Getting work in every day, will have Episode 1 fully voice acting by next week, and I'm hoping I can speed up the process and have Episodes 2-7 fully voice acted in 3 weeks time.
Not much more to update, thanks for playing!
Some Quick Updates
Some quick updates:
Website is launched at astralojiastudios.com.
I've linked all the social media to the website, and have a press kit up there. To me, though, updating social media is simply a formality at this point, it doesn't really get much attention and to me it doesn't have much to do with the selling the product.
I'm trying to draw out a very very clear roadmap and game plan for the next year. Getting the product, or products 'featured' and getting it in curated stores like the Nintendo e-shop and Playstation store are the primary ways it's going to get out to the world I believe, possibly eventually working with a publisher if one was interested.
This roadmap is still looking something like this:
Release Full Voice Acting Season 1, Japanese, Portuguese, and Chinese Versions.
Create Seasons 2 and 3, also Japanese, Portuguese and Chinese Versions.
Port to all other online stores and port to consoles. At this point do look for a publisher as well.
That's pretty much the gist of it for now. Things change all the time so I can't really create something more specific than that.
There's much to improve right now, mainly implementing full voice acting. I'm going to finish the voice acting for September and try to release the new Season 1 with full voice acting in October. I'll be trying to e-mail out to publishers when this newer version and new round of promotional materials is released.
Big Price Drop, Plans for Full Voice Acting...
Firstly, thanks to the handful of people that purchased the game. Anyone who bought the game early, if you e-mail me your proof of purchase you will receive all of the rest of the Seasons for free as well as a half off refund for your initial purchase.
I'm dropping Season 1's price to 12 USD.
I've written now Seasons 2 and 3 in their final draft, so now I have 24 episodes written. Using Respeecher's voice changing technology, I'm going to be implementing full voice acting into the entire series.
I want to release Seasons 2 and 3 by June 1st, 2023. I don't know if this will be possible or practical, but it is what I want. I do know that with a lot of effort and work it is, but I need to also not over-work and stay healthy enough, because my end goal is at least 8 seasons.
All of the voice acting for all three seasons will be completed next month in September, development of the seasons will start in October. I'm trying to treat it like I'm shooting a film series.
Japanese, Portuguese and Chinese translations are coming.
Scenes will be snappier, quicker with the full voice acting in there to make it more like a real cartoon series.
There is now a website in where you'll be able to follow the progress of the game as it's completed. You can visit it here:
Thanks for staying tuned, thanks for playing! Let's hope that the trials and tribulations of the meltdown of society as we know it doesn't prove to be impossible to cope with in the coming year!
Current Plan for The Series
Current Schedule (Subject to Change)
Now and August - Writing, Seasons 2, 3, 4 are being finished.
September - Voice Acting, Voice Act all content that's been written.
September 2022 to September 2023 - Finish Seasons 2, 3, 4 completely.
Some Ideas (Subject to Change)
Have daily promotion plan, mainly e-mail publishers, press, streamers and content creators.
Full livestreaming of development and livestream events.
MAYBE a Discord server. (If it's kept mature and peaceful)
Website called 'The Astralojia Project' to show what it is and what my goals are more clearly.
Translation to Japanese, Chinese, and Portuguese in development.
My goal is to have the full series created, all 8 planned seasons by September 2024. I've been working on this since I was 17 years old and would like it finally released once and for all.
After that, take the SDK and sell it for Unity, it helps to create different genres such as RPGs and Visual Novels using a scripting language I've created called 'AstraScript'. It can do everything RPG Maker can do and much more, so selling that on the Unity asset store might make for a good business model so that future series can be developed.
Thanks as always for playing.
- Astrah
One Year Secured
The game series needs to be on Nintendo Switch, in Japan, in Japanese. This is what I think, knowing that the Japanese markets like story heavy brighter cuter games.
So, one line of thought is this...
Steam first, get a handful of seasons out. Package these seasons into a single game, then port to the Switch after translating to Japanese.
The problem with the Switch in general, is that it's underpowered, the mobile ARM chips have a process of tile based optimization that makes cut-out shaders slower. On the surface, it may seem like the games have mobile graphics, yet you'd be surprised at all of the techniques you have to use to get a smooth frame-rate, and unfortunately the game requires a 60fps frame-rate, it doesn't do so well at 30fps.
Well, in any case, I have one year funded, at least for now. I've signed onto a one year self made deal so to speak, the lease will be September 1st 2022 to August 30th 2022. In this time I'll have free reign to go nuts making the series, and finally bring my childhood dream of creating my own cartoon series into a reality.
There will be improvements to Season 1, the main one has to be full voice acting...This will take a lot of work, but using Respeecher's AI voice changer I'm able to voice and mix down every single character.
This journey will require a level of self-sacrifice. I'm putting my very life on the line to attempt to fulfill my childhood dreams, the very depths of my hearts desire with this project.
At this moment, I have few distractions to stop me, I have a set path there, I have the resources and the willpower and the desire.
Possible One Year Plan...
I finally have a place to work, and I'm mulling over creating a one year plan.
Consistent Daily Work and Possible Live Streaming
Episodes 8 through 26, or Seasons 2, 3, 4
Translate to Portuguese
Translate to Chinese
Translate to Japanese
General Improvement Based on Feedback From Players
I Sincerely Hope You Enjoy Astralojia...
I sincerely, from the bottom of my heart, hope you enjoy Astralojia: Season 1. I've put everything I've had into this over 6 years. It shouldn't have taken that long, but oh well I guess it did what can ya do.
I've secured funding for 1 year of development, and want to finish Season 2, 3, 4 in a single year from 2022 to 2023. Will update with how it goes.
Please stay safe out there and take it easy, this is one of the hardest, scariest and most confusing times to be alive in human history.
2nd stream on Steam Fest went better...
Steam Fest went much better, don't know if I was using the chat correctly, other than that it went good once I figured out how to actually work the thing.
I've fixed a minor bug that cropped up when playing through episode 1 a second time.
Updated the full game (coming July 22nd) and the demo.
Ready for release, see you July 22nd!
Steam Fest Didn't Go Too Well...
Welp, first stream I couldn't figure out how to get it to work, but short after that I fixed it and will be streaming the demo for Sunday 2PM Eastern USA time.
I've updated the trailer with the in-game opening for now, and realize I need to make a hollywood-like story trailer or an anime opening in the future. The video game has voice acting on key scenes now, I'll make sure to make use of that.
Thanks for tuning in!
Final Build 99.99% Finished, Story Trailer Is Next...
Time to focus on getting the thing out there I guess, it's now 'fully finished', 99.99%. Sure, there'll be a flickering window in a scene or two, but I'm one guy and I'll do what I can to make those non-game breaking fixes in the future.
The game now has key scenes voice acted, and this will allow me to create a story trailer.
Next up, story trailer and more promotional stuff! Thanks for playing!