Ascendance cover
Ascendance screenshot
PC Mac PS4 XONE Switch Steam
Genre: Platform, Adventure, Indie

Ascendance

Dev Update March



Hello everybody, Christoph here. I wanted to give you a small update on what's going on since we had no activity for quite some time.

(This update is focusing mostly on general development and a bit on our Projects Ascendance, Dystoa, and Essence)

Behind the curtains and a break



In short, its nothing big to worry about. We are of course still working on our game projects. But in the last months, we have worked on many things under the hood and structural/management changes. So there was not much interesting stuff to tell or show you.

And in the last weeks, we also took a break for ourselves. Especially I myself needed to take a pause from game development at all to refill my creative energies and get a new focus on our games and current/upcoming design problems.

Work in progress



But still, we have made some other progress and small but impactful achievements. We have built better tools for our game projects that will now handle things way better than the ones we had in the first version of Essence and Ascendance. (this was really overdue)

For example, a new and more universal UI system that can be used across all our games. And also futureproof to support localisations. Besides, I took more time to further learn and master 3D modeling and sound design so that we can develop our style and express our vision for the games much better. This will be noticeable for you once we show you the new progress of Dystoa and the new version of Essence.

Console versions



Tim has also further improved on tools that will better handle multiplatform support since we got now more experience in working with consoles and all their technical limitations and quirks. This is especially important since we will give our best to bring each of our upcoming games to PC, PS4, Xbox One, and Nintendo Switch. This new workflow will be a magnitude better to work with, our previous one was starting to get unbearable.

Another notable point is that we have finally solved all of the big porting problems we had on Playstation 4 (especially our save system and the trophies). That kept us guessing and tinkering for a long time and haltered progress. With Xbox and Nintendo Switch we have also a stable porting process now, but there is still much we can, and will improve.

With our game Ascendance coming to PS4 next it will be a solid test case for us and pave the way how we will deliver coherent experiences with Dystoa, Essence and other future games.

So, all in all, we are coming forward, more slowly and obscured this time, but breaking off more limitations on the technical and skill side. In the next updates, I try to get back into more into detail about what we are working on.

Afterthought



But our thoughts are also on the current events of the Covid-19 pandemic and if and how this could impact and change game releases, the game industry and the world in general. But for now, we will just keep on working and we hope and wish that every one of you and your relatives are healthy. After all, we want to still have you around after this difficult period to have you experience our games one day.

If any of you want to chat directly with us, we are also back at the discord server: https://discord.gg/gyAV35n

Stay save and see you next time,

Christoph & Tim from ONEVISION GAMES

Giveaway is live!



Heyho fellow players,

just a reminder that we have started our huge Steam games giveaway. Starting with Race The Sun!ːmindblownː

https://store.steampowered.com/app/253030/Race_The_Sun/

We will now give away a random Steam game every day, from games like ABZU to Zeno Clash. We have over 1000 Keys and therefore we will run this project over several years. Chances are that we even make more per day, but ultimately we just want to give you some awesome games while developing our own games.

Join us on Discord to participate: https://discord.gg/gyAV35n

We are happy to welcome everyone, so good luck and have fun. :)

Ck

COMMUNITY UPDATE 1



Hello fellow community,

We just want to give you a small update on what we are currently working on and what's coming in 2019.

HAPPY NEW YEAR






But first, we wish everyone a wonderful new year, full of fascinating experiences and new challenges! A new horizon is coming with many surprises and exciting projects.

UPCOMING GAMES



We are currently working on our next game DYSTOA that marks the next entry in the ESSENCE UNIVERSE. We still don't have a detailed Release date but we are getting closer to find the right moment and also improve more on the game. We will try to post a dev update soon for dystoa where we talk more in-depth about it. Here a small glimpse of what will come...



When we are finished with Dystoa we will continue to work on ESSENCE and the big overhaul we have promised, expect nothing but an almost completely fresh new game, many things that where flawed will be improved, from a new and better player controller, options menu, UI, levels and much more.

Besides we are working on a big update for our game ASCENDANCE. It will also feature an all-new UI, options, a new player controller and new levels and a new mode.

JOIN OUR DISCORD





Our community plans are now to extend our reach. What became clear to us is of course to make the games we dream of but making a good game is not enough anymore, it has to go hand in hand with the people behind these and the people passionate about it. More than ever its time to getting closer to each other and grow together. And therefore we are trying to build our community further via Discord to serve as a pivot point for getting in touch with us and receiving the latest update on what we are working on.
(don't worry that doesn't mean we will abandon our other platforms)

Here you can join our Discord channel: https://discord.gg/gyAV35n

And besides, it's time that we give something back while making games and you guys having to wait. :) We collected over 1000 unused Steam keys for games over the years. So we will try to make a giveaway for one Game every day. Everyone is welcome to join! The giveaway will probably start in the coming days. We can't wait to kick of ...

PROJECT GIVEAWAY EVERYDAY





Thank you for reading through all of this and as always thanks for your patience and see you hopefully in the gloomy cities of DYSTOA, the etheral planes of ESSENCE or the enchanting skies of ASCENDANCE. :)

Ck from ONEVISION🧡

BUGFIX | NEXT UPDATE



Greetings brave explorers.

We have just patched the game by fixing some smaller bugs and requested elements. Mostly around a section in Level 3, where many players couldn't find the right path. It should be now easier to finish this level.

NEXT UPDATE



Also, you can look forward to a proper update soon, mainly focused on better performance, since the game still runs not optimal for some players.

Additional we try to bring you some other requested features and what we want to make.

- major performance fixes
- Y axis invert option
- more options to customize for additional performance
- adjusting physics of moving platforms
- streamlining level 2 and 3 more
- adjusting lighting and shadows
- implement a rescue jump, when colliding with an edge

So bare with us we are not yet doing everything perfectly, fellow players. But you can expect some exciting updates in the coming months.

Also you can tell us in the comments what we also should do for the next update. :acbutterfly:

See you next time,

ONEVISION

Release on March 27



For the ones who are waiting for ASCENDENCE, you have to be a little more patient. Due to a technical problem, we will set back the release a bit to March 27.

We hope to see you soon diving into the enigmatic worlds of ASCENDANCE.:acbutterfly:

ONEVISION