Astonia Resurgence cover
Astonia Resurgence screenshot
Genre: Adventure, Indie

Astonia Resurgence

Update 30 - "A Multi-tude of Updates"

Bone Tower

  • Updated Skeletons to no longer drop bodies (bones will now drop directly on floor)
  • Updated green dots to be visible in the dark
  • Updated bones to now auto-build on pickup


Client

  • Added in all current-state updates from Daniel's Client
  • Includes fixes for: item description coming into chatbox, incorrect item descriptions, crashing in swamp tileset, tactics display on hover, random text when clicking blue text and more


Commands

  • Added /leaveall command to leave all channels
  • Added /split command to easily break up SU/GU/orbs/chips in cursor
  • Updated /orbs command now contains area and section information
  • Updated /sort to prioritize Book of Recall to the first slot, but after Solomon spawn potions
  • Updated /sort to build bone bridges
  • Updated /sort to autostack chips (Bronze, Silver, Gold, Donation)


Donations

  • Added IAC Potion, which removes the need to repeat Ice Army Cave missions. (Example: Completing IAC 1 once will complete it the remaining 2 times.)
  • Updated Donation Chips to no longer be trashable


Items

  • Updated +1 gear to have a level requirement of 1, instead of 2
  • Updated orb sprites to now be labeled with new sprites (New Client only)
  • Updated item drops on ground to now be visible in the dark


Jobbington

  • Updated green dots to be visible in the dark


Pents

  • Updated green dots to be visible in the dark


Rules

  • Updated to include new rule against multi-client spawning


Spawn

  • Added ability to swap in lobbies
  • Updated spawns to only allow one character per Player
  • Updated green dots to be visible in the dark

Update 28 - "More Spawns, More Military, More Ignore"

Commands

  • /ignore now ignores the account for the added Character
  • /ignore lists are now shared across all Characters on an account
  • /ignore now ignores local (white) chats
  • Note: Previous ignores do not carry over into the new system.


Spawns

  • Added level 1 Spawn
  • Removed green dot from all lobbies
  • Added lights to all lobbies


Demon Lords

  • Killing all Earth Demon Lords and going back to the Governor will reward you with 100 Military EXP
  • Killing all Fire Demon Lords and going back to the Governor will reward you with 200 Military EXP
  • Killing all Ice Demon Lords and going back to the Governor will reward you with 400 Military EXP
  • Killing all Hell Demon Lords and going back to the Governor will reward you with 500 Military EXP
  • Once all Demon Lords have been killed, the Governor will reward you with an additional bonus 500 Military EXP


Grimroot

  • When crafting Silver and Gold bars, you no longer need to break down the stack. You may instead use a stack size that is greater than 10k, and 10k will be removed for each time you use the Anvil


Random Dungeons

  • When collecting trash, if you have an infinite Steel Pipe, there is now a 50% chance steel bars are converted into gold


Jobbington

  • Increased chance to encounter a Boss from 10% to 20%

Update 26 - "Viva La Resolution"

Major Client Update!

New resolution options, and TONS of new Client options!

  • Dark GUI
  • Right-Click Menu
  • Action (Icon) Bar, Enter to Chat
  • Three Inventory Rows (Smaller Bottom Window)
  • Moving Equipment Bar
  • Big Health, Mana, Endurance, and Shield Bar
  • Sound
  • Large Font
  • True Full Screen
  • Old Mouse Wheel Commands
  • Faster Inventory
  • Less Command Delay

Update 25 - "Blacksmith Bars in; Fire Shield out"

Client

  • Added EQ lock button
  • Rolled in Daniel's resolution updates (800x600, 1600x1200, 2400x1600)


Launcher

  • Added search functionality which will search for names, as well as levels
  • Added autoupdater to allow for easier deployment instead of Users needing to manually install updates



Server

Aston

  • Added Governor Blackmails for levels 50, 100, 150, and 200 to Nibbler


Commands

  • Added /ruby, which lists all completed Ruby side missions
  • Added /lords, which lists all demon lords


Donations

  • Added The Luggage, an item which allows access to your depot from most places
  • Prevented ability to buy duplicate donation items when they are in depot
  • Prevented sale of Donation items to Vendors


Grimroot

  • Added anvil for crafting bars


Ice Army Caves

  • Disabled the ability to get regular EXP when using /noexp
  • Added confirmation to get regular EXP when using /nolevel


Items

  • Added confirmation for using forgetfulness potion
  • Prevented quicksell for the following items: Rodney Warped World keys, Stat orbs, Silver and Gold units, and Bronze/Silver/Gold chips
  • Added Silver Bars, which lowers the Armor Skill requirement and Armor Value of Armor, and lowers the Weapon Skill requirement and Weapon Value of weapons
  • Added Gold Bars, which raises the Armor Skill requirement and Armor Value of Armor, and raises the Weapon Skill requirement and Weapon Value of weapons


Jobbington

  • Removed Governor Blackmail as a reward
  • Removed bodies and drop gear/keys to floor
  • Lobby map update


