Gravity increased
Added double jump
Slow near walls
Particle cloud effect while moving, against walls, and double jumping
Enemy death cloud particle
Make abilities easier:
Miner
Bomb collision
Miner changed to Tiki Mask including all ability visuals
Witch
Bats optimized
Damage now deals flat rate
Cooldown reduced by 60%
Spread narrowed
wizard dove visual change
Broom
Broom key no longer needs to be held
Press key again to release
Changing direction no longer reduces speed
Skeleton
Boomerang cd reduced
Melee strikes damage increased
Tree
Basic spell now correctly triggers as a passive
also now does persistent damage while circling
Text Replacements:
Bottle and gold ui added to bottom left corner
General text
UI based text
Altered tutorial text in first level
General UI fixes for boss level and act selection
Songs:
8 new songs added to levels
Mostly boss music
Pets:
5 pet attack types
20 pet varieties one for each mask/costume
Leveling:
1 quarter heart per every odd level
pet unlocked at level 8
Final boss
Sound effects added
More health, brick skulls are now less exploitable
plus more undocumented changes
Alpha 2.1 Patch
Due to a crash report, this patch has been reverted till further testing
Notes:
On the way to the new game mode arcade, coming next patch. Here is some holiday content, and a few balance changes to bring in the holiday season.
Content:
-Two new masks
Santa
King alt skin
Gingerbread
Snowman alt skin
-Three Christmas loot items
25% drop on boss kill
-Wizard
New spell particle effect
Balance changes
-Cake Boss
Player hp healths on present arrival
Top layers attack has been adjusted
greatly reduced rate of fire
cake projectile destroys on player contact
-Boss loot
drop rates adjusted, no more white tier drops
Hot Fixes 11.4.2016
Content:
Controller
- analog stick compatibility
Player
- lifesteal sprite displays above player on bonus lifesteal roll
- gold sprite displays above player on bonus gold roll
- xp sprite displays above player on bonus xp roll
Bugs:
Bug fixed cake boss, cup cake death prevented progression
Bug fixed gold looting, bonus roll was at 100% without equipment stat
Bug fixed pirate level, backgrounds move too fast
Player
- health increased by 1 heart.
Bee queen
- wasp spawn health reduced to 8 from 16.
- additional health crate added.
Forest tree boss
- time between attacks increased
- additional health crate added.
Bee/Scarecrow mask,
- bees/bats will leash after 20 ticks off screen
- releasing (W/Y) ability early with jump, additional upward momentum
Pirate level
- crab health reduced
- crab rider fish projectiles now destroy after damaging player
- crab hitbox should be more precise
Bugs:
Bug fixed crash caused by ending level with bee player projectile present
Bug fixed causing cathedral boss skells health to regenerate to 75%