There is a problem that the window mode switching does not work properly, so the borderless windowed mode is temporarily disabled.
Fixed an issue where the waypoints in some areas were not working properly.
Attempted to fix a bug that caused a low chance to return to the starting point when loading a saved game. (Please let us know if this problem still occurs.)
DualShock 4(PS4 controller) support was added. (If it doesn't work properly, please let us know.)
v1.0.0.1 Patch Notes
Critical bugs have been fixed first. Minor bugs that don't significantly affect the game's progress will be fixed in subsequent patches.
System
The default windowed mode has been changed to borderless windowed. (Options for windowed mode will be added soon.)
Bug Fixes
Fixed an issue where if a player's character died at the same time as the boss was defeated, the cutscene would not end, making progress impossible.
Fixed a bug where the Regeneration Talisman upgrade did not work properly.
Fixed an issue that caused the player's character to get stuck in some traps and make progress impossible, when equipping an item that grants invincibility time.
Fixed a bug that caused the game to crash, when the player's character was killed in certain situations in the Circle of Binding boss battle.
Fixed a bug in which special effects were displayed incorrectly when enhancing the 'Rune Sword' item.
Fixed an issue that caused items to spawn in walls under certain circumstances when defeating the first Guardian of the Sanctuary of Light. (We have taken measures to respond even if this bug has already occurred.)
Problems were found and fixed in puzzles in some areas.
Fixed minor map-related bugs, such as icons not being displayed on the map or being displayed incorrectly.
New Demo for ASCENXION Now Available!
The new demo version of ASCENXION has just been updated! This is the same version that was exhibited at BIC Fest. Much has changed and improved compared to the previously released version, and the demo's volume has increased significantly.
It's been a while since the Busan IndieConnect Festival 2019(BIC Fest in short) and this is a quite late news to share, but we're happy to inform you that IndigoBlue Game Studio's ASCENXION was nominated for two awards within the Rookie Division of the BIC Awards this year: Excellence in Game Design and Rising Star award.
Unfortunately ASCENXION didn't win the prize, but we're super thanks for everyone's support! We and the developer will keep doing our best to the end.
Combining shoot 'em up and adventure genre, the game deals with the story of a mysterious being that suddenly appeared in the unknown world. What secret would be hidden behind this world?