The game updated with bugfixes and minor improvements suggested by players on the game forum.
New version - 1.2!
Game updated to version 1.2 What's new:
View duel replays (all duels are recorded and stored on the server)
Some cards are changed (see full list on the game forum)
Inactive players (not played within last 30 days) lose 1% of their fame every week
Magister title now gives +2 life in Custom Decks mode (regardless of the guild level)
Caravan cooldown reset is made cheaper
3 new bots added: level 1, 2 and 3.
Bugfix: wrong deck selection during the caravan process.
ATTENTION! By default your replays are visible to all players. If you don't want other players to access replays of your duels with custom decks, please open game settings and set a tick to make them private. Private replays are visible to you and members of your guild (except recruits).
ACTION: price for daily premium decreased by 40%!
New version - 1.13
The game updated to version 1.13!
<*> Completed missions are listed at the bottom.
<*> Ukrainian translation updated (by Denis Nizhnik).
<*> Some AI decks were changed as well as their occurrence probability.
<*> Some bugs were fixed.
New version - 1.12!
- Spanish translation added - big respect to Hansi Rojas!
- French translation updated - many thanks to Alexandre Rossi.
- Guild bonus "Investments" nerfed.
- Bugfix: rare freeze during card effects fixed.
- Interface: player status autoupdate in the player search results box.
- Interface: more convenient card upgrading.
- Cards: astral price for Armageddon increased by 10.
Spanish translation.
Looks nice, isn't it? Thanks to Hansi Rojas, who translated the game to Spanish. Very soon this translation will be available in the game!
Game updated to version 1.11
Main changes:
- Support for user-contributed translations, packages for French and Ukrainian languages included.
- Bug fixed: wrong avatar size/placement.
- Bug fixed: caravan battle doesn't start.
- Some UI improvements.
<*> 8 new cards added.
<*> Player titles give passive abilities, including 3-color decks, initial health boost, card upgrade etc.
<*> Some cards were changed (see the full list at the game forums).
<*> Player levels now directly depend on fame, so they can decrease
<*> Turn time now depends on player's behavior
<*> Game UI improved, some bugs fixed
Game updated to version 1.01
Main changes:
Now the second part of the campaign unlocks upon reaching level-5 in any mode. It is made easier, so level-5 players can pass it.