It's being a long time since the last announcement. Our apologises and today we are going to unveil status on ASH OF WAR™.
DLC is delayed in case of funding. As a team of enthusiasts we are experiencing some financial difficulties that make our development process so slow. All the earnings were dedicated into the development and part of it to the charity.
Our plans for the future:
Huge sale in a week to get support from community, hopefully.
Summer release of the mobile version of the ASH OF WAR™ for iOS and Android coming this September.
Steam Trading Cards approvement.
We don't forget about the game at all and we try our best to complete all the ideas. We have passion to create something unique and believe it will come true.
One more time, we are so sorry and thank you for understanding.
*wipes tears*
Two-Way Ltd. team out!
ASH OF WAR™ - January Developer Update
Dear community,
Greetings!
Progression on DLC "Operation Sundown" is getting further but we want to share some incoming improvements and reworks.
So, next patch will implement following things:
First operation mechanics rework. For now, we made this episode even faster and less annoying.
Chase scenes also got balanced.
Fixed some localization inaccurates.
Fixed some tiny issues.
First, we test it in beta branch and will release patch asap.
Also,
We are happy to release ASH OF WAR™ on iOS, Android as a F2P preview model!
Next will be on Nintendo Switch!
Wish you a nice week,
Two-Way Ltd. team out!
ASH OF WAR™ - December Developer Update
Dear followers,
Good afternoon!
Today we want to share our progression on FREE DLC “Operation Sundown” and future improvements.
Let’s talk about upcoming improvements first.
According to the collected feedback we made a list of hateful things:
First Operation is extremely annoying with those healings. Okay, we will rework a bit that episode to make healing steps faster mixed with QTE elements.
Chase scenes are so difficult, especially the second one (evening). Sure, few cars will be removed. It should simplify the chase scenes for casual players.
First Chase begins very quickly after the “First Operation” comics. We noticed about that and will implement extra comics between those scenes. It makes transition smoother.
Updates will be released with FREE DLC “Operation Sundown”.
Now, let’s talk about upcoming DLC.
We are preparing the announce for this month, including extended patch notes and some screenshots hopefully. DLC Steam page will be marked as Coming Soon, because there is no exact release date. Approximately, it will be able early 2019.
After DLC releases ASH OF WAR™ becomes completed and we will be ready to port the game to Mobile Devices and Nintendo Switch. Both platforms get the full version with DLC included.
Thank you for understanding and letting us to improve,
Two-Way Ltd. team out!
ASH OF WAR™ - Patch 1.0.03
Greetings!
Today we released another patch with some fixes and add-ons, according to feedback of some players.
Implemented changes list:
Fixed incorrect hint for picking up the item via gamepad.
Fixed puzzle controller for gamepad.
Fixed rare bug in the first cutscene in the first city.
Fixed sound in the labyrinth after first hostage.
Added a bit delay between the first city scene and first chase scene.
Added some localization improvements.
Patch will go live shortly!
Thank you,
Two-Way Ltd. team out!
ASH OF WAR™ - Patch 1.0.02
Good afternoon!
Hope that your week is going to be fine and we made a mid-week patch!
Changes below:
Fixed possibility to make a shot while cutscene in the both chase scenes.
Fixed possibility to break animation in fight scene with "in-time" shot.
macOS changes:
Audio settings menu is now works correctly.
Wheels on the cars rotate now in the evening chase.
Fixed graphical issues in the first episode.
Patch will go live shortly!
Thank all of you for your feedback,
Two-Way Ltd. team out!
ASH OF WAR™ - Patch 1.0.01
Greetings!
Today we released another patch with some improvements and add-ons.
Implemented changes list:
Some tiny fixes into the scenes.
Added audio settings menu.
Added checkpoint in the basement in the first city.
Patch will go live shortly!
Thank you,
Two-Way Ltd. team out!
ASH OF WAR™ - Patch 1.0.00hf2
Good afternoon!
According to your feedback, we implemented some improvements and fixes into the game.
As we see, some users with low resolution and integrated graphics experience glitches and bugs.
We are still investigating problems and trying to solve them asap. We appreciate if you provide detailed topics with issues you met.
Critical issues have been fixed and there are the list:
Balanced some audio effects.
Fixed entrance 3D scene where sound loops while playing with a gamepad.
HQ scene, fixed layers on some sprites.
City scene, removed invisible trap which pulls Joe in the air in the basement.
Chase scene, fixed sound of an explosion of humvee.
Village scene, fixed puzzle part where you could interact through the wall to pick it up.
Main menu scene, fixed settings to credits options. Now you can switch them easily.
HQ scene, first class with instructor, fixed voice line while AFK.
Scenes in Joe’s home, fixed stairs invisible collider.
Fixed entrance animations in some scenes.
Added some improvements for wide monitors.
Added some optimisations for very old PC’s.
Give us some time to improve the project. Team gets the unique issues so we are trying our best to solve them!
Patch will go live shortly.
Thank you for your patience,
Two-Way Ltd. team out!
Official Release and Hotfix
Good afternoon!
Important day for our team, we launched ASH OF WAR™ this early morning (GMT +0).
Also, we brought the first day patch which fixes:
hotfix for cutscenes.
hotfix for some interactions such as healing.
Special thanks to "Khabliev" steam user for the reported issues.
We appreciate all of you for patience.
*whooah*
Two-Way Ltd. team out!
FREE Story DLC + Roadmap
Greetings!
Hope all of you are doing well and now it's time to uncover some upcoming things.
First of all, pre-release is available for curators but those who tested the game already we appreciate them for provided feedback. Improvements were implemented. Thank you!
Now, official announcement of upcoming FREE story DLC - “Operation Sundown” which expands future of the ASH squad. Screenshots and details will be published to the DLC’s page soon, very soon.
Time to talk about roadmap / planned list:
Adding some patches according to your feedback.
Adding additional localisations and improve existing.
Adding some new features such as flexible settings.
Adding Trading cards, Emoticons, Backgrounds.
Preparing new DLC.
Preparing to release on other platforms.
Rework of the first city episode.
Rework difficulty in the chase scenes.
Thank you for following us,
Two-Way Ltd. team out!
ASH OF WAR™ - Official Orchestral Soundtrack
Hello everyone,
I sincerely apologize that we shifted the release date a bit, we are doing our best to make our launch very smooth, that's why.
Our team really hopes that ASH OF WAR™ will be released in early November.
But, our OST has been released in time and you can listen to some tracks' preview on iTunes and Google Play as well.