Mines

  • Added new side quest yielding a special mining pickaxe


Missions

  • Added new mission type for Jobbington


Sewers

  • Added mercy system for items


Spawns
Ring of Reflect Fireball no longer works in Spawns
Added kill/death message to kill channel

Spells
Fire Shield removed

Sprites
Added additional sets to Donation Shop

Swamps
Added way to remove holy from weapons

Launcher Updates

Added search functionality which will search for names, as well as levels
Added autoupdater to allow for easier deployment instead of Users needing to manually install updates

Update 24 - "Straight Outta Cameron"

Cameron

  • The layout of Cameron has been updated! (Secret garden?)
  • Skellie 6 added (Non-Quest)

Commands

  • /hear or /mission - View remaining count of mission, if applicable
  • /spawn - Spawn command is back! Views remaining time in all spawns

Donations

  • Added new Sprite cosmetics
  • Added new infinite steel pipe for Random Dungeons
  • Added new potion to skip Random Dungeons to -5 your current level
  • Added new item to set current Random Dungeon to the Continuity shrine the item is used on

Deaths

  • Players no longer drop equipped gear, nor Quest items on death

Hell Pents

  • Green dot area replaced with new, non-combat, portal area

Items

  • Alchemy stones (Earth, Fire, Ice, and Hell) all glow in the dark, allowing Players to see them when there is no light

Mines

  • +20% find rate for Silver and Gold units

Professions

  • Light Warrior is disabled in Spawn Area
  • Dark Warrior is disabled in Spawn Area

Spawn Area

  • Solomon can now hold multiple conversations at once

Update 23 - “Pents & Rats & Levels, oh my!”

Commands
  • /nolevel - Prevents leveling for your current level
  • Example: Enabling this feature while level 18 will keep you at level 18, and will stop the character from gaining the last experience point needed to level
  • /xplog - Shows/hides all experience gained by a character
  • /status - Now shows status of /nolevel, /noexp, and /xplog
Pentagram Quest
  • Reworked Solve system
  • Pents directly give XP when touched
  • Solves no longer require a certain number of Pents touched
  • Removed color combos from Pents
  • Increased XP granted from Pentagrams (+400% Earth Pents, +800% Fire, Ice, Hell Pents)
Clan Bonuses
  • Reworked Pent Bonus (Clan Bonus: 0) to now give additional XP when activating Pents
Rats
  • Rat nests are unable to be destroyed
  • Rats now follow a static level in each area
  • Fire, Ice, and Hell Rats each have at least one nest of each type [Baby, Big, Big Kid, etc]
  • Hell Rats now have a portal to extended areas at the end of the Hell Rats, which contain nests at max level
Alchemy
  • New potion combinations added [table] [tr] [td]CCF[/td] [td]MEDITATE[/td] [/tr] [tr] [td]CGG[/td] [td]SPEED SKILL[/td] [/tr] [tr] [td]CEE[/td] [td]REGENERATE[/td] [/tr] [tr] [td]ABEF[/td] [td]ATTACK IMMUNITY[/td] [/tr] [tr] [td]ABFF[/td] [td]BLESS DURATION[/td] [/tr] [tr] [td]BBCG[/td] [td]STEALTH PERCEPTION[/td] [/tr] [tr] [td]BBDG[/td] [td]WARCRY STEALTH[/td] [/tr] [tr] [td]BBFG[/td] [td]FREEZE STEALTH[/td] [/tr] [tr] [td]BDFG[/td] [td]LIGHTNING PULSE[/td] [/tr] [tr] [td]BDGG[/td] [td]WARCRY ENDURANCE[/td] [/tr] [tr] [td]BEEF[/td] [td]LIGHTNING MAGIC SHIELD[/td] [/tr] [tr] [td]CCEE[/td] [td]MEDITATE REGENERATE[/td] [/tr] [tr] [td]CDDF[/td] [td]STAFF FIRE[/td] [/tr] [tr] [td]CDFF[/td] [td]DAGGER MAGIC SHIELD[/td] [/tr] [tr] [td]CEEF[/td] [td]PARRY IMMUNITY[/td] [/tr] [tr] [td]CEFF[/td] [td]STAFF MAGIC SHIELD[/td] [/tr] [tr] [td]CFFG[/td] [td]FREEZE DURATION[/td] [/tr] [tr] [td]DDFG[/td] [td]FIRE PULSE[/td] [/tr] [tr] [td]ABBEF[/td] [td]SWORD ATTACK IMMUNITY[/td] [/tr] [tr] [td]ABDEF[/td] [td]TWO HANDED ATTACK IMMUNITY[/td] [/tr] [tr] [td]ACEEF[/td] [td]SWORD PARRY IMMUNITY[/td] [/tr] [tr] [td]ADEEF[/td] [td]TWO HANDED PARRY IMMUNITY[/td] [/tr] [tr] [td]EEEFF[/td] [td]HITPOINTS MANA MAGIC SHIELD[/td] [/tr] [/table]
Fire Underground
  • Increased area when taking followers, to prevent moveblocks