanks again for following and have a great few weeks. ːsteamhappyː
-Tim
Friday Update 04 - Minimap/map & Compass
Hey everyone,
This week I'm talking about another topic that came up a lot in the survey. I hope you like the progress made. Thanks again for the support everyone and have a great weekend! ːsteamhappyː
https://www.youtube.com/watch?v=SPpshxbJpKw
-Tim
Friday update 3 - Dev-talk - Converting assets to fit our art-style.
Hey everyone,
This week it's more of a tech talk on one of my approaches to converting art assets into a style that fit Aron's Adventure. Let me know what you think of the video and have a great weekend everyone! 😉
-Tim
https://www.youtube.com/watch?v=dbQtQ2UztXU
Friday Update 2 - Targeting
Hey everyone,
This week's Friday update goes over some feedback that we've been getting a lot. I spend some time adding a targeting system to the game. We can now press middle mouse button to target the most relevant enemy and make sure your camera stays on it. This has been the most requested feature by far and I hope you guys are happy to see it.
Have a great weekend! 😉
-Tim
PS: For now this is only available internally, if we update the demo build you'll get access to these features as well.
https://www.youtube.com/watch?v=ZjiCM_FtHcI
Friday Update 01 - Demo Stats and Unreal Fest Europe.
Hey everyone!
First of all, a big thanks to everyone that wish-listed the game on Steam and played our demo. Big shout out to those who filled in the survey! http://tiny.cc/AronDemoSurvey
It finally happened, I think I stumbled unto a format that could help me share info on development with everyone! With that said I introduce the first of hopefully plenty Friday Updates.
This week I talk about the last two weeks, the numbers and stats of our demo release and I talk quickly about future Friday updates and our time in Prague at Unreal Fest Europe.
Not a lot of gameplay, but I hope you guys get to enjoy this development update!
Thanks again everyone, your kind words and support are incredibly for us to see!