Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Indie
Ash & Rust
0.8520 - 01/01/2023
0.8520 - 01/01/2023
Fixed Region 3 Quest/Dialogue bug that wouldn’t let player proceed past conversation.
Fixed player/npc head sometimes turning erratically during Dialogue.
Fixed a couple minor Dialogue bugs.
Had to temporarily revert the Region 12 fix that took away the spawn lag of the first couple spawners due to the next bullet point. Will re-implement asap.
In preparation for the upcoming End-Game major update, the Region/Level loading system has been heavily refactored. Please let me know if you encounter any strange behavior, such as the player falling through the world, or the environment not showing up, etc. Tyvm!
0.8510 - 12/28/2022
0.8510 - 12/28/2022
Some updates and improvements to Character Creator. Added Next/Back buttons to make choosing hair/colors/etc much easier. And choices (colors, outfits, etc) will persist after changing things like bio, hair, etc. The Character Creator overall is due for a big overhaul with lots more features and new models. I’m aiming to implement it after releasing the End-game mode and Crafting system.
Fixed several bugs related to 1Handed Scepters: shield + scepter fixed. Some scepters causing spawn errors fixed. Scepters mistakenly applying knockback to allies fixed. Scepter Vfx improved.
Dialogue Screen improvement: when player has dialogue options, it now shows what was the previous thing said.
0.8509 - 12/24/2022
0.8509 - 12/24/2022
Re-enabled Storage/Shared stash vendor in the Hub.
Fixed Quest bug in Region 4 that would cause one of the conversations to skip.
Fixed lag in Region 12 with first couple spawners.
Fixed some Region 6 enemy AI
Updated some Item colorations
0.8508 - 12/22/2022
0.8508 - 12/22/2022
Improved Interactables to fix some unwanted character behavior when clicked
Fixed bridge in Region 5 to allow enemies to fly off it when killed
Fixed region 5 Death World not letting player move sometimes.
0.8507 - 12/21/2022
0.8507 - 12/21/2022
The Item Save/Load system has been heavily refactored in preparation for the big upcoming Crafting / End-Game patch. It will convert your old items to the new system, but please let me know if any of your old items end up bugged.
Fixed Region 9 quest bug
Fixed Lava not rendering at end of Region 11
Enemies now use physics when they die to keep their bodies grounded on uneven terrain, or fly off cliffs instead of floating in the air.
Anti-aliasing options added.
Iterated on Final Boss abilities and stat values
Improved Devoid Summons animation/visuals
Improved some camera movements
Various other minor fixes and improvements
0.8506 - 12/02/2022
0.8506 - 12/02/2022
Fixed OffHunter Strike AI
Fixed bug where player would Dash to a nearby Enemy instead of to Mouse Position.
Fixed bug where it could take multiple clicks to pick up an item(s) after Striking.
Fixed bug with Summons Amalgamate augment that allowed 1 more than MaxSummons and an associated visual bug.
Fixed a dialogue bug on the second to last quest that caused it to exit the conversation prematurely.
0.8505 - 11/29/2022
0.8505 - 11/29/2022
Fixed bug that locked out players in Region 6 boss fight if died during fight.
Fixed bug that allowed Summons with Totemize augment to move
Fixed bug in Region 11 that made boss invisible during conversation.
Fixed Ground in Region 11 near end that was difficult to navigate past.
0.8504 - 11/28/2022
0.8504 - 11/28/2022
Added Low Quality graphics option for people playing below the required spec to try and squeeze out some more FPS for them. This disables several graphics items like Ambient Occlusion, Volumetric Fog, etc. which the game has NOT been thoroughly tested on so things may look funky, but at higher FPS.
Fixed several bugs regarding Slot Unlockers.
Fixed bug Transmission Augment on Targeted Ability that would let the same target be hit multiple times in a row.
Fixed bug Hotkey assignments not reloading after restarting the game.
Fixed Region 1 quest bug.
Fixed Region 7 quest bug
Fixed some UI panel QoL bugs
Fixed a UI issue in the Prologue where ability settings were messed up.
Various Animation improvements
Temporarily disabled rebinding of TeleportToHub due to bug. (It can’t be changed from “T”, for now)
Added some indicators to various quests to help not accidentally skip parts.
0.8503 - 11/25/2022
0.8503 - 11/25/2022
Fixed Region 11 Ground which was letting Player fall through
Fixed bug where Final region would not unlock at Atlas.
Various improvements to enemies/AI
0.8502 - 11/24/2022
0.8502 - 11/24/2022
Fixed major quest bug on several regions where the special reward granted from completing the quest would cause a network error in validation, thus booting the player and forcing them to redo the level. Terribly sorry if this happened to you!
Fixed major quest bug after regions 7/8/9 where the next quest from the hub would not execute properly and thus not unlock the last region.
Fixed bug where Region 6 (The Off) wouldn’t unlock at the Atlas.